Force Sensitive Archive
Thread: [FYI] Grenade Grinding is Slowed in CU
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Night4554
Sat Apr 16, 2005 2:20 pm
#1
Currently...
There is a general grenade reuse timer of a few seconds...
In addition to that timer, each grenade type has a specific reuse timer.
Cryoban : 15 seconds
Glop: 25 seconds
Imperial Detonator: 20 seconds
Proton: 25 seconds
Thermal: 60 seconds
http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=92966#M92966
If there's another topic, let this one sink, otherwise, a FYI post.
There is a general grenade reuse timer of a few seconds...
In addition to that timer, each grenade type has a specific reuse timer.
Cryoban : 15 seconds
Glop: 25 seconds
Imperial Detonator: 20 seconds
Proton: 25 seconds
Thermal: 60 seconds
http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=92966#M92966
If there's another topic, let this one sink, otherwise, a FYI post.
Sectick
Sat Apr 16, 2005 2:41 pm
#3
just a thought what if you get different types of grenades then just throw different ones at the lair until the thermals and imps are ready again...or am i confused lol
Tapa
Sat Apr 16, 2005 3:37 pm
#4
that apparently still works, but with a standard 5 second delay. So you can't just spam thermals. You can also do this with unarmed, or any other combat, so you would get combat exp + weapons exp + normal combat exp. This system might be slightly better, or atleast not as bad as it seems.
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