Force Sensitive Archive
Thread: Help a Vet with some math
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MCPrimetime
Fri May 20, 2005 8:57 am
#1
I have barely done any grinding since fall 2003, so forgive me for not knowing xp values these days. Apprx how much time does it take to do an FS branch if I am grinding in a decent area?
Cuit
Fri May 20, 2005 11:23 am
#2
thats almost impossible to answer as we don't know how fast you grind and what you consider a decent area. It takes (firgive me) aprox 6 billion normal Weapon+ 600 million normal combat XP to convert and fill one full tree (approx)
if that helps out . . god bless 
MCPrimetime
Fri May 20, 2005 11:39 am
#3
Cuit wrote:
thats almost impossible to answer as we don't know how fast you grind and what you consider a decent area. It takes (firgive me) aprox 6 billion normal Weapon+ 600 million normal combat XP to convert and fill one full tree (approx)
if that helps out . . god bless
i dunno, like i said it's been so long I have no idea. I figured if you use the average grind rate for an experienced player (.eg., if you did the grind)
Cuit
Fri May 20, 2005 1:37 pm
#4
opps I think I was actually calcululating how much all 6 trees were . . . aprox of course
HunterforBounty
Sat May 21, 2005 12:48 am
#5
Umm I think your math may be a bit off
6 billion weapons xp divided by 30 (conversion rate for weapons) = 200,000,000 fs xp, 600,000,000 combat xp divided by 3 = another 200,000,000. Thats 400,000,000 fs xp![]()
Darth-Dominus
Sat May 21, 2005 1:50 am
#6
Um, it would only take 18.8 Million of FS XPto fill every FS box.
Message Edited by Darth-Dominus on 05-21-2005 04:51 AM
Fordep
Sat May 21, 2005 3:12 am
#7
If you're in a group:
1.2mil Weapons/120k Combat per Hour
80k FSxp/hr then.
So at just over 18mil total needed that'd be around 200 hours I believe.
My math may be off it's late and I'm just pulling this out of the air.
You have to remember time spent looking for groups and in group down time as well as any time you need to restock and cure your wounds/bf. So probibly more like 250-300 total hours of in game time.
SimianSavior
Sat May 21, 2005 3:41 am
#8
The things you can do when you're bored looking for a group:
www.geocities.com/zdragon777/FS_XP_calculator.xls
www.geocities.com/zdragon777/FS_XP_calculator.xls
MCPrimetime
Sun May 22, 2005 9:14 am
#10
Fordep wrote:
If you're in a group:
1.2mil Weapons/120k Combat per Hour
80k FSxp/hr then.
So at just over 18mil total needed that'd be around 200 hours I believe.
My math may be off it's late and I'm just pulling this out of the air.
You have to remember time spent looking for groups and in group down time as well as any time you need to restock and cure your wounds/bf. So probibly more like 250-300 total hours of in game time.
200 hours would be for a full jedi tempate right?
I calc'd that each branch is 1,225,000 of FS xp. So going off your 80K FSxp per hour, would be 15.3 hrs per branch, and about 91 hours to unlock 6 branches...excluding all travel and xp capping, etc.
Am I right or on drugs?
HunterforBounty
Sun May 22, 2005 10:50 am
#11
If your getting 1.2mill weapons xp an hour, that would mean your killing a piket every 15 seconds.
There is no way you can do 1.2mill xp an hour, 300k would be more reasonable.
Maxil
Sun May 22, 2005 12:48 pm
#12
since they havn't changed the conversation rates, I remember back when that it was set at if you cap weapons once per day each day of the phase, you'll fill the last box on the last day of the phase... Of course that was back before I took a break so just assuming..
wickedtoad
Sun May 22, 2005 1:51 pm
#13
you can easly get 1.2 mil an hour if you have a full group of 8 and killing rontos dewback grizzle dew backs on tatooine and also aoeing the lair wiht a master sword tka fencer tank holding agro one or two jedi to keep the dot heal on the tank its easly done . the down side is if you jedi are not full templated youl have the the down side of the safe houses being set up by evey lair but if they are fully templated ther is no down time you get around 350 k elete xp per lair and 35k combat per lair and each lair last around 5 mins tops . also youl want to get levl 79, 80 so they go even fast since the ham is les and the damage over time from the mobs are less the tank wont have to be healed as offten.
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