Force Sensitive Archive

Thread: How Many Nades?

Amsterdoominator
Tue Dec 28, 2004 2:54 pm
#14






WolfWipeout wrote:

around 11-13 per branch






I agree on this



_____________________________________________
Daniwez Amsterdoom: Pre CU, Jedi Knight.
Back in black, ready for action.
Evane Scence, Master Smuggler.
There's only one way, melee.
Yep we're leaving again, SWG still sucks
kubats
Tue Dec 28, 2004 3:28 pm
#15

crates



Kubats: Master Bounty Hunter of Eclipse
~|NS()MN|A~
SovietStu
Tue Dec 28, 2004 3:31 pm
#16


im not sure if im exactly 'efficient', but i set myself a limit of 2 crates per 300k of combat xp. I cap 3 times in a buff, so thats 6 crates of 25 thermal detonators per 300k of FS xp. I dont use 2 crates, its just under - i like to have more than i need. After getting my 6th branch unlocked and not having played muich since october, i found myself needing 5.5mil fs xp to fill em all, which was like 105 crates


edit: am only 4xxx commando so accuracy is an issue as is being intim/stunned as to why so many nades, but accuracy food will combat this...

Message Edited by SovietStu on 12-28-2004 10:33 PM



-----------------------------------------------------
Avaraan - Padawan of the light...

Chimaera's "Anti-Community" Representative...


Unreal7
Tue Dec 28, 2004 4:33 pm
#17

I too am trying to figure out how many its going to take me. I am also majorly redoing my template for this, however, not as much as some others. I am currently BH/TKM so i already have all the requirements for commando already. I'm just dropping BH (bored of it anyways) and dropping all TK except the meditation line, picking up Master Swords and the 4xxx line on commando. I've figured it will probably take me 4-5 mil on grenades alone, annother half a mil on grenade powerups, and annother half a mil or so on armour. As of current i'm only a little under halfway on my money requirements but will be their in aprox a few days if i run money mission once a day for a full buffset. Then i'm gonna FS grind like crazy.


Anyone know if FS xp has a cap on it? If it doesn't gonna grind up all the xp i need in a few weeks hopefully then change my template again and add more medic skills to the mix instead of the grenades. Should be fun. Just expensive. Oh well, nothing says its gonna be free. Its either the free harder slower way or the easier more expensive way. I've made my choice. All i can say is if you have the money i'd give grenades a try. Just pick up nov commando like i did and give c22's a shot.



"I'm an a$$hole and I aprove this message!" -Unreal7
Anach
Tue Dec 28, 2004 4:44 pm
#18

For a TKM like myself, its faster to get xp with TKM unarmed. I get 900k Unarmed x2 per buff and 90-100k combat x2 per buff. I could get 3 if it wasnt so far to the village from my grind spots. My combat xp caps at 300k.

Using Nades It takes me the whole buff time to get 300k, but i get no unarmed xp and it costs a lot, takes up inventory, is slow and damages my armor more.


Nades 300k Combat xp per buff = 100k FS XP

TKM 1800000 Unarmed + 200k Combat.= 132 FS XP


Now if i was to cap my unarmed after i do the C12 combat xp, i would get another 64k FS XP, but it costs a fortune and i doubt i would complete it on my buff.


So anyone with melee, i wouldnt bother with nades. Save your millions of credits you will spend on armor and nades. You will need it later.




--------------------------------------------------------------------
"I've.. seen things you people wouldn't believe. Attack ships on fire off shore of Orion. I watched C-beams glittering in the darkness at Tan Hauser Gate. All those.. moments will be lost in time..like.. tears.. in rain. Time to die."

2/5 Accounts Remaining.
JertokNazeel
Tue Dec 28, 2004 4:49 pm
#19

I would say 10-12 crates per branch to be safe. It cost me around 7 mil to grind out 23 boxes. That was using Imperial Detenators. Good luck with your grind. Imo grenades are the easiest and quickest way to grind out the required fs xp.



-------------------------------------------------------------------------------------------------------------


Jer'tok Nazeel ~ Drameth Leezan ~ Balkk Isskoh ~ Bay-Ad Mosan ~ Sorina Nethi ~

Vendors coming soon

SovietStu
Tue Dec 28, 2004 4:49 pm
#20






Anach wrote:
Nades 300k Combat xp per buff = 100k FS XP

TKM 1800000 Unarmed + 200k Combat.= 132 FS XP



i used to do rifleman/tka for xp, and used to cap rifles twice and tka once in a buff (missions and random lairs on dant). As far as grenades go, i never used any others than thermal detonators, but it takes about 30-40mins max to cap combat xp, depending on CTD's ( grrr) and that 'mission incomplete' thing that sometimes occurs. Im not sure if theres a faster way, but doing at least 1 buff's worth a day for a week (winter hols from uni, plenty of extra time ) i've managed about 3mil fs xp. I know of guys doing 500k a buff using spawns around the village, but i find that a bit unreliable as u dont always find the spawns...

Message Edited by SovietStu on 12-28-2004 11:50 PM



-----------------------------------------------------
Avaraan - Padawan of the light...

Chimaera's "Anti-Community" Representative...


SLK
Tue Dec 28, 2004 4:53 pm
#21

3/4 crate a cap. aprox for thermal detonators.



Ashik Zheren
eVo
*Dropoff Vendor @-450 -5800 Talus*
Amsterdoominator
Tue Dec 28, 2004 5:04 pm
#22

I use Imperial Detonators and use about 11-13 crates per branch.

I have 4xxx Commando and cap 5 times per buff so that's 500k FS XP per buff.



_____________________________________________
Daniwez Amsterdoom: Pre CU, Jedi Knight.
Back in black, ready for action.
Evane Scence, Master Smuggler.
There's only one way, melee.
Yep we're leaving again, SWG still sucks
paladin0111
Wed Dec 29, 2004 12:37 pm
#23

5 times per buff where and what u hunting i can only get 200 fs perr buff

SLK
Wed Dec 29, 2004 12:46 pm
#24

I get 350k a buff, because of the village trips



Ashik Zheren
eVo
*Dropoff Vendor @-450 -5800 Talus*
askerman
Wed Dec 29, 2004 4:05 pm
#25

i can cap to combat xp every 1.20 hours but village trip so long. so every buff season, i can gain 200k fs xp only. and each cap need to 25-30 nades
RamMan70
Wed Dec 29, 2004 8:49 pm
#26

I bought 40 crates of C22s for 1Mil, I got through 4 branches with that and I threw them liberally. My last two branches I've used Imp Detonators. I think the C22s are definitely the best bang for the buck. I applaud you guys using C12s, you have much more patience than I have. C12s are horribly underpowered. I would have quit the Jedi grind if it wasn't for the grenade/combat xp technique.



Guyllum: Rodian Jedi/Rebel Ace

Astroman: Ithorian Artisan/Tailor/Armorsmith

~
Bargain Radioactives: Acheron, Naboo -7419 3382 (closed)~



Page 2 of 3