Force Sensitive Archive

Thread: Finished my grind 3 tips from someone who did it:

EuroTrash
Wed Nov 24, 2004 8:35 am
#1

I was TKM/MDoc. Had 3 free unlocks in Phase 1. Unlocked remainder in first 3 Phases (hence the no brainer tip - plan your skills and phases and unlocks good). I ground 1.5 branches with Unarmed in month and a half. The other 1.5 braches in 3 weeks with C12 nades (was doing a kitenhen floor in tiles with buddy two weekends tho

Tip1: Use nades for Combat/Reflex XP - don't matter how many elite combat proffs you mastered. Try both and see. You get 10x more XP per mob killed with nades - even if you think you can kill 10 mobs faster as TKM than with nades - you won't find that many mobs that fast. READ THE GUIDE thats on this page and should be sticky, its good!

Tip2: Test and pick mob that suits you. But pay attention and do the math - or listen to what others did - if not Commando, do Gaping Spiders on Dath. LOOK FOR WILD SPAWNS of you mob not just your missions. (SPiders one is called Insect Hill - they have more than 15 spawns you get from a lair in full Solo group. And for the ingrorant ones - yes Full Solo Group (FSG) is a requirement and luckily for you they are alive and well - for XP that tis and seems like for Cash as well - again!

Tip3: This really should be the only 'news' tip - tho some might have see this discussed too. Try to pick lairs that are close to each other (same direction). Than, get two waves cleaned (I toss 6 stacks of nades + 3 or I clean unarmed). THAN MOVE TO THE SECOND LAIR - or prefered a wild spawn you found near by - IF THEY ARE NOT CLOSE - HOP ON SPEADER AND GET OUT OF RANGE!!! That will let you pop more granades out of crate and more powerups, pop them, put them on tool bar. Go back - AND LAIR IS FULL AND YOU GET A LOT MORE SPAWNS (I think another 15)! If you lairs are close - do two waves out of one, than two waves out of the other, than back to first for 3 more waves and than last one for 3 more waves (of 5 mobs each). That has to be 60-80K COMBAT XP per lair. I knew this but never really payed attention till last night when I CAPPED 300K COMBAT from 2 missions (found 3-4 wild spawns of Gaping spiders near by and did back and forth on all).

There it is, gl. I used my freebie for one senses - luck - rest were combat XP. If you have senses to grind - Phase 4 is your best chance healing rezing defenders of the village.

Message Edited by EuroTrash on 11-24-2004 11:04 AM

Balute
Wed Nov 24, 2004 8:54 am
#2

Congrats, Euro!


I'm 700k away from capping on the last tree, and then I simply have to do the mission and I'm done with it. 1 free unlock, 3.75 trees the old way, 1.25 w/ 'nades (wookiees FINALLY got to use 'em!)


Pity the grind is just beginning



IKAIKA  FIGHTER  FOTM
POHAKU  CRAFTER - GIMPED
KAMEHAMEHA  JEDI  FUBARD
Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"
EuroTrash
Wed Nov 24, 2004 9:46 am
#3

Thanks, and oh btw, one last thing, the best Template for FS XP Grind?

- Master Commando / Master Weaponsmith (make your own nades)
MadDog36
Wed Nov 24, 2004 9:47 am
#4

I've told my guildies this, and I'll mention it again here. I would HIGHLY recommend going Commando 3000. Instead of doing maybe 700 damage per 'nade, you do 2000+. I was getting 250-300k FS xp PER BUFF SESSION! I was a commando anyways, so it was not a big deal for me to move my Flamethrower skill points over to 'nades. You just need to figure out what you want to do. For some people to get there it may be hard, but if you want jedi, that is the quickest way to do it.



Wigea Avia
TRGA
Rebel Colonel
axiomBOTD
Wed Nov 24, 2004 10:09 am
#5






MadDog36 wrote:

I've told my guildies this, and I'll mention it again here. I would HIGHLY recommend going Commando 3000. Instead of doing maybe 700 damage per 'nade, you do 2000+. I was getting 250-300k FS xp PER BUFF SESSION! I was a commando anyways, so it was not a big deal for me to move my Flamethrower skill points over to 'nades. You just need to figure out what you want to do. For some people to get there it may be hard, but if you want jedi, that is the quickest way to do it.






Yes I agree, however to get that you will have to master marksman also, so if you don't want to ruin your template then don't bother doing this. You have 3 weeks per phase anyways and if you can bank one full branch (which you will use when you unlock your final branch) you can use c12's. Yes Commando 3000 is way better but just know you will need master marksman and if you have like master doc/tkm or something you will need to drop some skills in one. Not saying MadDog isn't right but just want you to have a heads up. Also if you can master marksman fast then do it but if you have limited time going for commando may just slow you down if anything.



°______//°¯¯¯¯¯°/Axiom Palffy ° //¯¯¯¯¯°//°_____//¯¯ °
//¯°¯¯¯¯°//___Da' Kool Jedi of Flurry___°//¯¯¯¯¯¯¯//_ °
Snabbcaster
Wed Nov 24, 2004 10:13 am
#6

I've completed 6 full branches in the Force Sensitive skills, (24 total)...


Now what do I do? Do I speak to an NPC? I tried to speak to the elder but that went nowhere. What do I do? Its been days...
DravTroele
Wed Nov 24, 2004 10:20 am
#7

Wait for the old man.


And congrats Euro.



"You're part of the Rebel Alliance and a traitor. Take her away!" Darth Vader -

'I beg your pardon, but what do you mean: naked?' - C-3PO


Drav Troelle - Scylla - Colonel in the Rebel Alliance
MadDog36
Wed Nov 24, 2004 10:55 am
#8

I waited 26 hours, and seemed like it took forever. I tried the shuttling routine, the waiting routine, the non-combat routine, etc. Yet low-and-behold, I cleared out the Weapons Dev facility on Naboo, and he was waiting for me outside when I came out....I'd suggest just continue to play, and he'll come eventually.



Wigea Avia
TRGA
Rebel Colonel
Amadeus86
Wed Nov 24, 2004 11:46 am
#9

Thanks for the info! I'm TKM and itis taking me forever to finish. I'm not commando, would I still be able to get good xp from the c-12 grenades?



I'm not afraid! -- Luke
You will be, you will be! -- Yoda
DRWolfe
Wed Nov 24, 2004 12:02 pm
#10



Amadeus86 wrote:
Thanks for the info! I'm TKM and it is taking me forever to finish. I'm not commando, would I still be able to get good xp from the c-12 grenades?



C12s work for me. I increase my FS XP gain by about 50-75% just by throwing 3 stacks of C12s at the first spawn of a lair, then killing the rest with MFencer or TKM.



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

EuroTrash
Wed Nov 24, 2004 12:07 pm
#11



Amadeus86 wrote:
Thanks for the info! I'm TKM and it is taking me forever to finish. I'm not commando, would I still be able to get good xp from the c-12 grenades?






Yes, thats how I did it. Power them up - buy stacks of C12 nades and stacks for granade powerups. Read the guide. Throw nades at the lair not mobs.
Giheo
Wed Nov 24, 2004 6:28 pm
#12

Grats! I finished myself as well, just waiting on phase 1 to finish the quest. I myself had 2 free unlocks, but might as well have been only 1 as I didn't plan my unlocks. Anyways, grenades are the way to go, if you do commando 4000 just make sure you are Master WS or have plenty of cash, cause it is expensive, but much much much quicker, I filled 1 WHOLE FS branch in 2 days. Good luck to everyone.



"If you make something idiot-proof, they will only make a better idiot."
Argonath
Wed Nov 24, 2004 8:28 pm
#13

I tried making greande pups but they didnt get spd. only ham cost. do reg range pups work on them?



Barazin - Jedi
Eomer - Bounty Hunter
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