Force Sensitive Archive

Thread: I have several questions regarding Jedi

SniperRedFox
Sat Jan 08, 2005 11:54 pm
#1

Ok, i was on allakhazam.com trying to see if I had enough Skill Points available to get my 2nd character. My question is this, it shows Jedi Initiate as needing 250 skill points, yet I was told that you aren't given your second slot till after Padawan.

So, when I get my second slot, and even before that, does that mean that I have to surrender all of my current characters skills just to get the 2nd slot? Right now he is an Architect 4203, Merchant 3214, Rifleman 0100... I have 7 active vendors also, along with plenty of stuff from Architect.


In order to get my second slot, that has to mean that I have to give up all of my vendors, all of my Architect, Merchant, Rifleman, Artisan, Marksman skill points just to become Jedi Initiate?

I cannot afford to give up all of that just to get a second character. It would kill my income, kill all of my hard work, etc...


Could some1 clarify this for me, whether or not I need to give up every single skill just to get Initiate? I thought those who had second slots, could keep their former skills as long as they had enough skill points available?


I was doing this to get the second character slot, however I can't do this if I have to give up my months of grinding and money spending/earning just to get a 2nd character slot, that would be the ONLY character that would be crafting and bringing in income.


Please help, thank you.
SniperRedFox
Sat Jan 08, 2005 11:59 pm
#2

I also have about 42 skill points available and am still waiting for the Old Man to come.
Reb4ever
Sun Jan 09, 2005 12:22 am
#3

Someone correct me if I'm wrong on anything I'm about to say.


Your character will become a jedi, plain and simple, its why you grind and whyyou invest hours of your life, to become a jedi.


Your second character is so that you can support your jedi and/or have someone else to play if you need to take a break from your jedi. Pretty much everyone that did the village to actually do what was intended and become a jedi (instead of just wanting 2 characters) uses their alt as a support - Master doc/entertainer or a second pvp character so they can pvp non-jedi still if they want.


If you want a second character why dont you just buy another copy of swg and pay another subscription.
SniperRedFox
Sun Jan 09, 2005 12:55 am
#4

THat is what i've decided to do after talking with a fellow guild member.


I'll have 2 accounts, this one is already bringing in a good income (which would completely halt if I went Jedi)


I'll have my 2nd account work to become equal in skill to this account.


Then have the 1st account work to Jedi Padawan getting the 3rd Character/2nd slot thus having 3 characters


Another question though, can I transfer ownership of my house (and have all the items stay inside and intact), my vendors, etc... to my 2nd account and have the 2nd account gain the income while the original account grinds to Jedi (and thus gaining the 3rd character, having 2 for income/crafting/healing and 1 for just Jedi).


Basically the question is... can I transfer ownership of all items like Vendors, House, Harvesters, Turrets to my 2nd account and have the items in the house and vendors remain intact?

Also, can you have 3 residents to one house?


Lastly, I know I should put this in the merchant section, but if I have 2 "owners" or ppl with access to the vendor, does that person/character also get 150 xp an hour for that vendor, or does only the owner of the vendor get it?
TekKellatt
Sun Jan 09, 2005 4:14 am
#5






Reb4ever wrote:

Someone correct me if I'm wrong on anything I'm about to say.


Your character will become a jedi, plain and simple, its why you grind and whyyou invest hours of your life, to become a jedi.


Your second character is so that you can support your jedi and/or have someone else to play if you need to take a break from your jedi. Pretty much everyone that did the village to actually do what was intended and become a jedi (instead of just wanting 2 characters) uses their alt as a support - Master doc/entertainer or a second pvp character so they can pvp non-jedi still if they want.


If you want a second character why dont you just buy another copy of swg and pay another subscription.





1.) I'm sorry but, thats not why I went through the FS quests, not ragging on youbut different people do it for different reasons. Just try not to assume thats why everyone who did grind though did it to becomea Jedi.I simply did it because I wanted the FS skills for crafting. You have to kind of think that most of the FS crafting skills are probably not 'meant' for Jedi's. I mean I'm sure there are meant to be Jedi crafters, but I'm guessing that most (not all) people are likely to want Jedi more for the combat aspect.I was also hoping to add a 2nd character slot myself.


2.) I already have a 2nd copy of the game and have an alt (that I will use as support.) So you see I don't want to have to pay for a 3rd copy and a 3rd account. Don't you kind of think thats enough?


I personally prefer the village quest format but wish they would have kept it so you 'unlock' your Jedi, not your 2nd character. I like my profession, I don't want to quit to become a Jedi.

Message Edited by TekKellatt on 01-09-2005 05:20 AM



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

Tuscany
Sun Jan 09, 2005 11:26 am
#6



SniperRedFox wrote:
Basically the question is... can I transfer ownership of all items like Vendors, House, Harvesters, Turrets to my 2nd account and have the items in the house and vendors remain intact?
Also, can you have 3 residents to one house?
Lastly, I know I should put this in the merchant section, but if I have 2 "owners" or ppl with access to the vendor, does that person/character also get 150 xp an hour for that vendor, or does only the owner of the vendor get it?





You can transfer everything except vendors, intact, if you can log both on at the same time. You both have to be standing near the terminal to transfer the building or harvester. Vendors cannot be transferred. They can remain in the house where they currently are when it's transferred, and all items will remain on them, but ownership of them is retained by the merchant who dropped them. Everything else in the house will transfer to the new owner.

Only the vendor owner gets xp. People who have admin access to the building cannot access your vendor, other than as a buyer, nor get xp from it.
Phearful
Sun Jan 09, 2005 12:39 pm
#7

that charecter builder is kinda crappy........ this one is lots better

BUILDER

Message Edited by Phearful on 01-09-2005 02:41 PM





AIZREAL
WASP
Kettemoor


makittot
Sun Jan 09, 2005 4:40 pm
#8






SniperRedFox wrote:

Ok, i was on allakhazam.com trying to see if I had enough Skill Points available to get my 2nd character. My question is this, it shows Jedi Initiate as needing 250 skill points, yet I was told that you aren't given your second slot till after Padawan.

So, when I get my second slot, and even before that, does that mean that I have to surrender all of my current characters skills just to get the 2nd slot? Right now he is an Architect 4203, Merchant 3214, Rifleman 0100... I have 7 active vendors also, along with plenty of stuff from Architect.


In order to get my second slot, that has to mean that I have to give up all of my vendors, all of my Architect, Merchant, Rifleman, Artisan, Marksman skill points just to become Jedi Initiate?

I cannot afford to give up all of that just to get a second character. It would kill my income, kill all of my hard work, etc...


Could some1 clarify this for me, whether or not I need to give up every single skill just to get Initiate? I thought those who had second slots, could keep their former skills as long as they had enough skill points available?


I was doing this to get the second character slot, however I can't do this if I have to give up my months of grinding and money spending/earning just to get a 2nd character slot, that would be the ONLY character that would be crafting and bringing in income.


Please help, thank you.






That character is mistaken you move you skill poinst in to jedi a few at time just like if you were tochage yourcharacter for Architect or Swordsman or someing, you don't need 250 skill points for jedi Initiate.

Message Edited by makittot on 01-09-2005 03:41 PM



Makittot
Strykorr
Sun Jan 09, 2005 5:30 pm
#9






makittot wrote:






SniperRedFox wrote:

Ok, i was on allakhazam.com trying to see if I had enough Skill Points available to get my 2nd character. My question is this, it shows Jedi Initiate as needing 250 skill points, yet I was told that you aren't given your second slot till after Padawan.

So, when I get my second slot, and even before that, does that mean that I have to surrender all of my current characters skills just to get the 2nd slot? Right now he is an Architect 4203, Merchant 3214, Rifleman 0100... I have 7 active vendors also, along with plenty of stuff from Architect.


In order to get my second slot, that has to mean that I have to give up all of my vendors, all of my Architect, Merchant, Rifleman, Artisan, Marksman skill points just to become Jedi Initiate?

I cannot afford to give up all of that just to get a second character. It would kill my income, kill all of my hard work, etc...


Could some1 clarify this for me, whether or not I need to give up every single skill just to get Initiate? I thought those who had second slots, could keep their former skills as long as they had enough skill points available?


I was doing this to get the second character slot, however I can't do this if I have to give up my months of grinding and money spending/earning just to get a 2nd character slot, that would be the ONLY character that would be crafting and bringing in income.


Please help, thank you.






That character is mistaken you move you skill poinst in to jedi a few at time just like if you were tochage yourcharacter for Architect or Swordsman or someing, you don't need 250 skill points for jedi Initiate.

Message Edited by makittot on 01-09-2005 03:41 PM






That is the old system.


In the old system you would unlock your second slot. Your second slot would then require you to spend all 250 skill points for jedi initiate. In that system, you could -ONLY- have jedi skills. In this system you can have more so when you're attacked by a BH you have a back up profession to use if your jedi skills aren't good enough yet. Hope this makes sense.




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SniperRedFox
Sun Jan 09, 2005 9:01 pm
#10

So let me get this straight...


I currently have 42 skill points to use for anything. Is that enough to get me to Jedi Padawan and get my 2nd slot? And can I go farther into Jedi Padawan w/o having to surrender Architect and Merchant?


Thank you.
Nohoah
Mon Jan 10, 2005 12:19 am
#11






SniperRedFox wrote:

So let me get this straight...


I currently have 42 skill points to use for anything. Is that enough to get me to Jedi Padawan and get my 2nd slot? And can I go farther into Jedi Padawan w/o having to surrender Architect and Merchant?


Thank you.






When you 'unlock' Jedi your main toon becomes the Jedi, your new toon is like starting over, no FS, no Jedi, nothing.


So Let's say you are Master Architect and Master Merchant, you go through the FS stuff and you unlock, in order to progress into Jedi you'll have to start dropping Merchant/Architect skills as you get higher into the Jedi branches. If you wish to remain Architect/Merchent either don't do Jedi, or go through the FS enough to unlock your character then go through the whole process again with your unlocked character, or make your unlocked toon Architect/Merchant.





Kazzacuk
Mon Jan 10, 2005 10:44 am
#12


Okay I think I understand what your looking for. You want to keep your current character as is(with some minor adjustments)and you have 42 sp's remaining, right? The force sensitive grind requires 24 sp's (6 branches x 4 boxes @ 1 sp each). So yes with the sp's you have on hand you can finish the entire Fs grind and become a padawan thus opening your second slot on the samesever. Keep in mind at the moment you can't drop padawan status so you can't get the 24 sp's back (as of right now).


If you choose to keep going with you Jedi grind on your main character you will eventually have to start dropping existing skills to free up the sp's you need for Jedi skills. Jedi Initiate does not require 250 sp's but you don't get your second slot until you become a padawan.



Combat Upgrade
Different doesn't always mean better. Just something else to learn and do before you realize. Hey! This system stinks just like the old system! Dev's: Wait for the CU 2 to fix that.

Warryyr
Mon Jan 10, 2005 12:27 pm
#13

As a sidenote, regarding Merchant:


Merchant is a little trickier to "transfer" over to your unlocked, new character.


Don't drop Merchant skills until you have your new character established as a Merchant, or at least has the vendor item limit you require for all of your stuff you're selling.


Then, begin the tortuous task of transferring all your items off of one vendor, trade to your new alt/drop in house, then have them place on their vendors.


If you start dropping Merchant, you may find that your limit is too low for the stuff you're selling, and you won't be able to relist things that are over your limit.


Just a word of warning - before you drop any Merchant. The little vendor revamp they did made it more risky to drop your Merchant skills, while still having stuff on a vendor.

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