Force Sensitive Archive
Thread: Fact or Fiction?
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xLateralusx
Wed Aug 18, 2004 1:07 pm
#1
I have done much reading on what will be included in the new FS system. First question is about the Phases of the village. Is it still set so that you can only do 1 quest to unlock a FS slot once per phase, and that phases change every 3 weeks?
Second question: I heard it rumored that there is a person you can speak to in the village that will allow you to open a FS slot for having mastered a profession. If this is true, is that only for professions mastered pre-10 to accomodate those who have spent time holo grinding, or is it true even after Publish 10 hits? Anyone have any information about that?
evanight
Wed Aug 18, 2004 2:46 pm
#2
You should try the test center forum it isfull of answers to questions like this, you will find all you need to know there 
Eesagi
Wed Mar 23, 2005 5:23 pm
#3
I am thinking about getting master brawler for the +5 speed so it will take less for me to cap, but I hear this mod is broken, is this true or does it work fine?
KreyMerr
Thu Mar 24, 2005 11:45 pm
#6
works great!
also master brawler is a very handy box for both pvp and pve.
besides the obvious +5 speed here are some other highlights:
+5 accuracy- hammers are hard to aim!
+5 toughness- very nice
intimidate2- very very nice in high level pve and for pvp.
if you have the skill points master brawler is a great box.
also master brawler is a very handy box for both pvp and pve.
besides the obvious +5 speed here are some other highlights:
+5 accuracy- hammers are hard to aim!
+5 toughness- very nice
intimidate2- very very nice in high level pve and for pvp.
if you have the skill points master brawler is a great box.
RookFence
Fri Mar 25, 2005 2:46 am
#7
Intimidate II...does it work more often? stick longer? what is the difference between this and intimidate I?
Naruk_The_Wookiee
Fri Mar 25, 2005 5:09 am
#8
RookFence wrote:
Intimidate II...does it work more often? stick longer? what is the difference between this and intimidate I?
IMO it sticks faster...Last 2min and can be stacked with Inti1...
Trenkor
Fri Mar 25, 2005 11:44 am
#9
Dang, didn't know the intimidates could stack... Would that reduce the damage output to around 25%?
KreyMerr
Fri Mar 25, 2005 12:57 pm
#10
intimidate 2 lasts longer. but also at the master box you get something like +20 intimidate, and that is what makes it stick better.
KreyMerr
Fri Mar 25, 2005 3:24 pm
#12
nacon wrote:Is there a cap for int from Be and attachments?
yes +25, as that is the cap for all clothing mods. I think you can find somewhere near +16 for each BE tissue, so 2 pieces of clothing would cap both warcry and intimidate. also there is the imperial medalion from the imp theme park that add +3 i think.
Heorot
Sat Mar 26, 2005 1:56 am
#13
KreyMerr wrote:
intimidate 2 lasts longer. but also at the master box you get something like +20 intimidate, and that is what makes it stick better.
at mswords/mbrawl with BE intimidate clothing it sticks almost all the time which is handy in high end pve
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