Force Sensitive Archive

Thread: More than a little worried...

NeoEcks
Mon May 09, 2005 10:11 am
#1

ihave two more FS skills i want to unlock and with the changes in the CU, i have NO IDEA how i am going to get them done...


i am looking to unlock the Heightened Senses Healing line. in the past this was accomplished by completing 50 heals on players who received credit for killing Sith Pirates or Sith Outlaws during the "Village Assault" phase. you only get the credit for the heal if they get the credit for the kill. difficult, but possible.

NOW, with the CU changes, healing is a more powerful aggro taunt than ANY other taunt in the game. as a MCM, if i use Bacta Spray to heal players, i can only imagine EVERY SINGLE mob in an assault all going aggro on me at once. i will last about 0.002 seconds IF that. even single heals likeBacta Toss and Bacta Shot cause massive aggro.the HEALING quest will be impossible without a HOST of healers all trying to keep one another alive as they draw aggro from one another byhealing one another....foolishness. the aggro for healing HAS to be changed some.


for my last unlock i am looking to do the Enhanced Reflexes Ranged Defense line (the other end of the of the spectrum druing the "Village Assault"). again with the CU changes it takes me a MUCH longer time to kill even lower level mobs than it used to. the FIFTY Outlaws and TWENTY FIVE Pirates requirement is now outlandish. i know you only have to get one hit on a pirate or an outlaw for the kill to count...but the pirate or outlaw must DIE for the kill to count. the CU is going to make this quest near impossible as well.


if anyone has advise as to how to accomplish these quests with the CU changes please PLEASE feel free to share.


OH, before i forget, i am a Combat Level 80 character with Master Combat Medic and Master Bounty Hunter, full composite assault armor, VERY powerful carbines and a few great pistols. i like to think of myself as at least a resonably good player, but with the CU i find i have to work prety hard to keep myself alive fighting just TWO level 80 NPCs. i have to admit, i have not tried the new Doctor buffs yet, so i have no idea how they work.




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


TruGeek
Mon May 09, 2005 10:19 am
#2

Good point, I wasn't thinking about that and I'm planning on doing that quest too....

Maybe, group heal, die, have a doc friend rez, group heal, die, have a doc friend rez, etc. rofl



~Wyr
Charm
Ahazi / Rori / Enrapture


[Jedi Guide]: Tips for Fighting Bounty Hunters

Why are Fencers forced to use a Baton?
Why are Swordsmen forced to use a Hammer?
Why are Jedi forced to use a Flashlight?

Son_Gokuu
Mon May 09, 2005 11:25 am
#3

we did this the other day, we had a combat medic in our group and he did fine. Didn't die once. I think he was using the bacta nades to heal. We camped one area of the village and just sat there without wondering around, he had no problem, so I wouldn't worry. As long as your in a decent group you'll be fine.
NeoEcks
Mon May 09, 2005 11:44 am
#4






Son_Gokuu wrote:

we did this the other day, we had a combat medic in our group and he did fine. Didn't die once. I think he was using the bacta nades to heal. We camped one area of the village and just sat there without wondering around, he had no problem, so I wouldn't worry. As long as your in a decent group you'll be fine.






now THIS is great news!


thank you VERY much for the info. i will have to keep this in mind when it comes time for the Village Assault.


thanks again






In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


Son_Gokuu
Mon May 09, 2005 11:54 am
#5

NP, only downside is we had to do the quest twice since so few pirates spawn. The exp is decent though so it wasn't bad.
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