Force Sensitive Archive
Thread: The Path to Jedi Guide to the Force Sensitive System (v2.0)
And by the way the badges I di to get the glow are..
Rebel Theme Park
Jabba's Theme Park
Nym's
Compassion badge from the Warren
Mos Eisley Mystery
Gonzo12 wrote:
How many skill points do the force sensitive skill boxes cost? Is it the same as either the Novice or Elite professions? Or are their separate skill points for the force sensitive skills?
Thanks.
separate. 1pt/bx
I beat them all and looted them and when i looked in my inventory, i had 2 "a waypoint datapad" chips.
the problem is, when i try to use them, it says "you must first loot that object before extracting any information out of it" but, uhh, didn't i just loot it? that is why it is in my inventory?
I Had the same thing (Well only 2 sith) levels 75 and 77. I was in a group when they came, and had no problem taking them down. I opened my inventory to look at the data, and it said that I needed to loot it before hand.. (Like you said, how do you think it got in my inventory) I looked at it again and it said that I couldn't make sence of the data. And the third time it was gone.. I also looted some energy off of one of them, and that is still in my inventory..
When I look at the Force crystal it shows that both quests have been completed. A ticket was logged with a CSR, and I'll let you all know what happens..
I sended a ticket and got for answer : just wait the next patch ... someone else have a solution ?!
steve66 wrote:I Had the same thing (Well only 2 sith) levels 75 and 77. I was in a group when they came, and had no problem taking them down. I opened my inventory to look at the data, and it said that I needed to loot it before hand.. (Like you said, how do you think it got in my inventory) I looked at it again and it said that I couldn't make sence of the data. And the third time it was gone.. I also looted some energy off of one of them, and that is still in my inventory..
When I look at the Force crystal it shows that both quests have been completed. A ticket was logged with a CSR, and I'll let you all know what happens..
update for this and my post just before this...
what happened for me is that i got jumped by another 2 sith later on, on a different planet, (so that is 6 total) and after i killed and looted them, i had 3 waypoint datapads in my inventory. this time when i went to use one, it created my waypoint to their camp and disappeared (sef destructed) from my inventory.
all went well after that. i went to the camp, killed 3 more siths and got a new waypoint datapad that i was able to use and go to the village.
so i guess the key is to just be patient, i just sort of forgot about it and when the final two of the 6 siths jumped me i was in the middle of killing snorbles, haha. anyway, i think it always works itself out, you just need to let the game run its course and eventually it sends you what you need.
for those of you who are low cl, i think it would pay off to try to hang around friends untill you get past the siths, it may save you time of being killed over and over, hehe
Reward: An Aurilian Sculpture Section (3/4)
Senses: Cure the Sick
Villager: Sivarra Mecheaux (5391,-4075)
FS Branch Unlocked: Heightened Senses: Persuasion
Description: You are asked to create medicines with which to treat injured and sick villagers.
You will need a Doctor with Master Doctor's Medicine Crafting (Doc:0004) in order to craft the cures. You’ll also need a droid with a private food & chemical crafting station built in to allow experimentation.
To create the required cures you will need to control the medicine through experimentation and use various qualities of resources. Each cure requires 10 Metal and 5 Flora, with Overall Quality (OQ) weighing 66% and Potential Energy (PE) weighing 33% for experimentation. It's best to bring both high and low quality resources so you can hit all the various experimental ranges.
Message Edited by LucidRoid on 06-08-2005 05:46 PM