Force Sensitive Archive

Thread: The Path to Jedi Guide to the Force Sensitive System (v2.0)

Akaara
Mon Sep 20, 2004 4:48 am
#40

I noticed phase II and Phase III quests seem identical for the crafting mastery. Is this correct?



_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

JupiterFist
Mon Sep 20, 2004 4:54 am
#41

Nice log Chpistoleer... good info, many thanks for taking the time to post it here!




_________________________
Jupiters
JupiterWolf * JupiterFist * JupiterNova * JupiterWild * JupiterStar


SonGouki
Mon Sep 20, 2004 5:22 am
#42






Akaara wrote:

I noticed phase II and Phase III quests seem identical for the crafting mastery. Is this correct?







They're almost identical... except in Phase II you're helping them rebuild the village defenses and in Phase III you're helping them rebuild the shields (each have different components that you need to make to 'donate').


Actually, there are several quests that are similar in the village, such as Search and Destroy I and II (obviously, heh), and Whip's missions for rescuing the villagers then the supplies...


Message Edited by SonGouki on 09-20-2004 08:26 AM



- SonGouki

"If you strike me down, I shall become more powerful than you can possibly imagine."

ToOW Quests Guide :: NGE Classes Overview :: Kkowir Loot Weapons


SgtSixpack
Mon Sep 20, 2004 8:39 pm
#43

This post should have more replies- or not enough people or seeing this great guide.


One thing I cant find is - the xp cap for normal combat xp. I remember hitting the cap on master pike and losing 70k of combat xp. This meant when I started swordsman I could not immediatley fill the fourth line which I had noticed other people doing when I was training them as master pike.



138 Assembly 128 Experimentation FS Craft 4404
Weapons Vendor Locations
IGN = Teri' & Terie Pre Cu full Temp jedi cu sbaer 711max.
Kellisanth
Tue Sep 21, 2004 1:08 am
#44






SgtSixpack wrote:

This post should have more replies- or not enough people or seeing this great guide.


One thing I cant find is - the xp cap for normal combat xp.




If you are talking of normal Combat Experience... It is 300k.


(maxxed out 900k on my sword and close to max on my fencing when I was in the village, Came up short for Melee Speed-I)






Lt Charinida D'Aoyama of the Imperial Inquisition
Master Merchant, Master Droid Engineer, Master Weaponsmith
Custom Droids, Melee, and occasionaly XG Mines/C12.
No Ranged weapons. Well, maybe Scout, E11s and T-21s.
Kellisanth
Tue Sep 21, 2004 1:21 am
#45






Elyrith wrote:



I



-StartQuote-

Be aware YOU must keep whatever branches you get here on your unlocked Jedi character! Be careful do not unlock a skill in your first 24 boxes that you will not want as a jedi! This is critical...the devs implemented this so that all jedi will be different and not custom built to be identical combat machines.


-EndQuote-






Huh? I'm confused... Mind you... I didn't plan for my Swordmaiden (MSword/MFence/TKA4004) to be glowing, but it happened. Probably better for her than for my pure crafter who can barefuly fight with a CDEF at times.


Anyway, I did the village quest to get my banner. I don't want Ranged, but the guide says "FS Branch Unlocked: Combat Prowess: Ranged Accuracy"


Um, does that mean I screwed up the poor girl??





Lt Charinida D'Aoyama of the Imperial Inquisition
Master Merchant, Master Droid Engineer, Master Weaponsmith
Custom Droids, Melee, and occasionaly XG Mines/C12.
No Ranged weapons. Well, maybe Scout, E11s and T-21s.
angli
Tue Sep 21, 2004 4:32 am
#46

If you unlock a branch you dont have to train in it.

LeeJohnson
Tue Sep 21, 2004 2:59 pm
#47

Great guilde, very helpful. I coudn't find one thing tho, what is the death penalty at initiate?


Thanks.
Magdallenna
Wed Sep 22, 2004 11:22 am
#48






SonGouki wrote:


Phase II:





    • Combat Prowess: Melee Speed


    • Enhanced Reflexes: Vehicle Control


    • Heightened Senses: Luck


    • Crafting Mastery: Technique





OK, here we are in phase II. I'm going for Heightened Senses. Eozlin is indeed the contact for Senses. But he does not open Luck, he opens Survey, which you indicate isn't until phase III. I am now stuck with Survey as a skill, when I am not an artisan and have zero use for it.
Giolon
Wed Sep 22, 2004 4:18 pm
#49

Heightened Senses Phase 2 unlocks Surveying, not Luck I just did it expecting to get luck and got surveying.



--------------------------------------------------------
¤~Sefi Ar'Lya
Master Ranger | Master Rifleman | Alliance Ace Pilot
Corellia, Bria

Ranger isn't a profession, it's a lifestyle.
SonGouki
Wed Sep 22, 2004 7:32 pm
#50







Magdallenna wrote:


OK, here we are in phase II. I'm going for Heightened Senses. Eozlin is indeed the contact for Senses. But he does not open Luck, he opens Survey, which you indicate isn't until phase III. I am now stuck with Survey as a skill, when I am not an artisan and have zero use for it.





I'm so sorry about that guys. However,like I said, I have yet to do Phase 2 (never got a chance to get into TC) so all my information for Phases 2-4 is culminated from what others have posted.


Updated the information... hopefully not too much damage was done





- SonGouki

"If you strike me down, I shall become more powerful than you can possibly imagine."

ToOW Quests Guide :: NGE Classes Overview :: Kkowir Loot Weapons


Magdallenna
Wed Sep 22, 2004 10:11 pm
#51

I'm stuck with Surveying instead of Luck, the 2nd skill of 2 I have no use for and can't change. Not your fault, I blame Sony. If they weren't so committed to making things obtuse this wouldn't have happened.
tcatchev
Thu Sep 23, 2004 7:32 am
#52

Awesome, well done and very concise!



---=== Tcatchev ===---
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