Force Sensitive Archive

Thread: Poll: Worst FS branch

PeteStreet
Tue Dec 07, 2004 12:49 am
#14

My worst is ranged Acc... and I have Survival aswell... but I have saved enough xp to change is later.




Jeeloo Kreedo
Mayor and Guild Idiot of
Sids
Dark Jedi

Alts=Keenna

Sidious Settlers-Talus
NightClub
Tue Dec 07, 2004 5:40 am
#15

CRAFTING BRANCHES and any type of it at least with survival u can gain the xpfasterbutcrafting takes a lot more resorces then normal and a lot more time then normal to get 175k of FS crafting xp and then 250k and then 350k and then 450k of all things. survival i just happen to take as one of my free branches cause i was a dumb*** and didnt realize that i didnt have to take it if i didnt want to.


anyways do any of u know the fastest way of gaining FS crafting xp? the way im doing it now is ok but im only getting 48k of FS crafting xp a pop when i max out regular xp and thats crafting somehting that is 5:1 which is the lowest u can get *sigh*




Agoc-BOUNTYHUNTER-MaKaVeli'-Kiaves-DMX'
<ABK> <BBF> <-> <PEACE> <POWER>
<LOWCA>

Camrux
Tue Dec 07, 2004 6:18 am
#16




Ranged speedand accuracy - Jedi don't use ranged, kinda silly if you ask me



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
Volcanus
Tue Dec 07, 2004 6:34 am
#17

persuasion

or if your doing fs branches to become a jedi and not just to enhance your current profession i'd say ranged accuracy and ranged speed are the worst, cause they are of no use whatsoever for a jedi
VinniusZola
Tue Dec 07, 2004 10:31 pm
#18

Survival happened to be the last thing I needed in order to have 6 trees. I see it usefull in two ways. 1 you can place camps without the scout skill (Yeah I know, big deal, but I like camps =D) second off you get +5 terrain negotiation, which means a jedi with that and forcerun will run better then a jedi without that, and force run. It can become handy, and it's better than nothing *Cough* persuasion *cough*



................................
Vinnius Zola | d Protector of Peace d
(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggggg)
Vittorio' Zola | Master Doctor / Master Rifleman
................................

bombuchu
Tue Dec 07, 2004 11:17 pm
#19

yep i must say survival, but then again you need 6 branches to grind so eh...




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EnFERn0
Wed Dec 08, 2004 6:15 am
#20

Survival is very important for a Jedi.


You have no terrain neg. Even tho +5 aint much. You'll still fly up hills in compare if you didnt have any.


Luck, Persuation, Vehicle Control, medicine, ranged acc/speed those have no effect on a full Jedi template



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'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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DeRathi_Mephiston
Wed Dec 08, 2004 7:54 am
#21

/vote ENTIRE crafting tree


Its gotta be the slowest tree of them all. Garbage you say? weapon xp has a higher turnover rate (30:1) whereas crafting has a low turnover rate (5:1)?


Well... lets do the math.


COMBAT TREE

Without grenades:

Per Quenker : 3000 odd weapon experience (100fs xp right off the bat) and 30 combat xp (even more fs xp)


total cost: a buff, brandy, maybe some other food


With grenades:

Per Quenker : about 3000 combat xp (not weapon xp, dont know the conversion rate offhand)


Total cost: buff, brandy, nades, food


CRAFTING TREE

1 Wind power generator =

145 metal

45 steel

40 low grade ore

20 (i think) non ferrous metal

10 (or 15) aluminium

Total general crafting xp = 350, converted to fs xp (5:1) is about 70 fs crafting xp

now, provided that each craft is a success, and given the expense of resources, running harvesters and if you're like me, with no combat prof whatsoever, getting buffed...


total cost: alot more thanany other tree+ your soul


My point is.. the crafting tree, while it has its perks, is slower than any other, and if i were doing fs to become a jedi (i realise i woulda picked something else) i'd be done around.. oh.. june 2005


I just think it needs to be levelled out fairly, so that either the crafters get a fair shot at the grind. as the dude above said, 450k crafting fs is darn near impossible to get. Thanks, /endrant



De'Rathi Mephiston, Commando
Fishy-jr, Trader in all things.. umm.. tradeable?



i have nothing more to say.
Ritzuko
Wed Dec 08, 2004 10:03 am
#22

Survival RULES! hey +5 to terrain Negotiation. Well had to pick a tree anyways and well already had the combat tree for that phase . But that +5 TN might come in handy later. The rest of the tree sucks tho.


Id have to say the worst tree is the placement of the trees. Looks as if the Devs placed certain trees so that it forces you to skip a phase or 2 to get the ones worth it. ie the ranged defense/melee mod phase, what a joke.



DOGMA
Ritzuko- Master Riflewoman - Master Combat Medic
Balthazar- Master TKM - All around nice guy!

Hand me my saber..Its the one that says Bad Mo Fo on it!
-
Asudek
Wed Dec 08, 2004 10:36 am
#23

easy, vehicular control for reflexes, who gives a damn crap about vehiclular control, pththth



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Bobvious
Wed Dec 08, 2004 10:53 am
#24






bbjfsu wrote:

I just unlocked the Survival Branch and I got to tell the +5 camping mod is AWESOME. I now camp better and in style with my plus 5 mod. Why is this even a branch +5 to any thing still stinks let alone foraging.



/vote Survival Branch






for a jedi fleded jedi this is oneof the best, +5 terrian nego, every little bit helps



Bobvious
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Master BE / Master Achitect on Starsider
Vendors located at -1723 6323 NEPENTHE, NABOO
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