Force Sensitive Archive

Thread: Jedi Nade Grinders READ!

djkav
Tue Apr 26, 2005 1:50 pm
#1

Thanks to the popularity of the Jedi wannabie nade grinders using commando 4xxx, the grenades have now been dmg nerf'd a lot.

Basically, nades are now only good for state giving effects during PvP. You will not be able to grind combat XP quickly with them any more.

So happy slow grinding.




Kav - Former -TC- Overlord [ Elder Jedi MDef / LS oo44 / Heal 41oo / Enh 4oo2 ]
Cartman - Former -TC- Overlord [ Elder MBH / MCarb / CM 4ooo ]

"Wot did you think was in ya mouse. A load of fiber-opticials, and megachips... Nah, just a load of me, Mr Mouse!"

Cancelled simply because SWG aint no fun for me any more.


jahlad
Tue Apr 26, 2005 2:33 pm
#2

oh joy of joys!


hi kav was just about to post on here asking about throwing naids at stuff......guess ill have to do it the hard way then



Jahlad: Jedi waster
Jah'lad: death watch bunker wannabe


Darth-Draconious
Tue Apr 26, 2005 2:58 pm
#3



djkav wrote:
Thanks to the popularity of the Jedi wannabie nade grinders using commando 4xxx, the grenades have now been dmg nerf'd a lot.

Basically, nades are now only good for state giving effects during PvP. You will not be able to grind combat XP quickly with them any more.

So happy slow grinding.


Wont matter anymore, i finished playing with my grenades hours ago and got my last box so im good to go now lol



____________________Draconious

__________________Overlord of the Dark Academy

________________Account Cancled Now Playing WoW, a game with content


Blackmoore
Tue Apr 26, 2005 3:33 pm
#4

Well what is good xp to grind now? From what I hear it seems you will be on your back a lot of the time.



Ocore Wavingmist: Jedi

Ewang Grandstrand: 12 Point Master WS/12 Point Master AS/Merchant

Chilastra/Corellia/Coronet Vendors at 753 -5233 and the Merchant Tent 717 -5260

New Restuss vendor 5052 6371, New Theed vendor -6667 5028

Chilastra/Tatooine/Ronin City
zTiLer
Tue Apr 26, 2005 3:53 pm
#5

good that im done in 1hour then



___________________________________________________
zTiLi <UR> - Former mayor of Echo Landing, Talus
zpEEdy <UR> - Leader of Underground Resistance

rebelcrusher
Tue Apr 26, 2005 5:20 pm
#6

ooo boy if i could just get these two branches tonight lol



not dead yet ..jus dead inside
swg sux??? ..yes , yes it does
elder jedi
Darth73Infamous
Tue Apr 26, 2005 8:09 pm
#7

you and me both




Juelz
60 Tauren Warrior
Master Bounty Hunter - Master Rifleman - Master Pilot

OneBH
Tue Apr 26, 2005 8:17 pm
#8

yeah they are speed 10 and damage 700-1000 now for imp dets
Kempana
Thu Apr 28, 2005 1:57 am
#9

Lol doesnt matter to me I got my last Box


Unfortunetly it means taking out Mel after the CU


Well hopefully it wont be too bad at all




KilJaden - Lowca - Elder Jedi
Kael'Thas - Lowca - Undecided since NGE
DanoCollins
Thu Apr 28, 2005 8:02 am
#10


See, that is why I finished my 6 trees 40 minutes before the CU server downtime began.


I swear I detected something in your post that suggests Commandos actually used grenades in combat, and all the FS grinders made the Devs nerf them, thereby ruining something for you.


Actually, the new DoT effects will be useful now for PvE...so you should actually be thanking the FS grinders for giving you a new combat purpose.

Message Edited by DanoCollins on 04-28-2005 11:05 AM



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SwenLaransa
Thu Apr 28, 2005 10:15 am
#11



DanoCollins wrote:
I swear I detected something in your post that suggests Commandos actually used grenades in combat, and all the FS grinders made the Devs nerf them, thereby ruining something for you.





Seeing how, with the right 'nades, I did as good of area damage as I did as a swordsman I am a little irked they got changed and I and did use 'em for pve and pvp. There's a moment of happy joy associated with the excess of using a weapon who's inate max damage is almost 6k. Grenades were, for me as a commando, a useful tool as they did resonable damage in a wide range of damage types, as well as area damage.

I do enjoy the new utility they'll be seeing, but that's not the point. To insinuate that one of the primary tools of the trade was useless beyond simple xp gathering is simply insulting. I was a commando before I ever touched a holocron and used grenades as weapons far before the village came out with its inane grinding scheme.

I do firmly believe that the FS grinders using commando 4/0/0/0 with the change in 'nades away from damage dealers are exactly the same as the jedi with Smuggler 0/0/1/0, who got feign death nerfed. Dabblers finding something and abusing it to such a degree that it screams for attention.




Swen Laransa
Fish of the Force & Smuggler at Heart

Anoron
Master Shipwright & Smuggler
Ships and Jedi Resources at -387 2901 Dantooine

DanoCollins
Thu Apr 28, 2005 11:28 am
#12






SwenLaransa wrote:





DanoCollins wrote:

I swear I detected something in your post that suggests Commandos actually used grenades in combat, and all the FS grinders made the Devs nerf them, thereby ruining something for you.







Seeing how, with the right 'nades, I did as good of area damage as I did as a swordsman I am a little irked they got changed and I and did use 'em for pve and pvp. There's a moment of happy joy associated with the excess of using a weapon who's inate max damage is almost 6k. Grenades were, for me as a commando, a useful tool as they did resonable damage in a wide range of damage types, as well as area damage.

I do enjoy the new utility they'll be seeing, but that's not the point. To insinuate that one of the primary tools of the trade was useless beyond simple xp gathering is simply insulting. I was a commando before I ever touched a holocron and used grenades as weapons far before the village came out with its inane grinding scheme.

I do firmly believe that the FS grinders using commando 4/0/0/0 with the change in 'nades away from damage dealers are exactly the same as the jedi with Smuggler 0/0/1/0, who got feign death nerfed. Dabblers finding something and abusing it to such a degree that it screams for attention.




I wasn't aware that you owned the Commando profession...I am sorry for insulting you.


Grenades weren't a primary "tool of the trade", were they? They sure didn't seem to gain attention, use, or popularity until people began using them in mass quantities for combat XP.


Instead of blaming people for exploring other professions, or "dabbling" if you will, why don't you actually blame the devs for failing to simply change the XP damage that grenades gave?


I will give you a moment to digest the fact that I am right.





---------------------------------------------------------------
www.sunrunnerfaces.com IS UP!

Weapons and Loot Vendor 2687, - 4299 NW of Mos Eisley

Forum Search Broken? Click Me!

Garva wrote:
".... the new way to one star people can only be done by moderators... and its called a suspension. Don't make me one star you please, thanks".
Sectick
Thu Apr 28, 2005 1:00 pm
#13






DanoCollins wrote:





SwenLaransa wrote:





DanoCollins wrote:

I swear I detected something in your post that suggests Commandos actually used grenades in combat, and all the FS grinders made the Devs nerf them, thereby ruining something for you.







Seeing how, with the right 'nades, I did as good of area damage as I did as a swordsman I am a little irked they got changed and I and did use 'em for pve and pvp. There's a moment of happy joy associated with the excess of using a weapon who's inate max damage is almost 6k. Grenades were, for me as a commando, a useful tool as they did resonable damage in a wide range of damage types, as well as area damage.

I do enjoy the new utility they'll be seeing, but that's not the point. To insinuate that one of the primary tools of the trade was useless beyond simple xp gathering is simply insulting. I was a commando before I ever touched a holocron and used grenades as weapons far before the village came out with its inane grinding scheme.

I do firmly believe that the FS grinders using commando 4/0/0/0 with the change in 'nades away from damage dealers are exactly the same as the jedi with Smuggler 0/0/1/0, who got feign death nerfed. Dabblers finding something and abusing it to such a degree that it screams for attention.




I wasn't aware that you owned the Commando profession...I am sorry for insulting you.


Grenades weren't a primary "tool of the trade", were they? They sure didn't seem to gain attention, use, or popularity until people began using them in mass quantities for combat XP.


Instead of blaming people for exploring other professions, or "dabbling" if you will, why don't you actually blame the devs for failing to simply change the XP damage that grenades gave?


I will give you a moment to digest the fact that I am right.








Preach it brother Dano.


Swen: I was a Master Commando a long time ago before the village, but dropped it and went master rifleman/master tka. I was attempting to grind out my last 5 trees that I had unlocked before CU without using commando but the devs made the temptation impossible with all of the bad feedback from the CU. I grinded out 4.75 trees andI still have one tree and a box left to climb(dear god help me)......don't blame the players man blame the devs for allowing this error in xp to take place. If you didnt take advantage of this situation thats your choice but dont blame the ones that did...to me it is smart to capitalize on a situation.

Message Edited by Sectick on 04-28-2005 04:01 PM



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