Force Sensitive Archive
Thread: Heighted Senses: Healing
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NeoEcks
Sun May 15, 2005 1:02 pm
#1
just unlocked this morning.
I arrived at the Village just at the end of a attack wave. Fortunately I was invited to a group and was able to participate in the last 5-8 minutes.
We stuck together as a group IF we moved, we moved as a group and fought as a group. I was able to keep everyone up on their feet using bacta spray enhancers, and the occasional bacta toss when someone got too low on health. The group did a GREAT job of taking out the baddies that aggroed me for healing (believe me the agro was BAD). Then the phase ended and we all laughed and joked for an hour. I checked my status with the medbot (5159, -4113) and saw that I had accumulated 17 heals. Not too bad for 5-8 minutes work, not great, but no too bad.
Then the second wave came, and I am not sure EXACTLY what happened, but things fell apart. I am guessing that as people only needed to kill sith pirates, they were running off after them, leaving the group. I had two choices, let them go get incapped, or try to help them out. I made the WRONG choice…
Combat Medics, please realize that if you run out of the group to try to save ONE player who should have stayed WITH the group, your healing is going to draw the agro of EVERY sith in the area the loner has run off to, and if you try to run BACK to your group for safety, well you are just bringing the wrath of that entire group of sith down on their heads as well. Now you are not only trying to fight of the spawn that was in your area, but an entire SECOND spawn as well.
As your group members fall, you become more and more vulnerable, and the more you try to heal your party, the more agro you draw. Needless to say, with 18 or 20 sith thugs and pirates unloading on your toon, and ONLY your toon,you don’t last long.
I died twice during the second phase as did most of my party members. BUT, in spite of that fact, I managed to stay alive long enough to have a total of 58 heals by the end of the second phase (you only need 50 to unlock), so on SOME level I got my job done.
Word to the wise, STAY TOGETHER and keep your combat medic alive, he or she will return the favor!
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