Force Sensitive Archive
Thread: FS Xp takes less than 10 hours if youre with the right group
I was doing the same during double xp. Maxing out on three things:
Carbines - 1.2 mil xp = 40k fs xp x 2 = 80k fs xp
Pistols - 1.2 mil xp = 40k fs xp x 2 = 80 fs xp
Rifles - 1.2 mil xp = 40k fs xp x 2 = 80 fs xp
Combat - 300k = 100k fs xp x 2 = 200k fs xp
Total = 440k fs xp every 2 hours for me
I was doing the same during double xp. Maxing out on three things:
Carbines - 1.2 mil xp = 40k fs xp x 2 = 80k fs xp
Pistols - 1.2 mil xp = 40k fs xp x 2 = 80 fs xp
Rifles - 1.2 mil xp = 40k fs xp x 2 = 80 fs xp
Combat - 300k = 100k fs xp x 2 = 200k fs xp
Total = 440k fs xp every 2 hours for me
ummm ok so you have what 4 or 3 masters i know you have marksman 4,4,4,4 and the only thing is that i didnt see a master carbineer in your sig..... shall ill explain something to ya a... a master caps at 1.2 mill ok Mmarksman is not an elite profMpistoleer Mrifles i can see but where and how did you cap out carbines at 1.2 mill..... shall i assume your one these many idiots who cant even tell a damn lie!!!!
I havnt done the math but i think you can master 3 melee prof tkm,fencer,swordsman if you leave things out that would drive me insane to like scout expl tree at least to teir 3 and some medic cause pikeman only is needed if your a pikeman but ranged support is a mand skill now to get novice in any range prof.. mabey im wrong i dont know ill do the math if i even feel its worth it meaning im a double master melee now and 300k of combat xp isnt too far behind capping my 2nd skill mabey a half of a piket mission or a bol mission or something so the more i think about it your robbing your self of combat xp.
Message Edited by thepulse on 06-02-2005 02:22 PM
SamuraiZed wrote:
double exp is gone now, but you need to add that time it takes to get to the village and back again and move the exp over normally takes around 20min just to do that.
You also cap at 1.2 million(40k FS) if you are a master of that weapon, some that use weapons tiwce like sumggler and pistoleer cap at 1.5 million (50k FS) still 300k combat (100k FS) I was getting 210k FS pre runwhen I maxed out everything. I for one took great avg over this
master BH caps 800k combat xp
Message Edited by thepulse on 06-02-2005 02:36 PM
Carbines 0/4/2/0 = able to max out at 1.2 mil xp so may I assume you haven't had the pleasure of figuring this out yourself. Don't hate
thepulse wrote:
I was doing the same during double xp. Maxing out on three things:
Carbines - 1.2 mil xp = 40k fs xp x 2 = 80k fs xp
Pistols - 1.2 mil xp = 40k fs xp x 2 = 80 fs xp
Rifles - 1.2 mil xp = 40k fs xp x 2 = 80 fs xp
Combat - 300k = 100k fs xp x 2 = 200k fs xp
Total = 440k fs xp every 2 hours for me
ummm ok so you have what 4 or 3 masters i know you have marksman 4,4,4,4 and the only thing is that i didnt see a master carbineer in your sig..... shall ill explain something to ya a... a master caps at 1.2 mill ok Mmarksman is not an elite profMpistoleer Mrifles i can see but where and how did you cap out carbines at 1.2 mill..... shall i assume your one these many idiots who cant even tell a damn lie!!!!
I havnt done the math but i think you can master 3 melee prof tkm,fencer,swordsman if you leave things out that would drive me insane to like scout expl tree at least to teir 3 and some medic cause pikeman only is needed if your a pikeman but ranged support is a mand skill now to get novice in any range prof.. mabey im wrong i dont know ill do the math if i even feel its worth it meaning im a double master melee now and 300k of combat xp isnt too far behind capping my 2nd skill mabey a half of a piket mission or a bol mission or something so the more i think about it your robbing your self of combat xp.
Message Edited by thepulse on 06-02-2005 02:22 PM
Message Edited by MD_Bathar on 06-02-2005 02:45 PM