Force Sensitive Archive

Thread: THE TKM GRIND!!!

BHM
Mon Dec 13, 2004 7:37 am
#14






Tremk_Stryder wrote:

best for the grind WITHOUT commando is rifleman-swordsman... both are much better than any other profession for pve out there... can even outdmg jedi in some cases....


as for commando... i dont like "jipping" off a profession...so i ground all of it out... imo the hardest grind i have done so far (crafting not included)


you only get 3.5 k xp per kill...which is not fun since u get like 5k with any other profession...and its slow as well


the downsides r many... grenade speed doesnt seem to work...most of the tapes available also dont work.... u get much less xp for heavy weapons compared to other professions and the accuracy most of the time is just miserable


thankfully nades get combat xp and the acuracytapes on them work....thats about the only good thing as far as "grinding" anything goes


i was rifleman...great dmg, very fast as well...swordsman is the "rfileman" profession of melee... both dont have many defences but they'll do just fine hunting stuff like animals down... just dont try soloing elders.




Why? With swordsman/doc you can solo elders just fine, my alt was MSwordsman/MDoc and it was very easy to solo elders. As long as you stay away from those elders wielding stun batons, of course




Andros Celsum ~ Master Bounty Hunter ~ "It is better to be feared than loved, if you cannot be both."

WayneInAustin
Mon Dec 13, 2004 9:04 am
#15

I have always sworn by Endor. There are so many damm lairs there that once I get off my bike the first time, I rarely have to call it again before capping. I keep my radar at 128 and there are usually 2-4 lairs at all times on it. Almost all lairs have 5 per spawn, and will spawn anywhere from 20-30 critters. And while many of the lairs offer 4-5K critters (merreks, some gurrecks, etc.)most of the others are at LEAST 3K and you can kill them fast for fast xp.

BTW, I am MRifleman, but working on TKM too.




____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


Bermag
Mon Dec 13, 2004 9:17 am
#16

Shhh. Don't tell people about Endor. It is one of my favourite grinding locations and there have not been much people there.


Mereks are great if you are not using grenades. Lair spawn a huge number just wehn the lair has only a little less before getting destroyed. But watch out for the posion. Would recommend getting all the posion resist you can get (doc buff + food).


Only problem with Endor is that a lto of stuff poison/disease. Poision is not that bad (except when you get run over by a bunch of Mereks that all poison you). I really hate disease. Even a small disiease can fill your entire HAM since it last a long time. If you log with disease expect to get full black HAMs next day you login. Always log in a safe location.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
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Samun
Mon Dec 13, 2004 9:48 am
#17

I'm a Master Brawler, Master Swordsman, Teras Kasi Master, and Combat ProwessMaster.Much like WayneInAustin, I swear by Endor as well. Sure, many of the mobs will posion/disease out there, but you really don't have to worry about it as a TKM since you can meditate it away after you kill the lair.


I always carry around a few crates of C-12's (I resisted it for a long time, but it works too well to ignore), andin a 3-hour buff session, I'm able to cap Swordsman, Unarmed, and Combat experience out there, and still have enough time left on my buffs to make it out to the Village and back. Crazed Gurreks, Arachne Drones, Borgle Life Sappers... These are all great experience, and all have relatively low kinetic/ blast resistances.








Rasth | Hiran | Angmar | Pael
Todesengel
[ PHO | Kauri ]
Commando. Those who feel it, know it.
Obey the flame.


axiomBOTD
Mon Dec 13, 2004 10:13 am
#18

When i did the village i did missions to grind my stuff because it gave me money too. Now with the solo nerf it isn't as good. The 13k Quenkers give you 5000 xp per kill if you are in a solo group. They are easy to kill etc. Same with Stalkers except the spawn babies too so you could lose xp. Anyways the good thing with missions is you know what you are getting everytime which is about 75k xp per lair and takes maybr 5-8 mins to finish. WIth the solo nerf now though you could go to Yavin IV and just keep going up and down the coast. The only bad thing about endor and yavin are that there are no entertainers around to heal bf so be aware of that too. Either way just find something that is fun for you. Dath is also a good place. But for the best xp i'd stick with the 13k quenker missions because even the rancor missions give you the same xp just longer to kill.



°______//°¯¯¯¯¯°/Axiom Palffy ° //¯¯¯¯¯°//°_____//¯¯ °
//¯°¯¯¯¯°//___Da' Kool Jedi of Flurry___°//¯¯¯¯¯¯¯//_ °
guttermouthpc
Mon Dec 13, 2004 4:22 pm
#19

i like the desert on endor for some reason it seems to be a spider haven everytime i go there spiders are everywhere and there's never any people bitching at you that your killing their mission.... plus sometimes you run into ewoks and who doesn't love killing those...



whodovoodoowedo
smuggler-explorer-gunfighter
Master Nutcase
dhamian
Mon Dec 13, 2004 4:24 pm
#20

srry if this has been mentioned above but hands down if ouy are using tkm then go to squill caves on tat and just get like 7 spawned on you and spin attack 2 their a$$'s



Lowca: ingame name: lutenant spike, title plan: Master Rifleman and Master BH
Naritus: Ingame name: Dhamian Cain, Title plan: Master BH and Carbineer
Bawarr
Mon Dec 13, 2004 9:12 pm
#21

Ok ive ground thefirst 4branches purely with TKM, and the final two i capped TKM then Fencer before converting.

My places to hunt:

Kamurith defilers on dath = 21k missions (not relevant anymore ), 80k unarmed xp a lair always (no babies)

Just running these i could cap twice in about 3 hours but thats with me harvesting their corpse afterwards id say you could take off about 20-30mins if you were purely killing.

Ultimate place = squill cave a cap in 40-45mins basically once a brandy, with fencer 4.4.x.x i was able to cap TKM + Fencer in just over 1hr 30 mins.





-Bawarr/Nyae-
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Exterminater
Tue Dec 14, 2004 3:26 am
#22


The 0,0 wp on endor is nice. just ,ake a macro targeting and spamming strafe shot, i stood 30 m from the 10 jedis in the spawn area getting 500k exp in 20 mins.

as tkm i ran about dant killing every lair, with something that gives more than 2k exp.

Message Edited by Exterminater on 12-14-2004 11:28 AM



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