Force Sensitive Archive
Thread: People and Grendaes...
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masterkiller56
Mon Apr 04, 2005 7:11 pm
#1
Ok i have a simple question...why does half the boards think that grenades are so bad....its a technique not some huge cheat....U can get mad at me if u want but i really would like to know...
SlaserX
Mon Apr 04, 2005 7:13 pm
#2
Grenade grinding CAN be used to quickly go through the trees, but there are places you can camp 24/7 that are just as easy imho.
Paulo187
Mon Apr 04, 2005 7:14 pm
#3
if you really want to know, look through the past few days threads. i believe there are a few heated discussions there somewhere. either that or use the search thingy
Paulo187
Mon Apr 04, 2005 7:16 pm
#5
i'm affraid not, it was quite a long debate. i am all for the nade grind, as you will see if you look back through the threads. i would post a link but i cant be bothered finding it
OneBH
Mon Apr 04, 2005 7:18 pm
#6
No,it's not a huge cheat. Just some people for whatever reason complain about it. Yes,it is cheaper to go the traditional combat route but I care about speed more than money because my play time is extremely limited because of school. Some of the people that complain have this holier than thou attitude about it. Just think,I have spent about 2 mil on nades and almost the same on armor. So you are 4 million credits ahead of me. So will you stop whining now or isn't that enough? Of course we all know the answer,these are the game gods complaining,they master their professions using cdef weapons or janta knives don't they?
Spymaster2
Mon Apr 04, 2005 7:25 pm
#7
Anytime a person asks how they should get XP and the answer is "Drop the skills you have and get some other profession because the XP is 10 times faster" you should know that something is broken with the ststem. Combat XP is traded at 3 to 1 and regular XP is traded at 30 to 1 for a reason. It's because you're supposed to be getting combat XP and weapon XP at that same rate (10 to 1). People that are using grenadesare gaining mass amounts of combat XP which forces all other players to eitherdrop the skills they have and pickup comando or just accept the fact that they will be getting XP at a much slower rate then the people who do grenade grinding. No matter which way you go neither way is right. All professions should have the same climb to Jedi.
I personally think they shouldchange thetrade in for force sensitive XP to 15 to 1 for combat XP and 15 to1 for regular weapon XP. This would allow all combat professions to grind at the samespeed while useing whichever weapons you like to get their.
ChefGenius
Tue Apr 05, 2005 6:53 am
#8
Most non-nade grinders don't really care. They are happy doing it there own way and leave us 'naders to it. To be honest I have seen some 'camped' Swords/TKA dual masters getting their xp pretty damn quick anyway.
There is an unfortunate minority who are a little bitter about grenades but fail to remember that it costs a lot, shreds armor and is even more dull than 'conventional' weapons grinding. I can only conclude that they are either poor in-game or too lazy to grind 4000 commando
Message Edited by ChefGenius on 04-05-2005 02:53 PM
hockeyguy586
Tue Apr 05, 2005 7:04 am
#9
I did the entire grind, no free unlocks, with Master Pikeman/TK/Swordsman. The only reason why I didn't use grenades is because I knew it would have taken all my credits away. And also, when I did a little math and looked ahead, I figured out that I would finish the grind, before 5 phases went by. I maxed out about 41 times, and only grinded on weekends (work and school during the week), except for my last week when I had spring break. I have nothing against the grenade way, and if I had the money, I would have probably went that route.
But, if I ever had to do this again, I would go the grenade way just to try a different method.
And there are grinding areas that people tend to forget about...
Message Edited by hockeyguy586 on 04-05-2005 10:05 AM
racer383
Tue Apr 05, 2005 7:11 am
#10
I grind my fsxp by capping two 900k professions and trading it in with what ever combat xp I can get. I have tried grenades but I found it way to boring for me. It may be faster, but I guess I prefer to play the character a little more. If someone else ground all their trees with grenades, they still ground a hell of a lot and spent more money.I paid my $15 a month to play and so did the person using grenades. Who is to say if its wrong or not, I think its more a different playing stlye.
teamdoa
Tue Apr 05, 2005 7:13 am
#11
Well, I think the path to Jedi should be the same difficulty for every proffesion.
ChefGenius
Tue Apr 05, 2005 7:42 am
#12
Grenades aren't much easier to be honest. People just assume they are. None of the Jedi grind is hard - it just takes a long time. Grenades make the grind a little quicker but you have to remember 2 things
1. Its quicker but costs a lot therefore you are required to have generated necessary funds in game to pay for nades, armor and buffs. It can get up towards 10mill. Try and raise that sort of cash 'easily'.
2. Its GAITED over 18 weeks anyway!!!!! Thats the bit people seem to forget!
We don't exploit/ cheat or undermine the system in anyway. Its only slightly easier because we have to pay through the nose for it!
hockeyguy586
Tue Apr 05, 2005 7:53 am
#13
teamdoa wrote:
Well, I think the path to Jedi should be the same difficulty for every proffesion.
You mean everyone should go through the FS grind to be a TKM or Master Swordsman, and so on?
Message Edited by hockeyguy586 on 04-05-2005 10:54 AM
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