Force Sensitive Archive

Thread: Phase 3, Sarguillo.... damn turrets, tips anyone?

jt6436
Mon Jul 25, 2005 6:17 am
#14

If you're a ranged with some medic what you can do is alternately spam ranged and heal. For example, when you get within 100m of a turret its going to shoot you. Start off with a heal as you move within shooting range, and then start shooting. Shoot, heal, shoot, heal. Change up the ranged attacks and heals to keep from waiting on the timers. Pretty easy. Soloed the mission. Took longer than i expected because my base kept getting jacked.



__________________________________________________________________________
"The Dark Side of the Force is a pathway to many abilities some consider to be....unnatrual."
Jetab Lightrunner
Eclipse
Jimbone
Mon Jul 25, 2005 6:51 am
#15






EoroFesh wrote:
But as for solo'in how do you handle all the sith that come out?






Pull the sith one at a time with a pet/droid. Kill your 5, then burstrun past them to get your commander and burstrun back out. Sith will despawn and you're golden.
jt6436
Mon Jul 25, 2005 7:01 am
#16



EoroFesh wrote:
But as for solo'in how do you handle all the sith that come out?






WHen they spawned, they all ran in the same spot. So i would get in range and do a knockdown shot and run out of range, 10 meters back, that way only the one i shot would aggro me. Then rinse and repeat. When i went for the front gate. i had to wait until they dissapeared to start shooting or else the group of 20 or so would all aggro me at once. If that happened, i didnt have a chance



__________________________________________________________________________
"The Dark Side of the Force is a pathway to many abilities some consider to be....unnatrual."
Jetab Lightrunner
Eclipse
Oceegamer
Mon Jul 25, 2005 12:50 pm
#17

thanks for the tips everyone



Enkei Orishi
Retired: Master Swords, Teras Kasi Master.
I am not a happy Ithorian

I now know why I am a Master Politician: laziness and lies
Oceegamer
Mon Jul 25, 2005 5:47 pm
#18

as far as the sith go, you do not have to kill the sith directly in front of the base. you can patrol around it until you find them. it's that simple.

i found someone to sell me a droid, so i'm going to have another go tonight. if anyone wants to join, i'm on Valcyn and will start around 1am PST. send me a tell IGN: Enkei Orishi



Enkei Orishi
Retired: Master Swords, Teras Kasi Master.
I am not a happy Ithorian

I now know why I am a Master Politician: laziness and lies
StrikeEci
Mon Jul 25, 2005 9:10 pm
#19

well i had a friend with a ranged arm were it increased his range to 80 so the turrets couldnt hit him and he just took them out.....



The Formula for good Star Wars Dialogue


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Jedimstr2001
Mon Jul 25, 2005 10:49 pm
#20


-The odds of completeing the Capture commander wuest are 5543215523423312313 to 1!


-Never tell me the odds


Use a droid






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Jedi Knight
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Milec
Mon Jul 25, 2005 10:54 pm
#21


This quest is so simple, everybody in your group needs a pro bot droid send those in to attack the turrets while you are a safe distance they will not aggro the turrets. Now escorting the commander is simple as well, going up hill start at an angle to the hill and the commander will follow now do a zig zag pattern this will help the commander move faster. Going down hill you must go at an angle so the commander does not loose sight of you. Now the biggest key to this quest is have a master Doctor in your group. When the commander takes his first dose of poison have the master doctor do cure poison on him and then do a anti toxin buff. Have the doctor continue to give the commander cure poison and anti toxin until you reach the villiage. I hope this helps everybody out that has not done this quest or have not finished it.



Good Luck to all

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