Fencer Archive

Thread: lunge dizzy nerfed?

Silverrobe
Wed Jul 30, 2003 5:36 am
#1

I have been reading on these threads about how great Dizzy than lunge is for taking out tough humanoids. I have to say has it been nerfed because I have had no luck with this combo. I dizzy the guy then after a lung or two he kneels and then gets back up without falling. Then I winnd p losing the fight becuase I would have done a heck of a lot more damage spamming body hits. This has happened several times. Were we nerfed as part of the knockdown nerf?
jokecamp
Wed Jul 30, 2003 6:06 am
#2

I do not think there was a nerf of any kind to it.


You could try using lunge then dizzy, maybe that might make a difference. Also if you are using it versus other players, they are more resistant to them, and it can be tricky to get them on their back. But for humanoid npcs that are not too high level I do not have a problem getting down.




Zareo
Master Doctor
TrebGarrett
Wed Jul 30, 2003 6:13 am
#3

Keep in mind that the Lunge only knocks them to their knees and, if they're Dizzy, there's a chance they'll fall on their butts when they try to stand up again. I went to Hutt's Hideaway last night and the Lunge+Dizzy worked fine, with about a 50-75% fall-down success rate.


I have noticed that higher con mobs have better chances of not falling down, though.




Chondo, Rodian Smuggler, Kauri
Dantan
Wed Jul 30, 2003 9:44 am
#4

I was having about a 75% success rate on various Imperial geeks last night, although the Stormtroopers seem to recover quicker. And watch out for the Imperial medics! They all seem very adept at making bleeding wounds (which makes sense).
LordViperVipeian
Wed Jul 30, 2003 10:08 am
#5

yeah, definatly depends on who you are fighting. I can drop a Tusken Raider like nothing. But trying to drop a warlord is harder than hell.



Live Well



Lord Viper
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