Force Sensitive Archive

Thread: Does the Old Man visit Kashyyyk?

KupyiLabe
Thu Aug 25, 2005 11:13 am
#14



Atan wrote:
What would you think if they would tell you that you will need a artisan or a entertainer to be FS?

Interdependancy is good, as long as it applys to everyone




Well... you kinda do (at least crafters anyway, not necessarily entertainers). Or are you solely using looted or quest reward weapons and armor? Only using reward vehicles like the BARC, or do you use crafted vehicles too (including the AV-21)?

Interdependency is there, it's just not necessarily immediate interdependency.



--
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Atan
Thu Aug 25, 2005 11:27 am
#15



KupyiLabe wrote:


Atan wrote:
What would you think if they would tell you that you will need a artisan or a entertainer to be FS?

Interdependancy is good, as long as it applys to everyone




Well... you kinda do (at least crafters anyway, not necessarily entertainers). Or are you solely using looted or quest reward weapons and armor? Only using reward vehicles like the BARC, or do you use crafted vehicles too (including the AV-21)?

Interdependency is there, it's just not necessarily immediate interdependency.




Exactly.

When a combat char goes FS he can just go to the next Vendor and get what he needs, 24/7 (as long as the server is online ^^)

Where is the Vendor that helps crafters 24/7?
For example, if they would make them around CL30, anyone with the help of a combat droid (as long as these work correct) could do it, whenever they please, not whenever they find someone willing to help




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DanceRulez
Thu Aug 25, 2005 11:55 am
#16



Jo-don wrote:

... and the Sith Shadows will be CL 75 and 77.






Jo-don, I would suggest that this is not a good idea for the players. When I did the old man visit about a year or so ago. I was a Master Dancer/Master Tailor with only Pistols 3 and I was able to defeat the encounter. If I were to do the same thing today, I would easily get wiped out with these current CL's. Considering that it's a random spawn attack, it makes it hard for a low CL character because you don't know when you're going to get hit, so you would basically need to have some high CL friend drop whatever they're doing and tag along with you until it finally happens. Now the Sith camp that follows the attack is a different story. You know where it is and you can get help and hit it whenever you want, but I don't see why the inital Sith attack should be allowed to be so high level.

Once you get to the Village, with the exception of the Phase 4 Senses quest, none of the other Crafting or Senses quests are combat oriented quests so it doesn't really make sense that a low CL character should have to survive a random attack by two high CL mobs to get there. It didn't require it before, so why now?

Furthermore, once you fill your 6 FS lines, you have to get by the Mellichae camp, which is admittedly tough, but you need a group to do it anyway so you don't need to be high level yourself and you can pick when you want to do it, but after that none of the Padawan trials quests require any high level combat either. I don't think there is anything much over CL 20 that had to be killed - certainly nothing anywhere near CL 70 or higher, so again, considering that what follows isn't so tough, I don't know why the beginning of it needs to be so tough. (Ironically, a high CL can even hinder you on some of the Padawan missions because you can't even *get* falumpaset, or sludge panther either probably, missions from a terminal if you're that high. You either have to get someone else to get the missions and then group with you, or wander around until you find wild spawns on your own.)



Shi'ann Dinova
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Fett009
Thu Aug 25, 2005 4:49 pm
#17






Jo-don wrote:

Currently the Old Man will not visit you on Kashyyyk, and the Sith Shadows will be CL 75 and 77.








err what, so why did the old man visit me at kachiro starport for the first time, i was then visisted by the sith there, and looted the small camp wp there. which was bugged cos it was out of bounds.


i got a csr to place the camp on naboo instead.


but still, has this been changed since i was visited, was like 1 week since ROTW was introduced....was ages ago,,but i was still visited by old man there.
Jo-don
Thu Aug 25, 2005 4:53 pm
#18






Fett009 wrote:





Jo-don wrote:

Currently the Old Man will not visit you on Kashyyyk, and the Sith Shadows will be CL 75 and 77.








err what, so why did the old man visit me at kachiro starport for the first time, i was then visisted by the sith there, and looted the small camp wp there. which was bugged cos it was out of bounds.


i got a csr to place the camp on naboo instead.


but still, has this been changed since i was visited, was like 1 week since ROTW was introduced....was ages ago,,but i was still visited by old man there.




Yep, that has been changed since then due to the very issues you encountered

DiggyNO
Fri Aug 26, 2005 1:34 am
#19

ATTENTION LOW LEVELS JEDI ASPIRANTS:

When the current path to Jedi was introduced, the following was quoted:

"You must unlearn what you have learned." (source)

This can be interpretedin many ways, but one strikes me at this very point:

UnlearnCrafting -> Learn Combat.


The entire Jedi path is a learn/unlearn experience. As a CL80 combat character you CAN do them all, but as already mentioned, falumpasets are hard to find and maintaining a CL80 character while optimally grinding FS is a challenge too, especially after the conversion ratio for combat experience was fixed.


Not being able to counter the assault is cool in my opinion. This will encourage the aspirant to be very careful after they get killed the first time and the next assault will follow very shortly after.


Many village quest will favor groups, so getting in to the habit now is not a minute too soon.

Among CL penalties and mass cancellations, the CU brought some other things as well; group favoring.

So back to back, getting into the habit of grouping is great idea overall.


Mellichae can be done with a CL1, you just need a group? While this is true, I would say doing this on your own would be a much greater achievement, at least contributing a whole lot to the win.


Padawan trials only requiring CL20 is NOT TRUE, I remember the Baz Nitch trial, these are definitely not CL20 stuff.


-


For you crafters, I don't see what your problem is, other than not being up to the challenge.

If you think it's unfair that you have to pick up combat to do a combat-oriented aspect of the game, simply don't do it.

The very point of a quest is to either embark on it; accepting the challenge, or decline it.




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Grunzer
Fri Aug 26, 2005 1:40 am
#20







Tzaijin wrote:





Cebre_Opasloa wrote:





Tzaijin wrote:
I just started SWG about 2 weeks ago but the combat is totally screwy. My CL40 character got toasted nicely by a CL35 npc the other day. I use all of the proper abilities, had level 40 weapon (no armor as I have TKA innate). It was just a losing proposition. Close match, but the CL35 would win the fight most of the time.





WTH?


I take it you definitely did not use Center of Being, improved or otherwise. So using "all" the proper abilities is out.


Otherwise there is no way that you should have gotten stomped by a single NPC five levels lower than you.


Center of Being is a TKA's best friend. It would have cut the damage he dealt you by more than half. The improved version lasts close to 45 secs and can be reapplied shortly before it fades. Start it up before you initiate combat and you should be fine.










I used center of being (I don't have improved quite yet). I mixed up my attacks. It was against some guys who spawned for a quest and they had flamethrower weapons, and I carefully got one to fight me at a time so I would not get ganged on. And, yes, he defeated me soundly. As I said it was pretty close, but most of the time I was out of health and he had 20-25% left.

The -only- thing I can say I didn't have going is food/drink -- as I said I'm new to the game, and both didn't have any on me, and also haven't seen evidence so far that combat is set up here so that you need either or that this fight would have been dramatically different if I had eaten/drank.






Get some Stim D's and Ruby B. And get that food. You should be fine. For a lot of things in this game nowadays buffing isn't an option, it's a necessity, when you're soloing that is.

Message Edited by Grunzer on 08-26-2005 01:40 AM



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Tzaijin
Fri Aug 26, 2005 5:52 am
#21

What's Ruby B?
Atan
Fri Aug 26, 2005 5:59 am
#22

Ruby Bliel, allows you to use a stimpack every 30 seconds, instead of 60 sec




Infinity:
Atan Schmitz (Retired Master Droid Engineer, whatever SOE calls him)
Traal (Bounty Hunter, 13 confirmed Kills)
Currently looking into renewing my Subscription.
It is tentavely scheduled for Publish 29, but it might be pushed back to "soon"©

Tzaijin
Fri Aug 26, 2005 11:16 am
#23

Ah cool. But I have some medical skills, I'm going for doctor 4000.. right now I have medic 4040... should I really be using stimpacks instead?
Tzaijin
Fri Aug 26, 2005 12:25 pm
#24



Cebre_Opasloa wrote:


Tzaijin wrote:
I just started SWG about 2 weeks ago but the combat is totally screwy. My CL40 character got toasted nicely by a CL35 npc the other day. I use all of the proper abilities, had level 40 weapon (no armor as I have TKA innate). It was just a losing proposition. Close match, but the CL35 would win the fight most of the time.


WTH?

I take it you definitely did not use Center of Being, improved or otherwise. So using "all" the proper abilities is out.

Otherwise there is no way that you should have gotten stomped by a single NPC five levels lower than you.

Center of Being is a TKA's best friend. It would have cut the damage he dealt you by more than half. The improved version lasts close to 45 secs and can be reapplied shortly before it fades. Start it up before you initiate combat and you should be fine.






I used center of being (I don't have improved quite yet). I mixed up my attacks. It was against some guys who spawned for a quest and they had flamethrower weapons, and I carefully got one to fight me at a time so I would not get ganged on. And, yes, he defeated me soundly. As I said it was pretty close, but most of the time I was out of health and he had 20-25% left.

The -only- thing I can say I didn't have going is food/drink -- as I said I'm new to the game, and both didn't have any on me, and also haven't seen evidence so far that combat is set up here so that you need either or that this fight would have been dramatically different if I had eaten/drank.
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