Force Sensitive Archive
Thread: To anyone currently on Phase IV Combat Quest
Brainplay wrote:
axiomBOTD wrote:
Damn I knew i should have kept some combat medic heh. Area poisons would have rocked
Combat medic poisons give positive medical experience. You get no combat credit for it even if your poisons do 99% of the damage.
Strafeshot2 is gonna be a big help! Oh grenades and flamethrowers!
Oh well in that case then i am glad i dropped it heh.
axiomBOTD wrote:
Brainplay wrote:
axiomBOTD wrote:
Damn I knew i should have kept some combat medic heh. Area poisons would have rocked
Combat medic poisons give positive medical experience. You get no combat credit for it even if your poisons do 99% of the damage.
Strafeshot2 is gonna be a big help! Oh grenades and flamethrowers!
Oh well in that case then i am glad i dropped it heh.
Not true on CM poisons not helping in this quest - I got credit for about 45 outlaws in 5 mins, just chucking area poisons around. A very simple way to do this mission, plus I got some nice FS XP from it all too
Abbell wrote:
if all you need to do is get one hit then why dont the melee profs go buy a cdef pistol and just play tag.
Tried that.. couldnt hit anything
Abbell wrote:
if all you need to do is get one hit then why dont the melee profs go buy a cdef pistol and just play tag.
Because they do have to die. if 20 people tagit with cdef's they will all get credit once the sith outlaw/pirate dies.
If everyone pulls out Cdefs and attack these sith there also will be alot of dead people around.
Be watchful of the other players as I've went to convert and decided to help out the players there. Some people complete midway or early in attack and may leave resulting in you possibly being greatly outnumbered.