Force Sensitive Archive
Thread: My commander always dies!!!
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WidowMaker1984
Tue Apr 19, 2005 5:43 pm
#1
This is anooying the commander always dies cause he eats the poison. How can i stop this?
OneBH
Tue Apr 19, 2005 6:45 pm
#3
Yes,he only has a certain number of minutes to get to the village. Get the wp's of all the bases,find which one is closest to the village then go on the bazaar and get the shield codes for that base. I did this and used the base that was only like 2k from the village and got him back easily.
ThGilsRooc
Tue Apr 19, 2005 7:48 pm
#4
OneBH wrote:Yes,he only has a certain number of minutes to get to the village. Get the wp's of all the bases,find which one is closest to the village then go on the bazaar and get the shield codes for that base. I did this and used the base that was only like 2k from the village and got him back easily.
Lucky you. I did mine the first night so nothing on the bazaar. For my partner, my base was 6k away. The other team's was just short of 7k of rough terrain and plenty of nightsisters on the away. Probably the most fun I had on groundgame in a long long time. Never had the commander poisoned though. Though, those who were running along us did the bodyguard thing.
Paulo187
Tue Apr 19, 2005 7:53 pm
#5
the commander poisons himself when you click the capture button on the radial menu. you then have one hour to get him back to the village or he dies. if the person who captured the commander just keeps running and anyone else in the group kills any attacking sith pirates then you should easily get him back within the time limit
heathgt350
Tue Apr 19, 2005 8:32 pm
#6
So it's one hour after you click capture and not one hour after you power the shields down?
Just want to clarify, some of the guides I read on this mission weren't too clear on this.
OiBan00b
Tue Apr 19, 2005 9:27 pm
#7
Also make sure to don't get to far away from him. Keep him within a 100 meters of yourself.
Nikons
Tue Apr 19, 2005 9:59 pm
#8
if your doing this with too people their is a bug. get the guy who brings down the sheilds to die. dont clone til the guy getting the commander gets him out and makes his way back to the village. yes you will get the failed msg but the guy running back with the commander has all the time in the world to get him back now cus he wont die. and when he gets back their the guy who brought down the sheilds gets the quest completed.
Obi636
Tue Apr 19, 2005 10:12 pm
#9
Nikons, don't know what mission you were doing, and I wouldn't suggest anyone do that since it is a MAJOR exploit. Just make sure whoever is bringing the commander back has enough terrain negotiation to get over those nasty hills. Make sure the guy runs in a straight line directly to the village. Have one person on a speeder with the commander on follow to alert you that he is breaking off from you, (if he escapes too long he eats the poison) have two people running behind the commander to slow the Sith persuers down if they become a problem. Our base was approximately 9.8K from the village and we finished no problem, no exploits. Oh, one last thing. The extra group members beyond that of those who are doing the mission need to disband before reaching the fog. Goodluck Widow.
Proud owner of your old Giant Veermok,
T-Rod. Bloodfin Galaxy
Proud owner of your old Giant Veermok,
T-Rod. Bloodfin Galaxy
DarthZhangLiao
Wed Apr 20, 2005 5:44 am
#10
When i did it , my groupmate and i used our speeder's, he was escorting, and i was infront a couple of meter's away to see what kind of spawn's were ahead, it worked out fine. I believe we were 6k away from the village.
Good luck
MissMir
Wed Apr 20, 2005 6:05 am
#11
i had a base that was 11km from the village, just keep walking, let your group members deal with aggro, and youll make it just fine
Nikons
Wed Apr 20, 2005 10:13 am
#12
i new if i died from last time i tryed to do this phase / quest id fail the mission but i had to prove the guy wrong. so i died and i was kinda pissed cus i failed it and the guy who got the commander was going to get the quest done. so i went afk after i cloned for about 3 hrs when icame back and looked in my invit i had the Mind Crystal / the Teal one and the quest was done. i didnt know what happen but i went to the village and sure enought i trained all my boxed for that quest.
Capt_Obvious
Wed Apr 20, 2005 10:18 am
#13
Ok I've seen a lot of people that seem to be making some assumptions on this quest ie the following
1) no more than just the 2 doing the mission in the group
2) Dieing causes the quest to fail and have to be restarted
3) cloning and quest must be restarted
4) When the timer starts
Let me explain, last night me and my guildie and a doc friend went on the base hunt. We're all fully buffed and all and go after the Beta base on Tempest (about 3000 meters or so from the village). My guildie was on his 6th unlock, my 5th (both of us have the quest), the Doc was not force sensitive yet. Before theshield goes down I send in my probot in and it takes out the first turret outside the base. All is well so far... He goes to drop the shield, once done we go ape killing the wall and the other turret (me TKM him Master Swords). Just as we get the 2nd turret killed all hell breaks loose and sith spawn like gangbusters. On our way back to the bikes, I get DB'd just outside the gate lol, so wait a bit and they despawn our doc rezzes me and they respawn, so we book like hell to get out of the immediate area. She rebuffs me and we continue, albeit with no room now in my belly for brandy, canape, etc. On our first sith now dragged away from the rest, my mind fails me and I get DB'd again. Lol this is when it gets interesting k, I start screaming a fit in groupchat and accidentally auto clone back to the science outpost (DOH!) I beatfeet back to Beta site and they're working over a couple of thugs when I get there, help as best I can until they're dead. K 3 thugs down and rebuffed... again. We drag the next one away and kill it. 4 down, we try and drag the fifth and end up with 3 total on our tails (yipe!).
Ok so now the fifth one is dead and the commander spawns, a blast into the base on my bike and beat down the wall to the commander with a pile of sith on my tail now. blow the wall and get into the tent and capture the commander, he goes mucnch munch ou'll never take me alive!(Timer Starts).but alas... I die... again. everyone's all panicking cause I'm in the middle of the base now covered with sith and the big man is still in tow. Just then I remember hey I have my ring of life from the hero of tat quest!!! yay!!! I go ahead and rez my myself, store and get my bike out again. No sith aggroing me this time... I think this to be strange but hey I'm not complaining LOL. so I jump on my bike with the commander in tow get about 40 meters out front of the base and get incapped... again, fortunately only incapped this time. My guildie and the doc are runnin from thugs chasing them down, and yay the thugs are ignoring me this time no DB. I get up and make for the village as fast as I can, commander still in tow, tell my team to GOGOGO make for the village!!! We all beat feet to the village and my guildie and I both get make it there in time (doc was stuck at the mist). We both get a mission accomplished and both rewards (named crystal and mind buff crystal).
This was obviously not the most graceful victory lol but it was a victory none the less. So keep this in mind of you die, clone, etc. It took us at least a half hr / 45 mins, to get the thugs killed and to capture the commander and we had to travel 3500 meters I think to the village. Obviously the timer didnt start til the commander was captured (Thank the maker).
Well hope this helps someone out there having trouble with this, and remember bring a doc, if you die DONT panic OR RESTART with another base, just keep going! I don't if the fact our doc wasnt Force Sensitive and beinggrouped with us didnt cause it to be bugged but hey it worked! And that quite frankly was all I cared about lol.
Hope this helps clear a few things up... thena gain maybe I just created more confusion, but this is what happened with us sooooo take it for what its worth
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