Force Sensitive Archive

Thread: FS Village... Are you having fun?

Strykorr
Sat Jan 01, 2005 9:38 pm
#14






Cisco-Kid wrote:

I believe the Whole Idea is to keep people playing. Long phases means that people will need to keep their account longer to get the "Golden Ring". 3 weeks per phase (just to unlock) and a needed 6 lvl 4 boxes= $$$ to SOE... all the other insane conversion rates and long trials only play into SOE's goal of making money. Then do it again at Jedi.


The fact remains that when you get Master Jedi, the content will be gone again. They just made it take longer for you to have nothing to do.


Cash is King...


Cisco







While I agree, i'm going to also disagree.


The village cycles were set at that time to allow "casual" players to achieve jedi as well. Yes it does hurt the people who can play numerous hours a day. 3 weeks (21 days)= capping 900k and 90k combat XP every day delegates 60k FS xp per day. This means you can play 1 hour per day (providing you can cap that fast) and still have enough xp to to get thru 1 full line per 3 weeks.


If you ask me this is a fair system. People are only grinding it because they want to achieve it so fast andthe waiting time isholding them back. Sure it does generate more revenue due to the fact the village cycles are spread out so much, but it also accomodates the casual players. All in all I do not think SOE's sole intention was to get more money, well maybe it was, but they sure did a good job to make it look like they were being helpful to casual gamers.


Just my input, please try to understand where i'm coming from before you 1 star it. I am in no way disagreeing with you, i'm just basically telling you how I think this system is fair for the full time workers with familes who can't play as much as everyone else. Yes I do not like the long wait and I can also play 5 or more hours per day, but i'm trying to look at it from a person who can't play this game too many hours a day. This is for them.


Message Edited by Strykorr on 01-01-2005 08:39 PM



Never had a signature because I never cared enough, however this is worth adding:

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FightmasterJorak
Sun Jan 02, 2005 1:21 am
#15






Cisco-Kid wrote:

I believe the Whole Idea is to keep people playing. Long phases means that people will need to keep their account longer to get the "Golden Ring". 3 weeks per phase (just to unlock) and a needed 6 lvl 4 boxes= $$$ to SOE... all the other insane conversion rates and long trials only play into SOE's goal of making money. Then do it again at Jedi.


The fact remains that when you get Master Jedi, the content will be gone again. They just made it take longer for you to have nothing to do.


Cash is King...


Cisco





I dunno what's worse, the fact your right, or the fact we still pay and play.



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Ta-Swavo
Sun Jan 02, 2005 12:58 pm
#16

Some people seem to forget that some people do NOT grind mindlessly

I don't want to be bored to death playing a game - any game that bores me goes in the bin and I get a new one

I expect my time getting to padawan will take me 6 months - so what - as long as it's not 6 boring months I'll be happy

I've played the game a year already and have 3 of my 16 boxes - 4 open columns

I have another village visitor on Eclipse who will take a different route (main is crafter, eclipse is doc, both tka masters) - so I get to play lots - sitting and macro healing is not for me - I never did it to get master doc (though I'm smart enough to know that medical xp is NOT a sensible way to get senses xp so will drop mastery of doc later to get ANOTHER skill to get me the xp with a bigger cap)


But yes - I have fun AT the village and AWAY from the village

Anyone that stays at the village is asking for burnout - they may not be playing the game in 3 months time - fine if you don't care but I'll have fun longer thanks




Chimaera : Ta-Swavo vendors at Naboo -5123 5491 (1300m from Theed)
Eclipse : Atiri
Farstar : Yavan
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