Force Sensitive Archive
Thread: Mellichae Post CU crystal bug & mob lvls
Message Edited by YaboKahn on 04-29-2005 12:09 AM
just a heads upand an update...
I have now issued a bug report and ticket regarding the four crystals. I have also spoken to a CSR and he has seen the first of the repeatable bug. The problem I am experiencing is this:
You can kill the thugs and mercs. I haven't fought Mallichae or Darkstar. The problem is with the crystals. You can destroy the first crystal, but when you try to destroy the second crystal which isn't healing itself you cannot. It had nothing to do with being partly enclosed by terrain. I was logging in & out refreshing the camp, you could destroy one crystal, but never a second one.
I can get the 40,000 health down to zero, but I amnot be able to detroy it. You could spend until server downtime hitting and shooting it, but it will not explode. This means the quest cannot be completed because the other crystals are healing and therefore Mallichae is healing too.
Is there anybody else experiencing this problem?
Message Edited by YaboKahn on 04-28-2005 02:07 PM
Mellichae does 3200 Damage per tix/hit. I had Three Jedi with me and a Master Rifleman taking out the Crystals. We failed time and again when we killed the inhabitants of the Camp and Mellichae came out of his tent. Mel's Red Lightsaber did more damage than 3 JEDI?
I think there is definately a problem here. I did the grind, Finished on Tuesday, April 26th at 10:20 PM. I didn't use Grenades. I killed millions of Stormtroopers, yes I am a Rebel, became a Colonel in the process and dropped bases all over the Dantooine. Now I am gated because I decided to go out on Weekends.
Balance Mellichae to Level 80 or 89.
Pharrel
/bump
This really needs to be fixed. The Highest Player level is 80 and Mellichae cons as PURPLE 134 Unbelivable!!
Message Edited by Pharrel on 04-28-2005 09:11 PM
Message Edited by Pharrel on 04-28-2005 09:11 PM
Message Edited by CosmicChef on 05-01-2005 06:11 AM