Force Sensitive Archive

Thread: The Path to Jedi Guide to the Force Sensitive System (v2.0)

steve66
Fri Jun 03, 2005 4:25 am
#222

And by the way the badges I di to get the glow are..


Rebel Theme Park


Jabba's Theme Park


Nym's


Compassion badge from the Warren


Mos Eisley Mystery





Atib Vohy
191st Alliance Assault Battalion
77th "Phoenix" Fighter/Bomber Wing
Lion's Den, Rori (2324, -1213)
RofraAgra
Fri Jun 03, 2005 5:35 am
#223

Question: 1st Night in the Village, (I don't know what I am doing) I take the Ranged Accuracy thingy...now I realize I really don't care for that since I am a Master Fencer and Novice Doctor. Can I switch or kill these mission and go for Persusions missions and heal the villages? BTW phase 1 just started.
Toaogod
Fri Jun 03, 2005 5:45 am
#224

4132 915 on Talus is a Stadic Spwn for the Panthers Lost Vilage, Might want to add that.


Ar-Do
Korant
Sun Jun 05, 2005 4:02 am
#225






Gonzo12 wrote:

How many skill points do the force sensitive skill boxes cost? Is it the same as either the Novice or Elite professions? Or are their separate skill points for the force sensitive skills?



Thanks.







separate. 1pt/bx



======================================
Korant
- working towards being a hunter of all things.
- a fair price for a good day's work.
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AmranSurion
Mon Jun 06, 2005 8:33 am
#226

Why do they have to be cl 75 and 77? I am cl 71 ,and I am sure in a couple days when they ambush me I will get ripped apart, unless I am in a group the entire time that I am on.



-Aden Ka'rasi-
Mandalorian Protector
Aliit ori'shya tal'din
((Disclaimer...Aden Ka'rasi's ingame name is Kamada Surion (RP wise Kanada is an alias), and anyways...good day to you, and I'd like to let you know that since you read this you have no life.))
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jabjowie
Mon Jun 06, 2005 9:32 am
#227

ok, i just got ambushed by the sith warlords. for me there were 4, all upper 70's cl.

I beat them all and looted them and when i looked in my inventory, i had 2 "a waypoint datapad" chips.

the problem is, when i try to use them, it says "you must first loot that object before extracting any information out of it" but, uhh, didn't i just loot it? that is why it is in my inventory?



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master nuthin
"It's just a game fuzz ball"
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steve66
Mon Jun 06, 2005 11:05 am
#228

I Had the same thing (Well only 2 sith) levels 75 and 77. I was in a group when they came, and had no problem taking them down. I opened my inventory to look at the data, and it said that I needed to loot it before hand.. (Like you said, how do you think it got in my inventory) I looked at it again and it said that I couldn't make sence of the data. And the third time it was gone.. I also looted some energy off of one of them, and that is still in my inventory..


When I look at the Force crystal it shows that both quests have been completed. A ticket was logged with a CSR, and I'll let you all know what happens..





Atib Vohy
191st Alliance Assault Battalion
77th "Phoenix" Fighter/Bomber Wing
Lion's Den, Rori (2324, -1213)
Margoth_Kahn
Tue Jun 07, 2005 1:17 am
#229

OMG my last paddy trial is bugged, and i only have one try left. I submitted a ticket, because i only have to talk to the npc 1 more time and im done..... Just doesn't feel right that because of an ingame error i have a chance i have to do all the 16 trials over again....
Bob_Marley
Tue Jun 07, 2005 1:58 am
#230

I have a strange problem ... I've done 8 quests then i crafter my light saber , then the shrine told me to make others quests that i did and now i m at my 21 quest ...

i ve done 2 light sabers / 2 times the quest of braganda etc , i never failed any mission , i just reseted one or two time a current quest because the NPC wasn t spawning .
I sended a ticket and got for answer : just wait the next patch ... someone else have a solution ?!

i have to do all again ? o_Ô





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Margoth_Kahn
Tue Jun 07, 2005 6:29 am
#231

Are you sure you didnt accidently restarted the entire padawan trials?
jabjowie
Tue Jun 07, 2005 3:00 pm
#232



steve66 wrote:

I Had the same thing (Well only 2 sith) levels 75 and 77. I was in a group when they came, and had no problem taking them down. I opened my inventory to look at the data, and it said that I needed to loot it before hand.. (Like you said, how do you think it got in my inventory) I looked at it again and it said that I couldn't make sence of the data. And the third time it was gone.. I also looted some energy off of one of them, and that is still in my inventory..

When I look at the Force crystal it shows that both quests have been completed. A ticket was logged with a CSR, and I'll let you all know what happens..






update for this and my post just before this...

what happened for me is that i got jumped by another 2 sith later on, on a different planet, (so that is 6 total) and after i killed and looted them, i had 3 waypoint datapads in my inventory. this time when i went to use one, it created my waypoint to their camp and disappeared (sef destructed) from my inventory.

all went well after that. i went to the camp, killed 3 more siths and got a new waypoint datapad that i was able to use and go to the village.

so i guess the key is to just be patient, i just sort of forgot about it and when the final two of the 6 siths jumped me i was in the middle of killing snorbles, haha. anyway, i think it always works itself out, you just need to let the game run its course and eventually it sends you what you need.

for those of you who are low cl, i think it would pay off to try to hang around friends untill you get past the siths, it may save you time of being killed over and over, hehe



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master nuthin
"It's just a game fuzz ball"
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VADERII
Wed Jun 08, 2005 7:12 am
#233

just recently started the FS trials. one thing i noticed that seems to be off is trading in Bounty Hunter Exp. this thread has it as 1:1. when i traded it in it was 5:1. note i am not a Master BH if this makes any difference
LucidRoid
Wed Jun 08, 2005 8:45 am
#234



Update to






Reward: An Aurilian Sculpture Section (3/4)


Senses: Cure the Sick


Villager: Sivarra Mecheaux (5391,-4075)


FS Branch Unlocked: Heightened Senses: Persuasion


Description: You are asked to create medicines with which to treat injured and sick villagers.


You will need a Doctor with Master Doctor's Medicine Crafting (Doc:0004) in order to craft the cures. You’ll also need a droid with a private food & chemical crafting station built in to allow experimentation.


To create the required cures you will need to control the medicine through experimentation and use various qualities of resources. Each cure requires 10 Metal and 5 Flora, with Overall Quality (OQ) weighing 66% and Potential Energy (PE) weighing 33% for experimentation. It's best to bring both high and low quality resources so you can hit all the various experimental ranges.







Post-CU You will need to be Master Medic and Bio-Engineer ***4 to be able to succeed with this quest. That is due to the medical crafting skills are now moved from Doctor to BE. You need all the experimenting boxes you can have to be able to craft the most powerful medicines, and that is BE ***4.


As before, bring really low quality, medium and very high quality resources. You have to find out how to combine them yourself. Good luck.


Also, one of the guides to the Aurillian Plants is really outdated. I dont know if there is a better one. The basic ideas are okay, nurture it daily with water and organics (quality doesn't matter) and take notes of which combination of its state gives the best outcome. It will also take some days to see the outcome change--when you change the combo--so don't be too hasty changing stuff around. Good luck with this one too.

Message Edited by LucidRoid on 06-08-2005 05:46 PM



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