Force Sensitive Archive
Thread: LOL SOE HAS DONE IT AGAIN!
Amplexus wrote:
And is it just me, or does it seem like most of the people who are saying "it's about time" already have a jedi?
Yes, and most of those posts aren't even particularly literate or useful. It's fine if you think the change was a good idea, tell us why, explain how this will make the game better, don't just post "OMG PWNED rofl sploit naderz TBH" over and over again. Please. The English Language: know it, love it, use it.
And Waryyr, you hit the nail on the head. Folks are way too quick to call anything they don't like an exploit, they really don't seem to understand what the word means.
Auraveda wrote:
Amplexus wrote:
And is it just me, or does it seem like most of the people who are saying "it's about time" already have a jedi?
Yes, and most of those posts aren't even particularly literate or useful. It's fine if you think the change was a good idea, tell us why, explain how this will make the game better, don't just post "OMG PWNED rofl sploit naderz TBH" over and over again. Please. The English Language: know it, love it, use it.
And Waryyr, you hit the nail on the head. Folks are way too quick to call anything they don't like an exploit, they really don't seem to understand what the word means.
The truth is, they just dont feel special anymore.
yep, but i grinded without touching one nade
Amplexus wrote:
To the people who don't have a problem with this because they have banked all the XP they need, I wouldn't be surprised if the Devs made another change to becoming jedi that eliminates all that banked XP. Let's say, for example, the requirements to become jedi were to master 30+ professions then that changes while you're on profession 25. Too many people are getting jedi's under that system, too easy, so it's time for a change. OK, so I have to give up my dancing tailor template. So they implement the village and the FS conversion stuff. Too many people are getting Jedi under THAT system, so time for another change...everyone is crying for a true quest based system. They would give you something for the millions of banked XP that are useless in the "new" system, right? Maybe you could have your first quest given to you for free and you get to start at quest #2. Maybe a hologram of a jedi for your house. Features yet to be discovered.
And is it just me, or does it seem like most of the people who are saying "it's about time" already have a jedi?
Pure lazyness from the devs' side of things. Easier to alter one variable in the village than all the variables for grenades. Leaving the people who grind without grenades the victim.
Linna
MasterGettingOnTerms wrote:
yep, but i grinded without touching one nade
Amplexus wrote:
To the people who don't have a problem with this because they have banked all the XP they need, I wouldn't be surprised if the Devs made another change to becoming jedi that eliminates all that banked XP. Let's say, for example, the requirements to become jedi were to master 30+ professions then that changes while you're on profession 25. Too many people are getting jedi's under that system, too easy, so it's time for a change. OK, so I have to give up my dancing tailor template. So they implement the village and the FS conversion stuff. Too many people are getting Jedi under THAT system, so time for another change...everyone is crying for a true quest based system. They would give you something for the millions of banked XP that are useless in the "new" system, right? Maybe you could have your first quest given to you for free and you get to start at quest #2. Maybe a hologram of a jedi for your house. Features yet to be discovered.
And is it just me, or does it seem like most of the people who are saying "it's about time" already have a jedi?
So did I, on my first jedi, but the combat xp DID form half of the fs xp I got out of the conversion. I am not exactly thrilled with this nerf: it is blatently unfair to those who are trying to get xp by maxing out their normal weapons. Which, incidentally, is by far the majority in my experience.
Linna
i think its about time, and im not a jedi, im FS... i vote for perma-death and whined when they got rid of it... this game is ruined because of jedi... And i hope people do stop or cancel their account because of this... And i hope SOE actually starts fixing the game. They talked about fixing smuggler before the game even came out! but they still havent... and commando doesnt even have any specials "it a utility prof"... wth?!
What ever i hope next they nerf the saber to take off 10 points every 10 seconds, maybe that would get rid of some jedi...
tell that to a master commando. they are going nuts becuase grenades are working now, and have a viable purpose
DeathRaven15 wrote:
The nade thing wasn't an exploit, no rules were broken in the process. It was a perfectly legal action to take in the game, but now nades are 100% useless lol. Yeah I used nades, yeah I'm gonna have to grind my last 2 trees the "hard way." I'd be perfectly fine with it IF the Devs put the nerf in the patch notes from day 1 that they were up, if you notice the notes on the launchpad now say there is a nerf, when as of 2 hours before server downtime there was no mention of it at all. Thanks SOE for being a sneaky little A**hat, glad to know what kind of hands this game is in.
Warryyr wrote:
Deathmound_lostdog wrote:
fix grenades? grenades arnt broken... you 'sploiters are. Commandos need grenades to work just the way they do. I vote for perma-death for jedi.
Grenade use for FS xp is NOT EXPLOITING.
Grenades give Combat xp.
Combat xp can be converted in the Village for Force Sensitive xp.POINT OUT THE EXPLOIT.
Did people get MORE Combat xp out of each grenade thrown than they should? No.
Did people get MORE FS xp from Combat xp than they should have? No. The ratio was 3:1. Nobody "exploited" and got a 1:1 ratio, or anything.People played the game according to the mechanics dictated by the game.
There was NO exploit using grenades. None, not even a trace. NADA.Using grenades for FS xp was not an exploit, it was an extremely efficient means of getting FS xp, and it has now been made inefficient.Stop using the word exploit if you don't know what it means.
An eploit is taking advantage of a bug in the game to give a player an unfair advantage. now you tell me how you taking advantage of an unforseen flaw in the game mechanics in order for you to grind at a faster rate then a player PLAYING THE GAME AS INTENDED is not an unfair advantage. True in this case it is not that much of un exploit but is a ditry low down trick. For lazy people that dont want to actually play the game and enjoy the content. There is soooo much going on in this game that many of you dont knwo about because you NEVeR leave the Effing MO. Did you know that there are hidden dungeons and caves in this game that drop uber/rare loot? No? not surprised...
Message Edited by Jakber on 08-04-2005 12:27 PM