Force Sensitive Archive
Thread: Phase 3 Base Locations Bloodfin
Base Waypoint Distance to Village
Alpha*
Beta** -2802 -2482 8264
Chi -1977 2234 9666
Delta -2932 738 9562
Delta -3051 11619900
Epsilon*
Eta -3961 -2666 9382
Iota 3041 7875418
Kappa -1022 -2932 6431
Lamda*
Mu -376 -1858 6112
Nu 2960 45 4787
Omega -53 -165 6660
Omicron -392 -60045987
Phy** 3549 -1345 3290
Pi*
Psi*
Rho*
Sigma 1073 1860 7332
Tau*
Theta 4071 -1376 3016
Xi -410 2506 8754
Ypsylon 1311 1219 6673
Zed -1663 -4690 6980
Zeta 642 732 6733
* no waypoint found yet
** visually confirmed and waypointed, no waypoint disk yet for exact location
Anyone who has the missing waypoints, fee free to post them here, and I will add them
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Linna
Message Edited by Broom on 07-25-2005 07:35 AM
Message Edited by Broom on 07-25-2005 06:52 PM
Let me be th efirst to say thanks Linna!
Does Bloodfin have the same problems that I am reading about on the other servers? I have been working on my new toon on Kette so havent tried the quest yet.
Entrigme wrote:
Let me be th efirst to say thanks Linna!
Does Bloodfin have the same problems that I am reading about on the other servers? I have been working on my new toon on Kette so havent tried the quest yet.
Well, the turrets are a menace, and the commander walks and refuses to climb hills. Only a few bases are viable, and those are heavily camped. I'd say it's a freggin mess, just about the same as all other servers.
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Linna
Entrigme wrote:
Great! Well at least I have all weekend to get it done. Any word on if there will be a hot fix on some of these issues or are the devs doing the old "ignore the imgame crowd" dance again?
Yup you were right. Have done the thing twice and failed twice. I do have some more wp for you though
Delta -3051 1161 and for some reason there are two deltas about 200m apart, I bet these were the two that are usually much closer to the base. anyway 9900 away
Ypsilon 1393 1227 not sure how far but a long way away.
Hopefully the devs will give bloodfin a bit of love, we need it bad.
Severely bummed about this crap. Don't even feel like logging in anymore.
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Linna
Found this in another thread: http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=93405&query.id=56594#M93405
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ForceTrainee wrote:
I found lot of bases but not mine, please, I'm looking for Pi Base at Bloodfin Galaxy.
Confirmed bases on Bloodfin:
Beta -2884 -2410
Iota 3041 787
Omega -14 -172
Sigma 1169 1912
Theta 4172 -1459
Ypsylon 1311 1219
Zeta 696 553
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What's the point of finding out all the base locations if only two, possibly three, or doable? Unless you need them to find Sith to loot the frequency codes. Even without the other base locations you shouldn't have that hard a time finding Sith. List the three closest, keep those remotes, throw away everything else. Base names appear to change each cycle so really only their waypoints are of value once this Phase 3 is over. If the Poison Timer for the Commander is lengthened or they code him so he can run as well as walk these extra bases might be useful.
I attempted one base that was 6K out since it was not camped in the hopes I would have success. In my opinion we were making good time as much of the land was flat. The Commander died 1.8K from the Village. Later I tried one of the two that are closest and succeeded.
The Commander will walk up hills. Simple as that. Did the mission. Saw him do it with my own two eyes. Go to the Force Sensitive Profession forum. Others have completed the mission as well. But he only walks. He will not run. He's slow. You have to move accordingly.
The turrets always hit me for 500 damage. No more, no less. The only annoying thing about the turrets is that they can shoot through hills and you do not get the red flash and all that to let you know that you are being attacked. They only hit me up to about 100 meters away. I know others have reported about being shot from much greater distances. All you need is a probot droid. Send it to attack the turrets. I did this on three seperate occassions. The turrets will not shoot at the droid. Easy.
Of course this mission is rife with glitches and bugs. There are numerous various posts telling of this that and the other thing going wrong. But it can be done. /shrug.