Force Sensitive Archive

Thread: Aurilla needs Devs help

RubberCrank
Tue Jun 07, 2005 8:07 am
#1

ok, i have been using the jedi revamp guide 1.3 which i find out now is sorely outdated.


ive gotten glowy fine, however the information in this guide is incorrect when it comes to the quests.


i had commando / doc until i saw that i needed master medic to take the quests for persuasion in phase 1.


so doing what i think was smart, i dropped most of commando and picked up master medic, only to find out that now i need bio engineer as well.


this is just bs..i thought the whole point of this system was so that people didnt have to switch their templates around so often?


so now i wasted a whole phase because even with master medic and master doc i cannot experiment anything over about 70% which means i cannot fully cure ANY of the victims in the village.


ontop of that..ranged accuracy and ranged speed? these are completely useless skills to a jedi..however i see now that i am going to be forced to take these skills because i am awarrior obviously...even with master medic master doc...im still considered a fighter template obviously because i cant heal these people.


do you know how long it takes to grind bio engineer? i did it back in the days of holos...and back then we didnt have a 3-week time limit either..i see the village as a complete nuisance and i feel lied to by the devs seeing how this village did not solve the MAIN ISSUE of people having to change their templates.


and if you take into consideration i did not have to change my template really, then indeed you are forcing me to choose tiers in reflexes and combat prowess..half of which are useless to a jedi template.


can anyone give me a tip here?


by the way..i saw on another post that people are recommending u sit at the medical tent in the village and wait for a BE to come? good luck with that one guys..especially having him make you about 40 medicines. That BE like the rest of us is trying to get his quests done as fast as possible..he doesnt wanna take 30 minutes to help someone else. even after he finishes his quest he still has to go grind all the xp..thats alot of xp to get.


we pay monthly fees for a fun experience - but this village is just plain lame, even compared to hologrinding (atleast then we werent limited to certain skills or timeframes and phases,- whoever came up with that idea anyways? they should be beaten with their bloody arm stump)


also there are so much more jedi nowadays than back in the hologrinding phase - i think hologrinding was a deterrent for most people because they were lazy, this was a good thing in both ways - alot less jedi and the jedi that existed actually had to work to get what they wanted.


i unlocked my first jedi on 6 skills, back when if u died with him, you had to completely start over. the perma death did suck, but atleast we earned our skills. now all you have to do is do a couple easy quests and visit somepoi andpow, like magicyoure FS.


the old man and sith quests were a complete joke. all u have to do is log out overnight..login and goto a player city..for about 15 minutes..and there comes the old man / sith. i did this for both of the quests. what kind of an experience is that? i wasnt even playing!!


anyways..on another note please dont do insane replies to each other so nobody can read this forum, like the others - just reply to the forum, not everyone's post, thank you.
Cuit
Tue Jun 07, 2005 8:27 am
#2


first comment . . . the guide hasn't been updated since pre-CU beacuse . . . there is currently NO mod to update the sticky. SonGoki has retired and he was the individual who listed the guide.


second comment . . . FS is not Jedi. Please do not confuse the skill bonuses you can get as FS as "Jedi skills" They are skills that any character can get to supplement their game play. Jedi may not use all of them . . . but they do use some. Melle Accuacy and speed are 2 but ranged accuracy is said to affect Jedi powers. Unless you have a jedi or ask one . . . you won't know what skill sare applicable so its unwise to judge.


Final comment . . . The skills gained as a FS, may or may not help you in the overall template you are trying or the final template you are trying for in Jedi. If the tree banch doesn't give you a benefit you'de like . . don't do that one. There are 4 trees with 4 different branches . . . thats16 options in which you only need 6. If you're impatient and want specific branches . . . you're outa luck. No one said getting Jedi was easy.


If you're imaptient enough to not want to wait for specific quests that use your skills . . you may not be ready to get a jedi character. Just my opinion


Message Edited by Cuit on 06-07-2005 08:28 AM



Bis Cuit

pre NGE:
FormerTKM, Master Swordsgirl, brawler 4/4/4/0, scout 4/0/4/0, nov CH
Jedi Paddy unlocked 11/13/05, 11:00 pm est
Master Dancer - retired 9/18/05

I like shiny things ^_^
Arcadias
Tue Jun 07, 2005 8:32 am
#3

General Melee acc/speed = works with saber


General Ranged/Melee defense = works with Jedi


General Ranged accuracy = works with Jedi Powers


General Ranged speed = will add speed to powers in your character sheet but doesnt work atm (dunno if its a bug to be listed or that it doesnt work though...)




(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)
Arcadias Light-Fantastic n Master Powers cl90 Jedi
Arcadi Light-Fantastic n TKM - MDoc cl90 something
Arcs Light-Fantastic n Trader (Munitions)
RubberCrank
Tue Jun 07, 2005 8:56 am
#4


ok first - i did not know songouki had left..that would be the main reason why the guide hasnt updated i guess..that i completely understand..well not really..they must be short on employees? after all they are the developers of the game..they must know something about it?


second, im not saying that FS skills are jedi skills, however their main purpose, like you said is to enhance your character's other skills. So how in god's name does ranged accuracy and ranged speed affect a jedi? the only reason i am asking this, and maybe i wasnt clear on my first post, is because i cannot currently unlock my senses tier - because i cannot complete the quest - because it has changed to bio engineer requirements. this also leads to me wasting a phase.


and like i said..ive been a jedi for a long time..so its not like ive never had one or dont know what im talking about. this is simply another account, in which i have started to go through the village. my jedi was unlocked a long time ago.


and cuit, you make it sound so easy. "if you dont want a skill then dont unlock it" or however you worded that. i want persuasion because it, unlike other skills may actually enhance a jedi template. Of course i am going to take melee speed and melee accuracy, who doesnt? Although, i have also heard those skills wont affect your jedi either if you go Master Lightsabers because you already have a capped mod with that skill set. I dont know if that was changed during CU or not.


its not that i am impatient..i will wait 24 weeks if i have to, in order to get the right boxes i want, however the thing i do not want to do is spend a week grinding BE just for 1 quest.


the fact is i already picked what tiers i wanted to do, and i have tried to do everything to complete this healing quest from Sivarra, short of grinding BE, by the time i get xxx4 BE the phase will be over already. Its180k of medical crafting xp - i never expected to have to craft stuff after the CU. Why couldnt they simply change this quest? The devs seem to spread themselves thin over projects and the little things never get the attention they deserve.


for instance, if an architect / politician wanted to go FS so he could have better crafting. And he unlocks his whole crafting master skill set. All fine, then he decides he wants a little bit more defense for when he/she is out roaming around for resources. how is that person supposed to get the quests completed? they will have to completely change their template around? and re-craft all those items, wasting resources and time just to get their template back after they get the defense skills? this seems really stupid,much worse thanholocrons.


on a final note - how does ranged accuracy / speed affect a jedi template? force powers? because who takes powers? someone who isnt serious about entering the FRS (even though its down) i guess. a master defender will always own a master powers in the game...in the movies things are different..but gameplay always overrides continuity when it comes to swg...so that does not matter at all.


im not pissed at you guys, i just really feel mislead by the devs concerning the grind in the village. also some people wont even care about this issue because of the respec. im sure some people used the respec to get a tier, possibly two depending on the phases, that they wanted.
Cuit
Tue Jun 07, 2005 9:43 am
#5


and cuit, you make it sound so easy. "if you dont want a skill then dont unlock it" or however you worded that. i want persuasion because it, unlike other skills may actually enhance a jedi template. Of course i am going to take melee speed and melee accuracy, who doesnt? Although, i have also heard those skills wont affect your jedi either if you go Master Lightsabers because you already have a capped mod with that skill set. I dont know if that was changed during CU or not.


i thik that persuasion makes the cost of skill training cheaper . .though it may have changed post CU. To my knowledge . . . Jedi as a prof is in a state of flux . . .as in there are alot of issues that are being worked out. I think at Fan Fest they said that publish 19 would be Jedi love . . . time will tell . . . There are also (to my knowledge) alot of different ways a Jedi can go in reagard to his/her template so some may benefit from the melee mods in FS . . . and some may not.



the fact is i already picked what tiers i wanted to do, and i have tried to do everything to complete this healing quest from Sivarra, short of grinding BE, by the time i get xxx4 BE the phase will be over already. Its180k of medical crafting xp - i never expected to have to craft stuff after the CU. Why couldnt they simply change this quest? The devs seem to spread themselves thin over projects and the little things never get the attention they deserve.


Have you tried finding a BE to help you out in making the meds? As for changing the quest . . . well alot of people would like to have quests changed . . . entertainers for one would like at least 1 quest that require you to be an entertainer . . . after all, why should they have to change their templates just to get a def. mod or healing mod?



for instance, if an architect / politician wanted to go FS so he could have better crafting. And he unlocks his whole crafting master skill set. All fine, then he decides he wants a little bit more defense for when he/she is out roaming around for resources. how is that person supposed to get the quests completed? they will have to completely change their template around? and re-craft all those items, wasting resources and time just to get their template back after they get the defense skills? this seems really stupid,much worse thanholocrons.


the simple answer is get some friends . .ask for help. There is no shame in asking for help to beat the Sith camps. I plan too . . . after all, I'm only CL60 and though this means that if and when I get Jedi I'll be "instant kill" for the BH . . . I'll still be playing the game on my terms.



on a final note - how does ranged accuracy / speed affect a jedi template? force powers? because who takes powers? someone who isnt serious about entering the FRS (even though its down) i guess. a master defender will always own a master powers in the game...in the movies things are different..but gameplay always overrides continuity when it comes to swg...so that does not matter at all.


You're looking at things from a very finite black and white view. Maybe just maybe someone who goes jedi is looking for content (or roleplaying) over the PvP/FRS? different templates do different things . . . have different roles . . . and though some may not be to you're liking, they are still just as valid.


Compared to the holocron days . . yes the village is different and yes it takes alittle forethought depending on the template you seek regardless of going jedi or not. Must you change if the village quest requires it? Not really but for things you cannot accomplish alone . . . you may need to seek help.



Bis Cuit

pre NGE:
FormerTKM, Master Swordsgirl, brawler 4/4/4/0, scout 4/0/4/0, nov CH
Jedi Paddy unlocked 11/13/05, 11:00 pm est
Master Dancer - retired 9/18/05

I like shiny things ^_^
ThreeTimesOneMinusOne
Tue Jun 07, 2005 9:59 am
#6

I really think we need a Force Senstive Corespondant. Whoever the dev's pick for the new Jedi one isn't going to have the time to deal with the dozens of problems there is with the village right now and everything that's wrong with Jedi.

twighead
Tue Jun 07, 2005 11:28 am
#7



I'm not going to go through the whole post, but as the guy mentioned above, ranged FS skills do help jedi. They work w/ accuarcy and speed to force powers.


I thought this post was gonna be about how the village and its quests have so many bugs and need help bad from the devs.

Message Edited by twighead on 06-07-2005 02:30 PM




KENTT DARKSTRIDER
Elder Jedi
Vortex Ace Pilot
Vendors: -5531 3155 Theed
Kovev
Tue Jun 07, 2005 1:18 pm
#8

Message Edited by Kovev on 08-14-2005 10:41 PM



Kovev Sormcrow Elder Jedi
Pre-NGE: Jedi MLS/Master Defender Pre-CU: Jedi MLS/Master Enhancer.
Valkyri Strombringer Elder Merchant/Armor smith
Please deliver winnings to Vendor at 75 by 1436 on Dant, just outside BRP hall

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