Force Sensitive Archive
Thread: Crafter vs prowess...how does it compare?
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LeviticusD
Fri Sep 23, 2005 11:50 am
#1
Just curious if anybody here has done the both the crafting and the combat before. How does the time to fill a branch of crafter compare to the time to filla branch of combat? Got my level 1 armorsmith in the village and have done some of the combat xp and just curious how the crafting xp will compare...to me, it seems the crafting is going to be longer, even with a good macro.
Message Edited by LeviticusD on 09-26-2005 04:41 PM
Morphineous
Fri Sep 23, 2005 5:38 pm
#2
well....the crafting bonus DEFINATELY makes a difference in your product IMO, 8/10 are amazing success without bespin...at least that's been my experience....but it is a very long road of clicking
GrimzKeeper
Sat Sep 24, 2005 12:33 am
#3
Well put it like this would you rather push buttons(Hotkeys for combat)or do ten million clicks of the mouse(Crafting).
LeviticusD
Sat Sep 24, 2005 12:37 am
#4
yeah, I know what it entails, but the 10 million clicks isn't so bad. I just flip on the MLB pennant chases and can do it while I watch...I am more intersted in the time comparison just for reference. (I'm not choosing one or the other as I am a CL1 crafter who just wants the force bonus, I just am curious how long it is compared to the combat grind.)
Revan117
Mon Sep 26, 2005 3:32 pm
#5
If I knew, I would tell you... but I have no Idea. Dont you hate it when people post answers to your question without actually answering the question at all?
Revan117
Mon Sep 26, 2005 3:35 pm
#6
By the way, you may want to rephrase your question in the title, when I first read it I thought you were making a comparison between Force wielder and Crafter in combat, which is dumb I know, and this is the wrong board for it... but still, you may want to change it. lol
LeviticusD
Mon Sep 26, 2005 3:43 pm
#7
Lol! aight! I changed it to see if that helps at all. Though if you ask some jedi (MPowers), they would say there isn't much difference between a crafter and a jedi in battle!
Krypt-Keeper
Mon Sep 26, 2005 3:50 pm
#8
Well, you could download autoit and you can do it all afk. Only bad thing is it will cost you a load of credits in resources. i know many who afk crafted 4 lines of FS and then afk danced the last 2 lines.
Revan117
Mon Sep 26, 2005 10:55 pm
#9
Krypt-Keeper wrote: Well, you could download autoit and you can do it all afk. Only bad thing is it will cost you a load of credits in resources. i know many who afk crafted 4 lines of FS and then afk danced the last 2 lines.
um... about autoit.... you have been warned 
LeviticusD
Tue Sep 27, 2005 12:45 am
#10
Longer than combat? Anyone done both? Just looking for a comparison time wise.
Stefan2712
Tue Sep 27, 2005 2:13 am
#11
well i've done both, i've filled 4 branches with combat and am now working on 2 branches of crafting. Let me tell you this: the crafting sucks big time. You need an insane amount of credits to get all the resources for grinding, your cap is lower than with unarmed for instance. Plus the grinding takes way longer. I'm grinding heavy warheads, well it takes me about an hour to cap, which means i have to go to the village, which takes about 30-40min back and forth, and then grind again. The warheads give about 735xp each. And since you need 1.2mill fs xp per branch you need 6mill crafting xp. Which means you need to craft about 8164 warheads. You cap at 120000xp, which equals 164 warheads. So you're looking at 50 hours of grinding. Then add the time you need for travel.... so crafting sucks.
Combat is way easier. You can cap combat xp in2-3 hours and it get's you 100k fs xp, plus unarmed can be capped in almost the same time you need for combat xp if you try hard. Remember that the 100k fs xp from combat is gathered in a few hours, the 120000xp from weaponsmith is only worth 24k.
Does this anwser your question?
PalithiCitiezen
Tue Sep 27, 2005 2:45 am
#12
well to shorten the time you may use a medic profession for the grind or a scout(i think scout exp can be used aswell). you can trade these exp for the experimentation lane too and you get your exp faster if you follow a good group that let's you heal the guys in combat or if you have some friends they go creature hunting with you and let you harvest the creatures. i know it is not the way you would like it, because you would perfer to stay a crafter. but to gain these boni we have to make sacrefices.
Stefan2712
Tue Sep 27, 2005 6:54 am
#13
Nice idea, only problem is the xp you describe can't be converted to fs crafting xp. Only crafting items can be converted to crafting xp ( sounds logical doesn't it? ) Scout is for reflexes i believe and medic senses.
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