Force Sensitive Archive
Thread: Guide to Aurilian Quests v1.4
CM - Experimentation - Quharek (5291, -4108) (Yes he moved)- Reward unknown ATM
**Must have Novice Artisan**
Note this quest is capped, only the first X people may take the quest
Contribute 20 Items to the village crafting project.All items under the "Mission" crafting tab count as items, although it is unknown now if the item requiring subcomponents (Village Shields)count as 1 or several items.There is also an optionalsubcomponent for some items wich is the same as theone you are crafting,it is also unknown if using a subcomponent make the item count as one or two.To contribute, get a schematic, or check the status, talk to the binary load lifter droid QT-QC [Located at (5193, -4196)]. This is where those unstackable resource loots from Sith are used. The bare minimumis 200 resources. These resources are found are from looting Sith (so talk to people doing combat missions), additionally anyone who did the Eozlin Survey quest this phase should have gotten 8 of them as well (one per successful survey). As of yet no rewards have been handed out.
Power Supply: 2 Similar Ostrine Ore,3 Similar Endrine Ore,5Wind Crystal Energy, [optional] 1 Power Supply
Primary Computer: 4 Similar Rudic Ore, 3 Similar Ardanium II Energy, 3 Similar Wind Crystal Energy, [optional] 1 Primary Computer
Regulator: 5 Similar Ostrine Ore, 5 Similar Rudic Ore, [optional] 1 Regulator
Shield Connections:10 SimilarOstrine Ore
Shield Housing: 6 Similar Endrine Ore, 4 Similar Rudic Ore
Unit Computer: 4 Similar Rudic Ore, 6 Similar Ardanium II Energy, [optional] 1 Unit Computer
Village Shields: 1 Endrost Alloy, 1 Shield Housing, 1 Power Supply, 1 Unit Computer, 1 Regulator, 1 Shield Connections, 1 Primary Computer
Endrost Alloy: 8 Similar Endrine Ore, 1 Ostrine Ore, 1 Wind Crystal Energy
There you have it, enjoy..
Message Edited by Grisbilen on 10-15-2004 02:10 PM
SSSnuggles wrote:
Added the phase 3 crafting info, Thanx Grisbilen!
Glad to help ![]()
I saw you found some info on wether adding a subcomp increased the amount, I didn't dare to test it myself risking the loss of 10 resource items ![]()
kebernet wrote:
Refactoring doesn't work. Don't waste your resources trying.
branny wrote:SSSnuggles, i don't mean to pi$$ on your parade and having 10,000 views and all, but in your description of Captain's quest for phase 3, you say in your original guide, you need to kill 5 siths? are you sure this is accurate, there have been many reports of people killing less than that to get the commander to spawn on sunrunner.
We had to kill only 3 to get the commander to appear, although you do get a counter after killing each sith counting down from 5.