Fencer Archive

Thread: pvp strategy

DracoRain
Wed Nov 05, 2003 8:31 am
#1

OK, I'm not a TKA Master yet, I am 0/1/3/1. But as far as PvP is there any strategy anyone can give as to how to kill anyone. I run up to someone and stand on top of them and try to knockdown and it says they are out of range and then they just run away shooting while i run behind obviously just out of range to hit any move. I know melee is obviously at a disadvantage in PvP but does anyone have any strategy as far as preventing people from just running around you in circles and killing you?

vortex4
Wed Nov 05, 2003 8:48 am
#2

No.

Welcome to the most poorly written network code in computer history.
SirMorsky
Wed Nov 05, 2003 11:45 am
#3

use dizzy and unarmed lunge.



UnLunge is 15m radius.



Also pick up a secondary skill to help out with TKM





^ Morsky [ Jackal [ Virus ^
Doctor/TKM*DarkJedi Knight*Mayor/Musician/Dancer
SYTH - Radiants Dark Force
Valor
Wed Nov 05, 2003 12:55 pm
#4

unarmedlunge1 is 10m


unarmedlunge2 is 15m


lunge1, the dizzy, then kd...when you get headhit (in pre4), knock em on the ground and leave em to regen mind, then goto the next person






LordValor/LadyValor/DukeValor
.......:::: Proud member of Oasis ::::.......
.......:::: Lt Colonel in the Imperial Navy ::::.......
.......:::: Vendor: East Crystal Oasis, Dantooine -2965 6673 ::::.......
| Master Smuggler; Master Pilot/Elder Dark Jedi Master/Architect-Shipwright |
pyclone
Wed Nov 05, 2003 7:23 pm
#5

YA netcode is your enemy, the runners are just an inconvienace, conquest the lag and victory will be yours young one



Zocli a ilcoZ
Killer Doctor t Jedi Crafter
Ehogack
Wed Nov 05, 2003 7:30 pm
#6

Both lunges are 15m without VK. Both are 10m with VK.
Rohki
Wed Nov 05, 2003 7:43 pm
#7

Rush em, hit your macro for: /lowblow; /panicshot; lastditch...


Switch to VKs....


Kick their AHHHHSSSSS!



Master Smuggler/MTKA.....

Rohki
Thu Nov 06, 2003 5:06 am
#8

I have hardly an pistol mods as a Smuggler....though I do have nice specials....and once Im in range of melee....who WOULNT opt for TKA ?!


Pistol is nice...but under 10m...TKA is great,

Jupoun
Thu Nov 06, 2003 5:30 am
#9

Sadly that's the only way you can win in PvP.



I've never once seen a MTKA beat a Master Commando or skilled BH. When I was BH 0-3-4-4 I never lost to anybody, it's just too powerful. Teras Kasi can not win in PvP alone, you'll need ranged support with a knockdown and posture change.

Red-Raden
Thu Nov 06, 2003 5:59 am
#10






Jupoun wrote:

Sadly that's the only way you can win in PvP.



I've never once seen a MTKA beat a Master Commando or skilled BH. When I was BH 0-3-4-4 I never lost to anybody, it's just too powerful. Teras Kasi can not win in PvP alone, you'll need ranged support with a knockdown and posture change.







That is a buncha poo, I was a 3/4/4/3 tk and i spanked to commandows hard core I kd2 them and then unarmed2 them thats the simplest way to beat anyone although i was severly burned by the commandows flamethrower i still was victorious in the end.



P.S. i have no pistole skills... dont need them

Jupoun
Thu Nov 06, 2003 6:18 am
#11

Then you're the first I've seen, lol. All I had to do was connect with Lightning single 2 for 1200-4000 damage (depending on the person).Only once did I almost lose and that was to a pistoleer thatwas spiced (died in 3 shots).


If a TKA can't getwithin 15min 1 on 1 fight then he's toast (literally). I've seen it so many times. Now I have seen a Master TKA tear ppl apart during a raid on AH since he could move in and destroy unsuspecting victims.

lammergeier
Thu Nov 06, 2003 7:14 am
#12

master carbine challenged me. I figured I already lost, but humored him.


he runs, blasts me with a KD. I get up instantly. he's still running, KD's me again... I get up instantly. this keeps going on. I keep trying to close range on him. finally, I get within range, hit with dizzy (as a setup for the knockdown I was going to return to him)... and he's incapped.


did I mention I was wielding a fizzz at the time (I was playing it in the cantina, and just traded up from a slitherhorn). did I mention that I'm a TKA 0.1.1.0? no armor?


he did all the work for me: spamming carbine specials while moving killed his action pool, and killed his accuracy. my combat equilibrium apparently allowed me to keep standing up from (dizzyless) KD's when he DID hit.


I'm also a master marksman, so I have a boost to ranged defense... but NO duel is decided until it is played out. there's always SOMEONE out there that will leave an opening for a win...


I won't pretend that I pwned him, nor that I'll ever win another duel... but you might be surprised at the fights you can win.




---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
lammergeier
Thu Nov 06, 2003 7:16 am
#13

I should amend that: you'd be surprised at the fights you can win... unless you face an LLC or flamer. or a ranged dizzy/KD. or... well, there's lots of ways you can die. just hope your opponent doesn't know them.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
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