Force Sensitive Archive
Thread: Grenade Nerf Coming?
good answer....
BHM wrote:
Honestly I really couldn't care less, they can nerf it or leave it the way it is but..
I can't understand the problem. Yes, it's true that you'll get all the exp you need in less time, but you still have to wait 15 weeks to unlock all the branches. If you cap weapon exp once per day it takes 3 weeks to fill a tree.
So maybe one can avoid to cap once per day for 3 weeks to get the exp and use the rest of the time to play the game and have fun with friends.. what's the problem? You still need 15 weeks before you can get your Jedi initiate box. It's not like one can get a Jedi toon in one week.
All in all, I think that most of the guys complaining a)already have a Jedi b)can't afford grenades.
People will still unlock, no matter what they do.. because everyone can have a Jedi in this game and it's a known path.
Thanks God I'm a BH, so more Jedi=more "work" for me
only takes like a minute to post... don't think I am missing that much exp in that minute...
Amiko wrote:
How much xp did some of you miss while here whiningwith incredibly long replies and not grinding at SOME profession?
Just a thought.
Ami'ko
Tathizar wrote:
With grenades, you can grind up all 6 trees in under 3 weeks.. thats the ENTIRE FS GRIND IN THE TIME IT TAKES TO GET ONE TREE UNLOCKED.
Grenades should definately give heavy weapons xp, why should commandos get the only weapon that can give combat xp on top of their heavy weapon xp? every other combat profession doesn't have the chance of both their type of weapons xp and combat xp.. why should commando be special?
If you wish to gimp commandos even more, you can keep dreaming. Commandos just HAPPEN to be the msot combat-oriented game than any other profession, so I beleive we warrant something special. Most of our weapons don't even work! You could even turn this around and ask why do pikemen have to be so special with DoTs, or why fencers and riflemen get the stun weapons? Why does a guy with a hammer take down a chicken-walker faster than a guy with a freakin rocket launcher? And even more so, why do Jedi block fire? If you wanna nerf commando b/c of Comabt XP, take a look back on the other profs and see who really is special.
Cpl_Fisher Wrote:
/rude /spit /slap /whap /sick ryu's tank on you.
LOL, GO COMMANDO TANKS!!!
Message Edited by Litushot on 12-18-2004 06:31 PM
If they DO change nades, there should be another way for other classes to make pure combat xp. Why is it that only grenades give pure combat xp? So to do really well with them, you have to become at least part commando. I went with c12s and no commando but still, it would've been much faster if I had picked up commando.
Or why can't the combat xp % be raised a bit? I mean... 5k weapons xp = 500 combat xp? Why not double it. 5k weapons = 1k combat. Still lower but a little easier to deal with and it might keep some people from spending all the credits they have on grenades.
To all those that are out there throwing c12s for hours on end...going through buffs/armor/credits like crazy... I hope it works out for you. I just wish there was a better way.
Tathizar wrote:
With grenades, you can grind up all 6 trees in under 3 weeks.. thats the ENTIRE FS GRIND IN THE TIME IT TAKES TO GET ONE TREE UNLOCKED.
Grenades should definately give heavy weapons xp, why should commandos get the only weapon that can give combat xp on top of their heavy weapon xp? every other combat profession doesn't have the chance of both their type of weapons xp and combat xp.. why should commando be special?
How can you complete all 6 trees, when you could unlock only 1 tree every 3 weeks?
The reason why other professions can't get combat xp off of weapons? Easy, its called Profession Differentiation. No one is stopping you from getting Commando either. If its unfair, change your template and get Commando. Its not that difficult.