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Thread: Quick Tips on Phase 3 CP Quest

KevinP
Wed Jul 20, 2005 3:41 pm
#1






DaalinMoon wrote:


Alright I don't know if this has been discussed.. not really a breakdown on bugs/issues that are effecting the quest, but more of a solution to known problems.


-Find a base within 2-3k of the Village (as of now this is crucial due to the speed of travel and duration/amountof attacks)


-Get 4-6 grouped members (*note: Only two are able to claim the rewards and unlock.. the player that brings down the shields and the player that escorts the commander) for a definitely safe trip.


-Make sure you have a rifleman and some form of healer in the group for taking down those nasty turrets and gate.


-Obviously make sure you capture the commander AFTER you've destroyed EVERYTHING..not while you are in the process of it.


-When walking back the commander ALWAYS stay within 10-15m of him.


-The person that is leading the commander back should avoid, at ALL cost, attacking anything. *Note: Once the player escorting the commander attacks the Commander will take a poison that will set his life-span timer to just ONE hour* He seems to take the pill right when I start speaking to him. Never heard of him waiting till I was attacked. Though I am wondering if being attacked by the sith during the camp raid has anything to do with this.


-When traveling up and down those nasty hills spam tilda (~) and '2' while targeted on the commander. Make sure you are WALKING and most likely on auto-walk. This will spam the command 'Follow Me' and is the best method for keeping him with you.


-If at all possible try and find a base that is the shortest distance but also has the least amount of massive hills.


This is a list of what I have found most crucial to the whole experience.. if anyone has any more or think some of these aren't right just post on here! Thanks and good luck to all!

Message Edited by DaalinMoon on 07-20-2005 02:52 PM



Although the tilda thing I have used and it helped, but I will scout the bases and find the best possible route next time, failed twice already.




*Muscle Blade*

Imperial Army Order Sixty Six

Executing Rebels with Extreme Prejudice...


DaalinMoon
Thu Jul 21, 2005 12:50 am
#2


Alright I don't know if this has been discussed.. not really a breakdown on bugs/issues that are effecting the quest, but more of a solution to known problems.


-Find a base within 2-3k of the Village (as of now this is crucial due to the speed of travel and duration/amountof attacks)


-Get 4-6 grouped members (*note: Only two are able to claim the rewards and unlock.. the player that brings down the shields and the player that escorts the commander) for a definitely safe trip.


-Make sure you have a rifleman and some form of healer in the group for taking down those nasty turrets and gate.


-Obviously make sure you capture the commander AFTER you've destroyed EVERYTHING..not while you are in the process of it.


-When walking back the commander ALWAYS stay within 10-15m of him.


-The person that is leading the commander back should avoid, at ALL cost, attacking anything. *Note: Once the player escorting the commander attacks the Commander will take a poison that will set his life-span timer to just ONE hour*


-When traveling up and down those nasty hills spam tilda (~) and '2' while targeted on the commander. Make sure you are WALKING and most likely on auto-walk. This will spam the command 'Follow Me' and is the best method for keeping him with you.


-If at all possible try and find a base that is the shortest distance but also has the least amount of massive hills.


This is a list of what I have found most crucial to the whole experience.. if anyone has any more or think some of these aren't right just post on here! Thanks and good luck to all!

Message Edited by DaalinMoon on 07-20-2005 02:52 PM



Daalin Moon
Jedi Elder
June 27th, 2003 - November 23rd, 2005
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