Force Sensitive Archive

Thread: My Goal- Is it Possible

Great_Saiyaman
Thu Oct 06, 2005 8:49 pm
#14

yes my friend it is possible, get into either a jedi spin group if u can, if not get into a cl80 ranged area group and u will tear pickets appart, in my jedi groups wen we hav non-jedi(village grinders) they cap about 3 or 4 times in one grinding session



so yes it is possible, if i can grind 2.5mil jedi xp in one day u can grind ur xp tht u need by the time u need it





History of Brolly


Pre-CU = TKM, Master Doc


CU = MBH, Master Carbineer, Master marksman


CUJEDI= Master Enhancer, Sabers 0404, Defender 4040, Healer 4000


(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


Cleem_Aulee
Fri Oct 07, 2005 8:29 am
#15

You can make it IF the group you joined are good and bring in large amount of xp and u capped at least once every day and twice on Friday and weekends

I did 1 million in 4 days once and thats me playing 6+hrs a day during my uni holidays and capping twice a day at 170k fs xp



but like 1 of the poster said, if you grind all your xp, complete the grind the day you unlock jedi, get jedi and you have to grind more and surely that will burnout anyone i know
I finished my fs grind, have about 4 more weeks b4 i unlock which i can have a well deserved break then start a more tedious grind again once i turn jedi ...
so my advice to you is yes u can get a million a week but you will be tired after u finish and the next day you have to grind jedi ... or you can slowly grind it out and maybe pass you jedi unlock time 1 or 2 weeks but still wont hate grinding and burn out as you can be so you can still enjoy jedi grinding

my 2 cents



Account Cancelled
End December 13th
Gone a great game has
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noothername
Fri Oct 07, 2005 8:56 am
#16

in the old days before they nerfed the combat sp from 3:1 to 30:1, and without using grenades it took me 14 days at about 10 hours a day with master defender and all to get all the xp from novice to finish, since ive been sitting around so now adays i would think it takes double that time at best. so i will just assume that i took the easiest approach so today's new grinders need about 280 hours to grind it all at a constant pace of capping, switching weapons, capping, etc leaving the group running to the village, trading in xp and heading back to continue, spinning on dantooine is by far the best for FS, now for jedi later i suggest more discrete places to grind even if the xp is a little less, the vis is alot lower and no people you dont know just running up and asking to join while all the jedi in the group are swinging their sabers. i unlock after the melee accuracy and mallichae quest and the trials then to start the next grind, i think one of the best things ive done is grind grind grind to save some time and that mental anguish most everyone ive seen is having problems with, the anticipation is a great feeling but the thinking your gonna be left behind your peers and guild mates because you didnt want to grind and are making it up now is a worrysome thought. good luck, oh and btw i plan to go fully template in about 20 days with the same help as before, master defender in a group of fs grinders and jedi will get you all the xp you need and if you pay by the hour you can get some great players that dont need to grind join you and assist you the whole way in just a few weeks. well thats my plan and everyone should have one, to even think about going to the mo as a jedi to grind is suicide. my plan is to not let anyone except my close friends even know i am a jedi and then grind the alt, farm the pearls, live happily ever after, peace



-Quiet- Ninja //// Pawning Ninja
-Dark Jedi- ////
Mayor of Lil ToKyo, Rori
cancelled account, you should too
swg rip 11/12/05
Unilyte
Fri Oct 07, 2005 10:38 am
#17

guess it is possible.


my temp was...


master swordsman, pikeman 0-4-4-0, tka 4-4-0-0, and fencer 4-0-0-0. the rest of the points were already use in training some of the fs I had earned. (one thing is can tank with this class, but just find a cm, with area healing that wants to grind, and you both will do real good on xp)


but with this temp and a fairly good group was able to cap all 4.8 mill xp in about 6 hours. Key to this was getting a full group of 8 that wanted to grind for 6 straight hours, mostly 50+ level, and didn't have any missions less the CL 80, perferable all CL 82.





Unilyte Shadowwalker

Cleem_Aulee
Sat Oct 08, 2005 5:00 am
#18

Just voicing my opinion to the poster above me, your ideas are great but it would be better to get lvl 78 - 80 mobs, reasons being, they hurt less, faster to kill and of course less chances of it disbanding the group due to members dying ... In the past, i used to get lvl82s for everything, and if the group wasnt as dependent as i thought it was, it normally causes members to leave after everyone got incapped, but with 78 - 80, hasnt happen to me once and i normally cap 3 x 1.2 million weapon xp in 3 hrs


but after everything, it still depends on HOW GOOD OF A GROUP U GET



Account Cancelled
End December 13th
Gone a great game has
Begun the noob jedi wars
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