Force Sensitive Archive
Thread: c12's vs commando
neoscorn wrote:
Thanks for all the info. I def. am going to do combat 3000. I can do that without messing up my profile too much. From what I am reading imp detonators are good enough to get the grind done quickly.
Imp detonators might work fine. But if you have the 2 skill points available to take the tier 4 box too, I would recommend it. The 130k combat xp takes no time to get using grenades. At least you will then have the option to try out both imp and thermal detonators and see what works best for you. Thermals works best for me.
Fernslinger wrote:
kubats wrote:
With 3-0-0-0 commando, using some good imp detonaters, I can cap combat XP in 50 minuets, sometimes less.
I'm not sure how fast u cap out using c12's but i'm pretty sure its alot slower than that.
I cap combat xp in a little less than an hour using C-12's.
TheGreatFreyr wrote:
what do u have to be to be certed for c12s?
Alive
neoscorn wrote:
TheGreatFreyer if you are getting a not cert message and only 90ts of damage check to make sure the grenades are not C22's instead of C12's I accidentlly bought C22's and wasn't certified for them and had the same problem. I finally realized that they were the wrong grenades.
By the way I have found out first hand commando is worth it. I am still on using C22's and its alot better with only field tactics 2. Can't wait to see what imp dentonatrs can do ad field tactics 3.
i'll check again but i'm fairly sure they were c12s
HardwiredXMan wrote:
commando is clearly better than c12's...
TheGreatFreyr wrote:
HardwiredXMan wrote:
commando is clearly better than c12's...
yes but with a c12 i don't have to alter my current template which i am happy with
yeah, I know what you mean....I contemplated changing my template for a long while before I decided changing to command was better. the only reason I changed to commando is because I knew that I would have to change my template sooner or later for my jedi template anyway....so I dropped swordsman, kept TKM and took up 4-0-0-0 commando. When I finish my fs grind (only need 5 buff sessions
), I'll drop commando and pickup the rest of fencer until I will eventually have to drop all my normal professions for my final jedi template....
Anyway, unless your just going for the FS bonus to add to your normal character and your not gonna be a jedi, then your gonna have to change your template somewhere down the road anyway....that's the only reason I changed to commando...otherwise I would have stayed with swordsman, TKM and fencer and grind with those....well to each his own...