Fencer Archive

Thread: fencer/pistol or fencer/smuggler?

Wuzzupp
Thu Jul 31, 2003 6:57 pm
#1

which is best for faction vs faction and over all game play? I like the power of pistol, i'm working on teir 3 for both pistol and one hander right now, and I like the combo.



whichever i choose I will also have exploration 4 and ranged defence 4. Let me know which way to go :-)

KatteZen
Fri Aug 01, 2003 7:57 am
#2

Heh, I still get a kick out of people going scout just to run faster uphill. WOO!


A couple options... Pistoleer would match nicely with the fencer defense, however the defense doesnt seem to be workig well right now, so your call on that.


Carbineers absolutely rock right now with their ranged knockdown of gayness. That would compliment the fencing nicely for that combo alone, but I guess arguably, so would warning shot


Also, if you avoid the smuggler profession, that would leave you more skillpoints to slam elsewhere, IE medic skills, or to push scout more, or marksman skills



In my opinion, unless youre into the artisan work, smuggler isnt the greatest choice.


Sir_Voor
Fri Aug 01, 2003 8:23 am
#3

C: All the above


Fence and pistol both have great body/heath attacks, Smuggler requires Pistol and has weapon upgrade skills. For my character i'm getting the Health shot2,body shot 3,& disarm from pistol and body hit 3 from Fencing. The problem with this is if the other guy is wearing great body armor your dead meat.








[`M Sir VOOR N`\

Page 1 of 1
Previous Next