Force Sensitive Archive
Thread: WARNING!!!! Possible exploit to kill Jedi!
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Warryyr
Wed Jan 26, 2005 11:17 am
#40
Potential exploits should be PM'd to a Dev (Tiggs is a good choice).
Posting the method to do anything you suspect to be an exploit in public forums is just....kind of irresponsible.
There is a stickied thread in Development called "Reporting Exploits."
Whether or not this is an exploit is arguable, but the point is - now everyone and their brother knows the steps to do it.
In the future, report exploits via Private Message to a Dev. I mean, really.
MiKeLpIkLe
Wed Jan 26, 2005 2:55 pm
#41
WARNING!!!! Possible exploit to kill Jedi!
You dont have to exploit to kill a jedi
You dont have to exploit to kill a jedi
e3ApeXX
Wed Jan 26, 2005 7:48 pm
#42
MiKeLpIkLe wrote:
WARNING!!!! Possible exploit to kill Jedi!
You dont have to exploit to kill a jedi
rofl
5*
Milgram
Thu Jan 27, 2005 1:04 am
#44
Lol, that is some funny poop. Now that is a cleaver BH. He defenently didn't get that skill off any tree. I defenently agree with you that creativity and the full use of game concepts needs to be punished and nerfed. I think I will kill a jedi by convinceing him to survey for radioactive, then to sampe it. "oh, just ignore the warning, nothing bad will happen."
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