Force Sensitive Archive
Thread: 900k Combat xp, at 2:3 ratio... takes like 10 trips to fully cap!!!
CeboWookie wrote:
sad what becomming a jedi has become....
the reason i heard they changed the old system was because i heard it "ruined the economy". that doesnt really make sense. and also they said the post pub-9 grind would have less grinding and more quest bases, but now its like a themepark, go to WP, kill, get supplies, come back for a lot of the time.
1. Pure Melee Template (done)
2. Pure Crafting Template (partially done)
3. Jedi (On My Way)
Grinding out 32 profession WAS mindless as well. The path is completely a joke now. Almost no one cares of anything but grinding. I liked the village, but expected it to be built on rather than to sit stale. I can understand those who have work/wife/jobs/etc needing a way to even out with the powergrinder, but what we have now is rediculous. The combination of an easy/stickied/same for everyonesensitivity path, respec exploitation (by poor design), several double xp sessions, several respecs, Ebay Jedi (Jedi population that only grows),very safe jedi grinding spawns, and now this even further boost to combat xp trade in is just a joke. It has really belittled theefforts of those before now.
I shouldn't stress over it and just mind my own experience....but it's really sad to see so many things which seem to obviously be done to milk subscriptions at the expense of the game and the image of what a Jedi is.
I have really liked SWG, that is why I am here....but thishas becomebad.
Message Edited by ThRippeR on 06-27-2005 04:13 PM
Kuval wrote:
Get MBH, Grenade grind, on about 9 or 10 lairs you can cap combat xp, then you hand in... you get like 500k FS exp... so ... I'm finished grinding 3 branches in a matter of hours... lol so easy
Actually if your ina good grp you can cap on 2-3 lairs ( w/ a MLS/Mdef dervishing ^_-)