Force Sensitive Archive
Thread: Question for Commandos & Nade monkeys
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Mosura
Mon Jan 10, 2005 4:10 am
#1
How much armor do you guys go through? Tried c12's but my chest plate just melts.
Mosschops
Jaxin_Riens
Mon Jan 10, 2005 4:28 am
#2
being tkm as well and running a cob macro i go through... well i haven't had to replace my armor yet but i have had to repair it about 3 times. one time its goign to break but im not using that expensive of armor just some 75% blast 77% kenetic composite.
thecolonelcardaks
Mon Jan 10, 2005 9:00 am
#3
ive fully replaced my comp armor twice now... so this is my third full set. That is counting repairs and stuff. I only use chest, boots, gloves, and helmet (all you need anyhow).
KRONOS1974
Mon Jan 10, 2005 10:14 am
#4
I make my own armor, and have my alt that is going jedi slice it. I have 80kin/80ele 90 base suit. Blast isnt an issue for me. With 37k condition to start with i am at 24k condition and only needing 800k fs xp more till i am done.
Though i did not do the grenade thing all the way through just the last 2 lines. I was bored and pist i had to grind so much, grenades for me is going faster.
My suggestion is to by an 80blast suit, or buy a 80kin/80ele suit with atleast 70 base and get it sliced. To have blast at 80 or 90 with slice.
c12's shouldnt be causing that much damage to your suit anyways- they dont have armor piercing and are weak grenades all around.
I am using thermal detonators and i have yet to go through a suit of armor.
dzsoti
Mon Jan 10, 2005 10:34 am
#5
COB macro and dont use sliced armors and they wont melt....(eff. sliced armors decay faster)
Message Edited by dzsoti on 01-10-2005 06:39 PM
DRWolfe
Tue Jan 11, 2005 2:16 pm
#8
I use C12s and wear Ubese armor. It's not the grenades that kill the armor, it's all the beasties beating on it while I'm throwing those slow things.
I equip a Fencer weapon and use CoB while I'm throwing to minimize hits and therefore armor decay. CoB lasts about the same time as throwing 4 C12s, so I Cob, throw 4 C12s, CoB, throw 4 C12s, etc.
My armor lasts quite awhile doing it like this.
I equip a Fencer weapon and use CoB while I'm throwing to minimize hits and therefore armor decay. CoB lasts about the same time as throwing 4 C12s, so I Cob, throw 4 C12s, CoB, throw 4 C12s, etc.
My armor lasts quite awhile doing it like this.
DRWolfe
Tue Jan 11, 2005 2:17 pm
#9
SinWalker1 wrote:Sorry but, what is CoB?
Center of Being. Increases defenses.
SinWalker1
Tue Jan 11, 2005 2:36 pm
#10
Thanks! I just got back to playing again so forgot alot. I'm getting 4-0-0-0 in commando tonite so I can get the thermal grenades. I'm surprised you guys can even use the c12 nades. I tryed them (pretty good stats too!) and the quenker mission I took on was impossible, I had to switch to just beating on it to blow it up. Is there any other type of creatures I should be killing instead for the Combat XP grind?
DRWolfe
Tue Jan 11, 2005 2:52 pm
#11
SinWalker1 wrote:Thanks! I just got back to playing again so forgot alot. I'm getting 4-0-0-0 in commando tonite so I can get the thermal grenades. I'm surprised you guys can even use the c12 nades. I tryed them (pretty good stats too!) and the quenker mission I took on was impossible, I had to switch to just beating on it to blow it up. Is there any other type of creatures I should be killing instead for the Combat XP grind?
Well, I don't kill everything with the C12s (I use Max Damage Powerups to give me 2XX-1100 damage, I think). I'm fighting Giant Baz Nitches currently. I tap the lair, then Feign Death. This does two things. First it keeps the original 5 from beating on me while I wait for the other 5 to spawn from the lair. Second, when I do stand up, Feign Death breaks the aggro limit, so ALL of the mobs, not just 5, aggro on me so I can damage all 10 of them.
I run into the lair, hit CoB, throw 4 C12s, CoB, throw 4 C12s, etc. I throw 4 full stacks (20 throws total). This is enough to mostly kill the mobs, then I step out of the lair and use the Health pool Fencer hit to kill the rest individually (instead of spin attacks hitting random pools so I maximize Combat XP by doing as little damage with my weapon as possible). Then, I start beating the lair with unarmed (saving weapon condition on my Fencer weapon), and kill the last 5 with Unarmed.
This is slower than using high-powered grenades, but C12s are cheaper, don't kill the armor, and in 2 hours I can get a little more than 100k FS XP (almost capped Combat and some One-Hand and Unarmed XP) and make the run to the Village to convert.
Since my template was set, I don't have millions of credits for high-powered grenades, and I only get about 2 hours a night, this works for me.
EDIT: Typos.
Message Edited by DRWolfe on 01-11-2005 04:54 PM
thecolonelcardaks
Wed Jan 12, 2005 1:53 am
#12
with grenade spam though, you won't be able to always recharge CoB if your in the middle of throwing. Just keep that in mind.
thecolonelcardaks
Wed Jan 12, 2005 11:49 am
#13
DAMN, that is a sweet tip on the FD... wish I had used it when I was grinding fs (just finished last night) or I would have spent less money on thermals!
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