Fencer Archive
Thread: Binding strike
BraccusD wrote:
I see reduced damage to me or my petafter they are blind.
Message Edited by Motorhead_argento on 05-04-2005 04:09 PM
I'll do some testing later today but stun, dizzy, blind are all currently bugged and do not work. I'll test out Binding strike.
Mr_Anonymous wrote:
its awesome.
the key to beating the best jedi is to get a good jump on them at the beginning. i usually go up to them, Knockdown, armor break, Binding strike,cripple strike. remember, you wont do enough damage to kill him then anyways, so dont worry about that. but, even with binding and cripple strike, youve done some good damage already. good enought to make him start healing.
then, after they pop a heal, they are gonna kd you, and saber armorbreak, and then dmg attacks. calmly get up and do a jab and shot. the key to the middle of the fight is movement. if he roots you, hit an infusion and just wait, reapply cob to. then, after root wear off, reapply cripple and bind, i let them dmg me to about half health or sometimes lower, and then i start running. they thinking they might have me and chase, spamming all sorts of attacks. i use stim and jab, make it look like my heals arent doing much, always lettin him keep me at about 40-70% health.
he gets so excited he forgets about aura. oh noes!!! he gets so excited his action goes to below 20%.
then you make your move. armorbreak, kd, critical, head hit (they heal), critical, head hit (realize they cant get back up cuz no action for kd recover), critical, head hit, DEAD.
of course, follow this routine by the word and youll most likely die. gotta act situationally.
You must fight Jedi that suck in pvp.
I can't see any point in opening with a snare on a melee porfession unless they are running. It's just a waste of action.
Infusion wastes about 10% of your mind and is not needed, you can heal up any damage done through Improved COB with bacta shot and the occational bacta jab for far less mind.
melee hit is your friend for keeping action high until you strike.
Funny you method is similar to the one I posted a while back. Guess I do suck and PvP after all, oh great one.
its awesome.
the key to beating the best jedi is to get a good jump on them at the beginning. i usually go up to them, Knockdown, armor break, Binding strike,cripple strike. remember, you wont do enough damage to kill him then anyways, so dont worry about that. but, even with binding and cripple strike, youve done some good damage already. good enought to make him start healing.
then, after they pop a heal, they are gonna kd you, and saber armorbreak, and then dmg attacks. calmly get up and do a jab and shot. the key to the middle of the fight is movement. if he roots you, hit an infusion and just wait, reapply cob to. then, after root wear off, reapply cripple and bind, i let them dmg me to about half health or sometimes lower, and then i start running. they thinking they might have me and chase, spamming all sorts of attacks. i use stim and jab, make it look like my heals arent doing much, always lettin him keep me at about 40-70% health.
he gets so excited he forgets about aura. oh noes!!! he gets so excited his action goes to below 20%.
then you make your move. armorbreak, kd, critical, head hit (they heal), critical, head hit (realize they cant get back up cuz no action for kd recover), critical, head hit, DEAD.
EnderUK wrote:
I'll do some testing later today but stun, dizzy, blind are all currently bugged and do not work. I'll test out Binding strike.
Mr_Anonymous wrote:
its awesome.
the key to beating the best jedi is to get a good jump on them at the beginning. i usually go up to them, Knockdown, armor break, Binding strike,cripple strike. remember, you wont do enough damage to kill him then anyways, so dont worry about that. but, even with binding and cripple strike, youve done some good damage already. good enought to make him start healing.
then, after they pop a heal, they are gonna kd you, and saber armorbreak, and then dmg attacks. calmly get up and do a jab and shot. the key to the middle of the fight is movement. if he roots you, hit an infusion and just wait, reapply cob to. then, after root wear off, reapply cripple and bind, i let them dmg me to about half health or sometimes lower, and then i start running. they thinking they might have me and chase, spamming all sorts of attacks. i use stim and jab, make it look like my heals arent doing much, always lettin him keep me at about 40-70% health.
he gets so excited he forgets about aura. oh noes!!! he gets so excited his action goes to below 20%.
then you make your move. armorbreak, kd, critical, head hit (they heal), critical, head hit (realize they cant get back up cuz no action for kd recover), critical, head hit, DEAD.
of course, follow this routine by the word and youll most likely die. gotta act situationally.
You must fight Jedi that suck in pvp.
I can't see any point in opening with a snare on a melee porfession unless they are running. It's just a waste of action.
Infusion wastes about 10% of your mind and is not needed, you can heal up any damage done through Improved COB with bacta shot and the occational bacta jab for far less mind.
melee hit is your friend for keeping action high until you strike.
Funny you method is similar to the one I posted a while back. Guess I do suck and PvP after all, oh great one.
i was waiting for you to respond lol. actually, the jedi i face are scared of my damage. they need to get out of my range or else they will be dead, no matter what, in 10 seconds (even if they have aura on, and if they have force armor, theyre force is gone in 15 seconds). 1.2k dmg hammer, 73 sac with pup... not the best, but pretty damn good. sorry, but a stim and a heal on a 5 (or is it 6) second timer is not gonna keep your alive.
the ONLY time i use infusion is when they back up, and i have space and time to apply it, since by the time they come back to me my mind is completely full again. and yes, idiot, everyone knows melee hit is useful for action regen and still doing a bit of dmg.
btw- yes, our methods are very similar, but its all in the execution. with your equipment (the only decent equip i have is the thing i already metioned, the hammer) i would NEVER lose to anyone... so yea, you do suck.