Fencer Archive
Thread: Template advice for a fencer/medic dabbler
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Porinjikerri
Mon Aug 02, 2004 11:53 pm
#1
I am currently a 1040 medic, and a 0400 fencer. I am thinking about going to medic 2000 to allow me to heal my nasty bleeds that the nightsisters love to inflict. That will allow me to move to 3400 fencer, giving me +39 ranged and melee defense, for a grand total of 156 melee defense and 185 ranged defense, up from 117/136 melee ranged. My question is, is it worth dropping the ability to use stim Ds in favor of stim Bs, for this nice defensive bump. I currenty have some 920 or so effect stim ds, and some 440ish stim bs, andI tend to engage in much more pve compared to pvp. I hardly ever get the chance to use stims in pvp, but i do tend to heal myself often in pve, especially when i try to take on nightsisters. What do you think? Thanks!
Moria Gen
Takenzo
Tue Aug 03, 2004 2:12 am
#2
Melee and ranged defence caps at 125, anything over 125 is a waste of skillpoints
SmuuthAzz
Tue Aug 03, 2004 3:13 am
#3
Just do master fencer/Master Doc along with soem BE clothign your defenses will be capped and you'll have master doc heals along with fencer dodge.
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