Fencer Archive
Thread: SEA Damage Skill mods
Page 1 of 1
AuleyDavyds
Wed Jul 28, 2004 10:26 pm
#1
As far as I'm aware, 1H and 2H SEA +damage mods do not work. Is this true?TKAs seem to be having the same issue. Has this been brought up by your correspondent to the Devs at all?
Thanks.
AuleyDavyds
Wed Jul 28, 2004 10:27 pm
#2
As far as I'm aware, 1H and 2H SEA +damage mods do not work. Is this true?TKAs seem to be having the same issue. Has this been brought up by your correspondent to the Devs at all?
Thanks.
Etozae
Thu Jul 29, 2004 2:24 am
#3
Unarmed damage does work, or should in theory. It's a real skill mod. The effects will be negligible (up to 25 extra base damage) but should work regardless. 1h and 2h damage are not skillmods, period. Those are either leftover from beta or a time before that when they were. There are a large number of SEAs still in-game with similar broken mods on them. If it's got the name of weapon type on it and it isn't speed or accuracy, it's broken (unless you're tka, in which case damage works).
Minerunner
Fri Jul 30, 2004 1:42 am
#4
One handed and two handed damge mod SEA's do not work. Unarmed should but you'll have to ask for sure in the TK forum. The reason they don't work for us is because our skill tree doesn't include a One Handed Damage Stat.
Yes it's been known. Yes it's been reported. Yes we've bugged the Devs for going on 11 months to fix it.
Yes it's been known. Yes it's been reported. Yes we've bugged the Devs for going on 11 months to fix it.
Page 1 of 1