Fencer Archive

Thread: experienced oppinion?

Leetdancer
Thu Jul 31, 2003 11:26 am
#1

Im trying to decide between a couple templates, I was hoping someone thats experienced (ie not guessing hehehe) could enlighten me on a couple things



1- Does +10 to hit make a big difference? I would think so, but things not always what they seem in SWG lol



2- Does Def really help alot? Im trying to decide between +7 range and melee defensevs. taking 4 boxes of firstaid.



Idreally appreciate the thoughts on the subject

KatteZen
Thu Jul 31, 2003 11:39 am
#2

+10 to hit: No idea, I've always been a Rodian.


Defense: From what I've heard, its super gimped right now. IE: Even master pistoleers, the most defensive marksman line, never dodge.


Nobody has written a good combat parser, so dont count on any solid answers for a while, all estimations

jokecamp
Thu Jul 31, 2003 11:44 am
#3

This is one of the questions Minerunner, our correspondent has sent to the devs.


"2. Defense Mod's soft cap or no?


Is there a soft cap where more defense modifiers stacked won't do any good? If so what is it set for?"


It is related and I a hoping we getanswers in general to how much these + modifiers work and the level of impact they can make.




Zareo
Master Doctor
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