Force Sensitive Archive

Thread: 36,000 Pikets

Lesotik
Sun Jul 17, 2005 3:12 pm
#14





Heres a screen shot of some pikets u might think about trying to tank jedi

http://www.flickr.com/photos/47884248@N00/


/buged pikets!


Message Edited by Lesotik on 07-17-2005 03:15 PM






zzz Lesotik - Lady of Lewt zzz

IceMonkey05
Sun Jul 17, 2005 9:21 pm
#15



Ankhesanamun wrote:

Was just doing some more calculations

For a full SP spent Jedi, it would take 36,460,000 Jedi experience to max out. So taking an average of 1000 Jedi experience per 80+ level picket kill. That would take about 36,460 pickets alone todo a full template Jedi. So it's a little more than the original poster posted.

However, and a big however. Taking into account that about 40 pickets or so spawn per lair in an 8 man group. It would take 912 lairs of pickets to complete a full templrate Jedi. And here's the Kicker. During double exp week, we would get groups of AOE people and were able to clear a full lair of pickets in 5 minutes or less. If a person could kill a lair of pickets in 5 minutes, not including getting new mission times, it would take 182.4 minutes to complete the Jedi grind

Quite doable in 1 day of playing.

Adding in that it would take a group of 8 people with 2 missions each, 57 sets of picket missions. At about a conservative... 5 minutes to pick up new missions. Thats 285 minutes added onto the original 182.4 minutes. Added in about 1 minute between lairs for driving time, another 912 minutes...

182.4 + 285 + 912 = 1379.4 minutes to complete the Jedi grind. Which equates to about 22 hours and 59.4 minutes.

So the point of this post is, actually there's no point to it. I was just bored doing theoretical calculations and now that i've did them... the Jedi grind doesn't seem that bad at all! Now if i could only hold a group together for 22 hrs and 59.4 minutes... Let alone holding them together for more than 2 lairs.







LOL! I dont know how you did that but it was awsome




~Tweedios~


- Dark Jedi Elder -

Master Lightsaber - Master Force Defense - Force Healing

da-rk-si-de
Sun Jul 17, 2005 11:09 pm
#16

I KNOW! ITS LIKE LEVEL 1 NOOBS COMPLAINING TOO



Operin
Rebel Jedi Knight
Havoc
Former Jedi Master: Omeolede Wawi
SparkyNine
Sun Jul 17, 2005 11:10 pm
#17






master_nick wrote:
stop crying, this is alot shorter time then befor the CU, jedi isn't ment to be easy




yes. but spelling is meant the be easy. go figure.



2xTKM/MCM + Rifle/Doc+ Ranger/Doc + chef/DE + padawan/CM + Smuggler/BH

^^^^^^^ All those accounts are cancelled.
good luck with SWG: Beta 3
DarthTaammy
Sun Jul 17, 2005 11:15 pm
#18

Someone was right. It wasnt we were complaining it was too long it was we were complaining about it being boring and there being endless hours of doing nothing but grinding.



DEVS ARE LAZY AND NEED TO MAKE MORE CONTENT LIKE THAT IN KOTOR!!
PhennexionKegdraal
Sun Jul 17, 2005 11:19 pm
#19




yeah games are supposed to be fun eh?



SWG's Content Director*beeping* sucks. LOL. Sorry but like 60 Deliver/Destroy missions for a rebel themepark???? like Give me a BREAK! A *beeping* 5yr old can come up with better ideas.


Like seriously, SURE They put storyline... But peopel are too busy trying to end the painful grind of the themepark to pay attention to useless babble which is actually supposed to immerse us.

I think if they put something more like the warren, more often then they game would be alot more fun. Warren was first time i actually had immersive fun

Message Edited by PhennexionKegdraal on 07-17-2005 11:22 PM

jcecil
Mon Jul 18, 2005 12:14 am
#20

I think the original posters complaint wasn't that the path the jedi is too EASY, but that it's..., well it's just STUPID, and poorly designed. Basically there is almost no content to becoming a full temp jedi, just hundreds and hundreds of hours of mindless killing. I agree.



wjrosa ofMysidiaw



Mysidia Mart Dantooine
-670 2920 (400m N of MO)
Schematic Furniture - Ore - Pearls - Loot












wjcecil ofMysidiawwjrosa ofMysidiawwjkain ofMysidia w
Elder JediElder JediElder Bounty Hunter
(ggg[[[[[[[]xt(||(ggggggggggggggggggggggggggggg)
wjtellah ofMysidiawwjrydia ofMysidiawwjcid ofMysidiaw
Elder MerchantElder Combat MedicMaster Architect
wjedward ofMysidiawwjedge ofMysidiawwjcid ofMysidiaw
Master EntertainerMaster SpyMaster Architect
----------------------------Mysidia Mart Dantooine
INTREPID-670 2920 (400m N of MO)
Faction Furniture - Radioactive - Pearls






wjyang ofMysidiawwjfusoya ofMysidiawwjpalom ofMysidia w

Master EntertainerMaster MerchantMaster Entertainer
wjporom ofMysidiawwjrosa ofMysidiawwjrydia ofMysidiaw
Master EntertainerMaster EntertainerMaster Entertainer
----------------------------
AHAZI

jcecil
Mon Jul 18, 2005 12:21 am
#21


Ankhesanamun wrote:

Was just doing some more calculations

For a full SP spent Jedi, it would take 36,460,000 Jedi experience to max out. So taking an average of 1000 Jedi experience per 80+ level picket kill. That would take about 36,460 pickets alone todo a full template Jedi. So it's a little more than the original poster posted.

However, and a big however. Taking into account that about 40 pickets or so spawn per lair in an 8 man group. It would take 912 lairs of pickets to complete a full templrate Jedi. And here's the Kicker. During double exp week, we would get groups of AOE people and were able to clear a full lair of pickets in 5 minutes or less. If a person could kill a lair of pickets in 5 minutes, not including getting new mission times, it would take 182.4 minutes to complete the Jedi grind

Quite doable in 1 day of playing.

Adding in that it would take a group of 8 people with 2 missions each, 57 sets of picket missions. At about a conservative... 5 minutes to pick up new missions. Thats 285 minutes added onto the original 182.4 minutes. Added in about 1 minute between lairs for driving time, another 912 minutes...

182.4 + 285 + 912 = 1379.4 minutes to complete the Jedi grind. Which equates to about 22 hours and 59.4 minutes.

So the point of this post is, actually there's no point to it. I was just bored doing theoretical calculations and now that i've did them... the Jedi grind doesn't seem that bad at all! Now if i could only hold a group together for 22 hrs and 59.4 minutes... Let alone holding them together for more than 2 lairs.







Hold up, 912 lairs at 5 minutes each equals 4560 minutes. Where the heck did you get 182.4???

Follow this math through and you'll see the absolute minimum for full temp jedi is 96 hours, exactly 4 days straight. Agreed?

Message Edited by jcecil on 07-17-2005 03:26 PM



wjrosa ofMysidiaw



Mysidia Mart Dantooine
-670 2920 (400m N of MO)
Schematic Furniture - Ore - Pearls - Loot












wjcecil ofMysidiawwjrosa ofMysidiawwjkain ofMysidia w
Elder JediElder JediElder Bounty Hunter
(ggg[[[[[[[]xt(||(ggggggggggggggggggggggggggggg)
wjtellah ofMysidiawwjrydia ofMysidiawwjcid ofMysidiaw
Elder MerchantElder Combat MedicMaster Architect
wjedward ofMysidiawwjedge ofMysidiawwjcid ofMysidiaw
Master EntertainerMaster SpyMaster Architect
----------------------------Mysidia Mart Dantooine
INTREPID-670 2920 (400m N of MO)
Faction Furniture - Radioactive - Pearls






wjyang ofMysidiawwjfusoya ofMysidiawwjpalom ofMysidia w

Master EntertainerMaster MerchantMaster Entertainer
wjporom ofMysidiawwjrosa ofMysidiawwjrydia ofMysidiaw
Master EntertainerMaster EntertainerMaster Entertainer
----------------------------
AHAZI

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