Force Sensitive Archive
Thread: Question About the Force Sensentive Trees, Branches, and my Main Profession(s)
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JediBrents
Sat Dec 18, 2004 11:35 pm
#1
I was first wondering about the 6 branches I have to have before i can start my Intiate Jedi. Will any of the Branches in Reflexes or Combat Prowess Affect my Jedi's Strength and Defense. Like if i got Melee Accuracy or Speed would that help mehave stronger Skills like with a lightsaber. Or Does Ranged Accuracy or Speed Help in any way. Will the Melee Defense help if i was to fightother jedi and Will ranged Defense Help me against Bounty Hunters. Also was wondering what the Luck branch does foryou is it worth opening and if so what for.
My other question is willcan anyCombat professions help me become stronger in Jedi Skills? Like if I had Brawler , Swordsman, or TKM.
I Just Started the Village and so Far have opened pursussion Branch in Senses.
Currently my Skills are Master Carbineer/ Master Doc/ Novice Scout. One more Thing is their anything that could help my Doc Profession becuase if i drop anything It will nit be that Profession. Any help and I would be greatfully Thankful. I am just starting my journey and want to get the best out of it i can.
mikalar
Sun Dec 19, 2004 4:50 am
#2
The guides are a great resource for this but simply since a LS is a melee weapon you want the melee branches at a minimum.
JediBrents
Sun Dec 19, 2004 6:51 am
#3
Thx But I looked. And Still a little confused. And What about the other professions anyone? Will any of them be able to help make a jedi stronger? Or can u have just the jedi profession for your combat skills
Kazzacuk
Mon Dec 20, 2004 9:36 am
#5
Okay this is what I'm doing. I'm taking ranged defence, melee defence, melee accuracy, melee speed, survival and vechicle control.
My FS boxes look like this Reflex: 4/4/4/4; Combat: x/x/4/4. I believe that the defences and the boosts to melee accuracy and speed are good investments for a beginning Jedi. The last 2 are a toss up really and come down to personal choice and since I'm a pure combat template with no way to grind senses exp.
As far as professions go to help you in your Jedi grind, I would say 4/x/x/x in TKA would be good to have since you can power boost (temp. buff for primary HAM stats), heal wounds, poisons and diseases. Basically an elite combat profession is nice in case you need to switch from Jedi to more mundane skills if you get in over your head and can't handle mobs solely using your Jedi skills. 3/x/x/x in scout is good for the terrain negotiation.
Again it's personal choice and really whatever makes you happy and does the most to enhance your play is the best route to go.
Kazzacuk
Mon Dec 20, 2004 2:30 pm
#7
Also if you are worried about dropping existing skills for the sp's you needto fill fs boxes, why not just bank the fs exp. you earn while grinding and then upon unlocking your 6thbranch cash in all of your fs exp and fill all of your boxes and branches at 1 time after you've done all of your exp. grinding. This way you get to keep you template together without breaking it down for sp's.
So far no cap has been found for Fs exp. I have 2 mil. in the bank at the moment and I have friends with 4 or 5 mil banked so I don't think you'll have much of a problem.
JediBrents
Tue Dec 21, 2004 3:59 am
#8
Thanks for the advice guys. But their is one more thing i am wondering about. Say i drop my Carbineer profession and Marksman totaly. Keep Master Doc and Noice Scout. Would any Branches or trees help me in making a stronger jedi. I already decided to keep everything till my fs grind is over. That i figured you would have a lot of jedi exp you can save up. Also does anyone know how many sp total you have to spend in your jedi trees if any. Thanks again.
Tuscany
Tue Dec 21, 2004 8:09 am
#9
How many skill points it takes depends on how many skills you choose to train and how far you with to go. There are 5 Jedi skill trees. Each one takes 89 skill points if you choose to master it. Novice for each is 8 skill points, each branch is 20, and master is 1.
I'm not sure what you meant by saving Jedi xp. You cannot actually earn Jedi xp until you have a lightsabre. I believe the cap until you actually train your first novice box is 40K. That would buy you novice in two different skills.
I'm not sure what you meant by saving Jedi xp. You cannot actually earn Jedi xp until you have a lightsabre. I believe the cap until you actually train your first novice box is 40K. That would buy you novice in two different skills.
JediBrents
Wed Dec 22, 2004 4:23 pm
#10
Wow so doing the math if i ever decided to train in all jedi trees it would take 89 sp times 5 trees for all to be filled is what your saying. Which is a total of 445 sp. Not to mention the 24 sp needed from the fs tree. Well that is just crazy. Is their something I'm missing? When you get jedi do u get more sp's? Or is it always the same (250).
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