Fencer Archive
Thread: Been AWOL what's the news on dual weilding?
It is a signifigent enough change that it will require developer time that would be better suited to the Combat Revamp/Profession Revamp/GCW Revamps.
If I had to guess, if it ever got put in, it would be after each of those.
Message Edited by Neige on 10-01-2004 05:15 PM
Message Edited by Minerunner on 10-01-2004 08:27 AM
ZeeEmperials wrote:
I never felt dual weilding fitted in with star wars to well, and the thought of the HAM costs of using double the weapons makes me shudder..
Still, I wouldn't complain.
Message Edited by ZeeEmperials on 10-01-2004 04:05 PM
I think a lot of people were really pushing for it for purely cosmetic reasons. And I think that's why thedemands for it seem to have to died down over time. I would rather see it done right than not at all, and there is a lot of practicality to Minerunner's stance on the subject.
I've written some long posts on the topic in the past, so I'll leave it at this: if they do it, it shouldn't overpower one-handed fencing to the point that no one does one-handed fencing anymore. It should be just another valid tactical choice that adds to our depth and variety. If you make it too good, but the only penalty is HAM costs-- people will overcompensate with buffs and the core fencing style will be lost.
Message Edited by ZeeEmperials on 10-01-2004 04:05 PM