Force Sensitive Archive

Thread: A Word on Captain Sarguillo Phase 4 Issues

quitch
Thu Aug 25, 2005 8:31 pm
#14






Omicron2 wrote:






JDawg40 wrote:
Great! thx man

now for changing back to 3:1





Yeah....no kidding...the combat xp change is uncalled for. It doubles everyone's grind for FS. If the dev's are that concerned with people exploiting grenades...then nerf grenade xp/damage. Don't punish the rest of us.


So now instead of me getting almost 200k FS a trade it....now I barely get 100k FS.....Since combat xp is so tough to get in the first place....and there is a smaller limitit dramatically adds to grind time. Ittakes a heck of a long time to max out xp..and then it gets nerfd. If I spend the extra time maxing out xp I should get rewarded for it...at least make it1:10...or 1:5....but to go from 1:3 to 1:30 is just insane.


I'm a master tka, pikeman, brawler....I don't see it fair that a few exploiters of grenades have doubled my grind time.

Message Edited by Omicron2 on 08-25-2005 03:15 PM




it was too easy after the CU. so its changed. deal, its done



-who lightdust
Firesped
Fri Aug 26, 2005 12:06 am
#15

Has there been a change between early this morning and the time of this posting? I logged in this morning and didn't see anything new in my inventory, but (again), I don't know what exactly I'm looking for (i'm told it's a sculpture piece, and i did the melee speed).



Shadoa Tetsuyoko

Thus with violence shall that great city Babylon be thrown down
Therefore shall her plagues come in one day
Death and mourning and famine
And the light of the candle shall shine no more at all in thee


The Unoffical SWG Master Issues and Bugs Listing
JDawg40
Fri Aug 26, 2005 12:07 am
#16

Great! thx man

now for changing back to 3:1



Zarcanet Balaboa
Master Jedi
Pilot for the Rebellion
Captain of the Stargazer VI
Elder Bounty Hunter
Elder Swordsman
Elder Teras Kasi
Elder Rifleman

Omicron2
Fri Aug 26, 2005 12:13 am
#17






JDawg40 wrote:
Great! thx man

now for changing back to 3:1





Yeah....no kidding...the combat xp change is uncalled for. It doubles everyone's grind for FS. If the dev's are that concerned with people exploiting grenades...then nerf grenade xp/damage. Don't punish the rest of us.


So now instead of me getting almost 200k FS a trade it....now I barely get 100k FS.....Since combat xp is so tough to get in the first place....and there is a smaller limitit dramatically adds to grind time. Ittakes a heck of a long time to max out xp..and then it gets nerfd. If I spend the extra time maxing out xp I should get rewarded for it...at least make it1:10...or 1:5....but to go from 1:3 to 1:30 is just insane.


I'm a master tka, pikeman, brawler....I don't see it fair that a few exploiters of grenades have doubled my grind time.

Message Edited by Omicron2 on 08-25-2005 03:15 PM



Fear The Wookiee!
Omicron - Master TKA, Pikeman, & Brawler.(Active because of Station Pass)
Omicron-II - Master Bounty Hunter, Combat Medic (Retired by the NGE)
Omicron-III - Human Shield/ Meatlump (test center)(Retired by the NGE
Omicron-IV - Master Shipwright, Smuggler(Retired by the NGE)

" With the NGE the system was over-simplified." -Helios_Soe
EvonLovellFromsunruner
Fri Aug 26, 2005 12:14 am
#18

I still havent received any rewards from the melee defense quest.



Your bad, I'm good, but Im the guy with the "Holy Hand Grenade of Antioch"
Jo-don
Fri Aug 26, 2005 12:16 am
#19






Firesped wrote:
Has there been a change between early this morning and the time of this posting? I logged in this morning and didn't see anything new in my inventory, but (again), I don't know what exactly I'm looking for (i'm told it's a sculpture piece, and i did the melee speed).





To clarify: I was only referring to the hotfix. There has not been an additional change today.


Just to confirm, do you mean Melee Defense? Melee Speed is a Phase 2 unlock.


Assuming you meanMelee Defense, you should have a 5-use "Dermal Thickener" melee defense buff item as a quest reward.


Also, can you verify whether or not you have the branch unlock by talking to Paemos or Noldan?

JustAClown
Fri Aug 26, 2005 12:21 am
#20



Omicron2 wrote:


JDawg40 wrote:
Great! thx man

now for changing back to 3:1


Yeah....no kidding...the combat xp change is uncalled for. It doubles everyone's grind for FS. If the dev's are that concerned with people exploiting grenades...then nerf grenade xp/damage. Don't punish the rest of us.

So now instead of me getting almost 200k FS a trade it....now I barely get 100k FS.....Since combat xp is so tough to get in the first place....and there is a smaller limit it dramatically adds to grind time. It takes a heck of a long time to max out xp..and then it gets nerfd. If I spend the extra time maxing out xp I should get rewarded for it...at least make it1:10...or 1:5....but to go from 1:3 to 1:30 is just insane.

I'm a master tka, pikeman, brawler....I don't see it fair that a few exploiters of grenades have doubled my grind time.

Message Edited by Omicron2 on 08-25-2005 03:15 PM





I'd like to start out by saying thanks to SOE for the recent increase of communications from them. This is a welcome change from what I have seen over the past year and a half that I've been playing SWG. I hope it gets better, but this is a nice start. WTG!

As others have stated, the nerf to combat conversion XP in the village is hurting...a lot!
It seems the very simple fix should be (and this is how it should have been done to begin with) is to make grenades give heavy weapons XP instead of combat XP. This way you are not punishing players who are not exploiting the system and are 'playing by the rules'. Please consider fixing this the proper way! We need our 3:1 back for combat xp.



Accounts Cancelled due to SOE Stupidity. Find me playing WoW on Stonemaul as Bayla (horde)

RIP SWG


Intrepid ~Bayla Iakae ~ DUKES ~ Imp ~ Master Bounty Hunter/Master Riflewoman/CM
Intrepid ~Gantz Iakae ~ DUKES ~ Imp ~ Master Swordman/TKA/Fencer/Doc
Bloodfin ~ Bayla Iakae ~ Imp ~ Master Bounty Hunter/Pistoleer/CM/
Ahazi ~ Bayla' ~ Neutral ~ Master Bounty Hunter/Master Smuggler/Commando/

Firesped
Fri Aug 26, 2005 12:26 am
#21

To clarify: I was only referring to the hotfix. There has not been an additional change today.

Just to confirm, do you mean Melee Defense? Melee Speed is a Phase 2 unlock.

Assuming you meanMelee Defense, you should have a 5-use "Dermal Thickener" melee defense buff item as a quest reward.

Also, can you verify whether or not you have the branch unlock by talking to Paemos or Noldan?






Yes, Melee Defense. I can't remember, i've done all three melee quests.

Yes, I obtained the Branch unlock the night I did it (afaik). I seem to remembering Paemos and he told me all four of my unlocks.

Yes, I recieved the "Dermal Thickener". I wasn't sure if that was it (i was almost thinking it was) since it seemed like one of the other simple buff loots.

Everything's in order then.



Shadoa Tetsuyoko

Thus with violence shall that great city Babylon be thrown down
Therefore shall her plagues come in one day
Death and mourning and famine
And the light of the candle shall shine no more at all in thee


The Unoffical SWG Master Issues and Bugs Listing
EvonLovellFromsunruner
Fri Aug 26, 2005 12:27 am
#22

Well, I didnt get any reward in my invotory , actualy I lost a few things from that roll back on bria,


I did the Melee Defense quest a while ago and I have already finished training it up too. Still no reward.




Your bad, I'm good, but Im the guy with the "Holy Hand Grenade of Antioch"
MsNiL
Fri Aug 26, 2005 12:37 am
#23

Name: Seana Steelbone

Server: Corbantis


I logged on today just to see if my Phase 4 award Aurilia Sculpture Section (1/4) was in my inventory.


It was not...


I fulfilled the Phase 4 Ranged Speed quest for Captain Sarguillo but could not finish my quest. Later a CSR unlocked my Force Speed (which I dont need actually since i am a finished template Jedi). But I have never received my Aurilia Sculpture Section (1/4) reward which was the reason of doing the quest.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Jo-don
Fri Aug 26, 2005 12:49 am
#24






EvonLovellFromsunruner wrote:

Well, I didnt get any reward in my invotory , actualy I lost a few things from that roll back on bria,


I did the Melee Defense quest a while ago and I have already finished training it up too. Still no reward.







Clarification: the item reward for Melee Defense was only added to the quest in Publish 20 (July 19th 2005). Note: that was not a bug fix, per se. We just noticed that it was the only quest with no item reward, and it happened to be an easy thing to add.


Retroactively granting the newly added reward item to folks who completed the quest before that point is not within the scope of this hotfix. Sorry!


FaceInTheCrowd
Fri Aug 26, 2005 12:53 am
#25






Jo-don wrote:



Clarification: the item reward for Melee Defense was only added to the quest in Publish 20 (July 19th 2005). Note: that was not a bug fix, per se. We just noticed that it was the only quest with no item reward, and it happened to be an easy thing to add.


Retroactively granting the newly added reward item to folks who completed the quest before that point is not within the scope of this hotfix. Sorry!





And why can't those of us who finished the quest before Publish 20 receive the reward? This makes no sense, unless what you're saying is you could retroactively do it, but that wasn't the fix you were working on this time around.





Vredak - Elder BH/Elder Carbineer of TC | Vre'dak - Elder Swordsman/TK Elder of TC
Vred'ak - Elder Smuggler/Elder Pistoleer of TC

Ras'beema - Old School MBH of Intrepid | Xarlys - Elder Commando/Elder Carbineer of Ahazi
Proud to be a Resident of TC
nefarious
Fri Aug 26, 2005 12:55 am
#26






JustAClown wrote:





Omicron2 wrote:






JDawg40 wrote:
Great! thx man

now for changing back to 3:1





Yeah....no kidding...the combat xp change is uncalled for. It doubles everyone's grind for FS. If the dev's are that concerned with people exploiting grenades...then nerf grenade xp/damage. Don't punish the rest of us.


So now instead of me getting almost 200k FS a trade it....now I barely get 100k FS.....Since combat xp is so tough to get in the first place....and there is a smaller limit it dramatically adds to grind time. It takes a heck of a long time to max out xp..and then it gets nerfd. If I spend the extra time maxing out xp I should get rewarded for it...at least make it1:10...or 1:5....but to go from 1:3 to 1:30 is just insane.


I'm a master tka, pikeman, brawler....I don't see it fair that a few exploiters of grenades have doubled my grind time.

Message Edited by Omicron2 on 08-25-2005 03:15 PM






I'd like to start out by saying thanks to SOE for the recent increase of communications from them. This is a welcome change from what I have seen over the past year and a half that I've been playing SWG. I hope it gets better, but this is a nice start. WTG!

As others have stated, the nerf to combat conversion XP in the village is hurting...a lot!
It seems the very simple fix should be (and this is how it should have been done to begin with) is to make grenades give heavy weapons XP instead of combat XP. This way you are not punishing players who are not exploiting the system and are 'playing by the rules'. Please consider fixing this the proper way! We need our 3:1 back for combat xp.





I have to agree, I am now only able to get to play for roughly an hour a night, if that, and a few hours on the weekend. I'm 1 full branch and one box away from jedi, right now as it stands if I cap rifle only I get 44666 combat xp where as prior to the change I was getting 86666 force combat xp. I don't throw nades, now I do every little bit helps, but this is prolonging my time before I get jedi, this is game breaking to me.


I've heard all of the "blah blah too many jedi, too quick through the quests" I didn't get to use double xp for grinding, I'm glad everyone has a Jedi, if that is what you want to play be happy, why should I have to suffer because so many people have a jedi already?


People talk about "continuity", we don't have any here. Do you know how many times necrosis has been killed? or How many JSF vader has in his stock room? How about the drunk in the cantina who gives you his armor, he has enough for his own army. The guy lost on kashyyyk, no matter how many people find him, that girl is crying he is still lost.





Kadissa Wavingfly
Freelance Pilot - Elder Creature Handler
HOBO

There are no great men, only great challenges that ordinary men are forced by circumstances to meet.
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