Force Sensitive Archive
Thread: Best post-CU template for grinding FS XP?
on lairs to max Combat XP pretty quick.
Is this still effective, or is there a better template/method now?
Any help is appreciated.
Thanks!
Someone did up the numbers, but basicly, you can farm Pistol, Rifle, Carbine and Combat XP, throw on an Insperation Buff, group hunt and you'll be pulling in piles of XP (particuarly with the Double XP currently)
The thing is to manage not to aggro too many mobs at a time so A) you don't die instantly and B) your group doesn't die as a consequence of your actions...
Pulling up to groups of 4 mobs can be fine i think, if your group is prepared to take them on and get them off you quick while you recharge your timers (post CU crafted nades aren't that bad on timer, converted ones are HORRIBLE).
In 3 days i've gotten over 2.1M FS xp without particularly grinding hard, i've enjoyed rotw and the cu overall, just by grouping for a few hours a day you can rack in VERY decent amounts of FS xp (with double xp week). I think once double is off, we will be pulling in xp at the same rates as before... This week was a nice nump up for me, i did about half of my total XP in 3 days
Why MBH/M Ranged? I've been reading that TKM/Doc + some swords is great template. I've never had a BH character are they truly that phenomenal in terms of damage or defense? Or do they just get awesome xp for bounties? Anyone who can help on this I would really appreciate it.
JAVEWS
Been using that during Bloodfin's 4x week, and I can cap out heavy weaps, rifle, carbine, and pistol, plus lots of combat.
Master Bounty Hunter/Creature Handler for the win!
I'm currently a MBH/CH 4-3-0-4, and I am absolutely rocketing up the Heightened Senses tree all of a sudden. They upped by tenfold the Scout XP cap, and presumably the CH cap as well. But here's what I'm getting playing solo against CL-69 lairs like fambaas or bolle bols on Naboo....
- 3500 to 4500 Weapons XP per kill (typically 3 x 3 spawns, for a total of 31,500 to 40,500 per lair)
- 350 to 450 Combat XP per kill
- Roughly 4500 Creature Handler XP per kill, using a midlevel pet (roughly CL-32 or thereabouts, depending on my mood)
- Up to7,500 Scout XP per corpse harvested (fambaas or bolle bols)
Im using TKM / Swordsman / Doc 4000
Joining a group at Dant MO hunting Bol's is great, pickets are fun too but can get a bit much for a small group.
With this temp your pretty much god like, Power boost, mini buff and food / drinks / spices takes your health 5000+
Using COB 24/7 reduce's damage from 160 to 60 from CL 82 critters, just keep the bacta infution running and you can pretty much handle 5 CL 80ish crits no problem.
As long as you group has the fire power to bring them down before you run out of mind your sorted ![]()
Doing this I cap Unarmed and 2-Handed XP in about 10-15 missions?
Thats 1.2 mil xp each, adding the combat XP to it will bring in 160k FS XP when you pop to the village.
Using Doc is great for me as I am getting the healing line in FS so when Im tanking all them Bol's it spits out some real nice medical XP.
Just hope Im not coming up short on the Med XP when I finish my combat lines.
-- Phase's Done --
Phase 2 : Combat Prowess: Melee Speed
Phase 3 : Missed it /doh...
Phase 4 : Enhanced Reflexes: Melee Defense
-- Phase's Left --
Phase 1 : Combat Prowess: Ranged Accuracy
Phase 2 : Enhanced Reflexes: Vehicle Control
Phase 3 : Enhanced Reflexes: Ranged Defense
Phase 4 : Heightened Senses: Healing
Message Edited by Onzo-Eoha on 05-22-2005 12:54 AM
I really hope this is right...but how is this possible, even assuming 5,000 experience per creature that is over 240 creatures per cap. Are my numbers wrong?