Force Sensitive Archive

Thread: Are nades being nerfed?

Oogeah
Tue Apr 19, 2005 4:11 am
#1

Im hering mixed rumors from everyone. Do i need to bank enough xp before the cu. Im currently 4000 and all i do is throw gnades. Is the CU going to change that?




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MissMir
Tue Apr 19, 2005 4:12 am
#2

its rumored that theyll make grenades give grenade exp, wich will work like weapons exp, but nothings confirmed yet



Kori Mir
msandan
Tue Apr 19, 2005 4:15 am
#3

And besides grenade xp, you'd probably blow yourself up now.



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Paulo187
Tue Apr 19, 2005 4:17 am
#4



fablinix wrote:
its rumored that theyll make grenades give grenade exp, wich will work like weapons exp, but nothings confirmed yet





i have never heard this, in fact, i heard that they still gave combat xp. howeveer, you are a lot more likely to blow yourself up and i also heard there is a big cool down period (i heard 90 secs) between nade throws



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MissMir
Tue Apr 19, 2005 4:19 am
#5






Paulo187 wrote:





fablinix wrote:

its rumored that theyll make grenades give grenade exp, wich will work like weapons exp, but nothings confirmed yet







i have never heard this, in fact, i heard that they still gave combat xp. howeveer, you are a lot more likely to blow yourself up and i also heard there is a big cool down period (i heard 90 secs) between nade throws





its a while ago since i heard this, so of course i might not be right, just saying what i heard



Kori Mir
Rakos_Rokarr
Tue Apr 19, 2005 4:48 am
#6

rofl..90 seconds? ur mad


it took me 5- seconds to throw c12s on tc and i wasnt commando...i doubt it will be 90 seconds or commandos will scream like babies...which they should...


cooldown will be 10 seconds or less most likely.




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StuckinSwanRiver
Tue Apr 19, 2005 5:59 am
#7

ive been on test centre and i didn't see grenade xp. still the same as far as i know

not sure about slowing down the throwing of grenades though
Mr_pepsi
Tue Apr 19, 2005 6:53 am
#8

The higher end nades do seem to have a longer timer attached to them on TC, hoping this doesn't make it to live though.



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Arhtas
Tue Apr 19, 2005 8:21 am
#9

no there not being nerfed and they nolonger hit the player that threw them so no more killing your self but they have a cool down of like 9 secs or some thing.



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Jocephus
Tue Apr 19, 2005 9:23 am
#10


From commando correspondant StarNick's sticky in the commando forum:



"Issue 17) Grenades are short stacked. To be useful, Grenades should come more then 5 per pack otherwise they fill up the inventory and the F-Buttons.

Combat Upgrade: FIXED! Although grenades off the frogs are a stack of 500 (not being pushed to live), they will be raised to a suitable amount. Unknown what that amount will be, but it won't be a stack of 5 anymore. Also there is no option to "combine" all grenades of one type into one button to use in the toolbar (a suggestion made by garvin), this may be worthwhile to pursue in the future."
-------------------------------------------------------------------------------------------------------------------------

"Issue 4) Grenades damage the user if caught in the blast radius and come with a very high HAM cost. These two factors make Grenades non-productive in combat and strategically rarely used by the average Commando.

Combat Upgrade: FIXED! We can't be happier that we no longer have an ungodly ham cost nor killing our own selves with them. Furthermore, an added bonus of a grenade revamp that involves states"

------------------------------------------------------------------------------------------------------------------

"Issue 22) Grenade speed is bugged and will not allow grenade throws faster than 9 seconds, regardless of grenade speed or speed modifier.

Combat Upgrade: Since we're suppoused to have 10 second delays between different grenade types, and 60 second delays between same type grenades, this is currently unknown. We need to test this out more."

Message Edited by Jocephus on 04-19-2005 12:24 PM

Jinkxed
Tue Apr 19, 2005 10:12 am
#11

I don't mean to be rude, but...why are you posting this here and not in the "In Testing" forums? You would probably have better luck in finding an answer if you went there instead.

But, in response to your question, I was at the squill cave last night and this guy was grinding grenade xp because he told me that right now he gets a very good amount of Combat xp with them, rather than the usual 400-500 per kill, and said that in the CU that you wont get any combat xp for them. So I am assuming that there will be a "grenade" type xp instead, come the CU. With a conversion ratio of 3 to 1 for combat xp, it's a smart way to go for grinding jedi trees pre CU.



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Paulo187
Tue Apr 19, 2005 11:07 am
#12



Jinkxed wrote:
I don't mean to be rude, but...why are you posting this here and not in the "In Testing" forums? You would probably have better luck in finding an answer if you went there instead.

But, in response to your question, I was at the squill cave last night and this guy was grinding grenade xp because he told me that right now he gets a very good amount of Combat xp with them, rather than the usual 400-500 per kill, and said that in the CU that you wont get any combat xp for them. So I am assuming that there will be a "grenade" type xp instead, come the CU. With a conversion ratio of 3 to 1 for combat xp, it's a smart way to go for grinding jedi trees pre CU.




no sh1t sherlock. its posted here cuz about 95% of the people who use grenades use them to do FS grinding. they do this cuz you get more combat xp per kill and therefore get all your FS xp faster. as for the guy who told you about not getting combat xp in the CU, i dont know what CU he's been playing but the one on TC still gives combat xp for grenades. this might change before live but it hasn't been mentioned and i wouldve thought that it would have been changed with all the other weapon changes



Fame Edigi - Dark Jedi Padawan

Imperial 4 life, member of LUNA

Pain is just weakness leaving your body!


GrimzKeeper
Tue Apr 19, 2005 4:41 pm
#13

As it stands now on TC it isnt a nerf. They may or may not change that come live. They will prob make it much harder to do the nade grind in just picking up commando 4-0-0-0. Noone can really say for sure ATM. Best bet lean towards the sign of caution and get as much done as you can now. Better safe than sorry....




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