Fencer Archive

Thread: Any spoilings from beta testers?

Homper
Wed Oct 06, 2004 7:13 pm
#1

Hello,


I've been on these forums from time to time. I'm a master fencer and have been one for a lone time. although I love this profession, the thought of dropping some of the skill has started crossing my mind. My concern is just the lack of effectiveness in high end content, no AP weapons that are useful, and the fact that stun batons do negligible (sp) damage now in pvp.


For you lucky few that are playing beta jtl, or are "in-the-know" Is there any insight at all on future weapons for us? I really love this profession, but I feel we're not sorta getting left behind.




l ^isionelle l
__________________________________________________________________________
Praetorianof Valor - Leader Emeritus
Alurielle ~ R.I.S certified Armorsmith <~^v^~> Andarielle ~ She-Devil in baggy pants
__________________________________________________________________________
Destiny is not a matter of chance but of choice. Not something to wish for but to attain.
Take great care in what you say. Each time you speak, its an opportunity to see the real you.
MinimeAbala
Wed Oct 06, 2004 8:14 pm
#2

i dont think jtl beta testers are at liberty to post about new in game features



True story im bringin the team back, even Roy Jones was forced to lean back
mastered: scout/ranger/squadleader/marksman/swordsman/brawler/fencer/tka/
current template: Master Swordsman/ Master Brawler/ Master Fencer/ 4-0-0-1 tka +12 fs melee speed. speed capped 2 hand goodness.
Give in to the powers of the dark side, true strength lies within ones ability to channel hatred into a deady weapon
Nyracasso
Thu Oct 07, 2004 2:27 am
#3

Yeah, they're not.



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DarkRaIN4
Thu Oct 07, 2004 3:27 am
#4






Nyracasso wrote:

Yeah, they're not.






We can not . and we aretesting JTL. not combat rebalance




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ZeeEmperials
Thu Oct 07, 2004 3:50 am
#5

Maybe we get vibro blades.. for our.. ships.. ya..





Franciscoe Winthrop ~ Imperial Colonel
Master Fencer/Brawler - Working on Master Smuggler
RSF Ace



Tholcrist
Thu Oct 07, 2004 4:31 am
#6

somehow i don't think my TIE Interceptor will work well as a battering ram agains Rebel Command ships with Vibro blades



Vanima Tholcrist-Chilastra
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ThisIsTheMatrix
Thu Oct 07, 2004 8:03 am
#7

Cant talk about anything we cant.....dont wanna get banned



Cylus Castor
(Master Bounty Hunter, Master Smuggler)



When you have insomnia, you're never really asleep... and you're never really awake.
MinimeAbala
Thu Oct 07, 2004 9:56 am
#8

i would request that my tie fighter get a stun baton mounted on the front, but then i remembered that they would probobly give ships 50% to stun and shields with another 30%



True story im bringin the team back, even Roy Jones was forced to lean back
mastered: scout/ranger/squadleader/marksman/swordsman/brawler/fencer/tka/
current template: Master Swordsman/ Master Brawler/ Master Fencer/ 4-0-0-1 tka +12 fs melee speed. speed capped 2 hand goodness.
Give in to the powers of the dark side, true strength lies within ones ability to channel hatred into a deady weapon
Leana_Txorana
Fri Oct 08, 2004 10:07 am
#9

For you lucky few that are playing beta jtl, or are "in-the-know"

===================================================================

Are you asking people who have signed a legal document (NDA) to go back on their word and tell us something?

Or are you just unaware that they signed a NDA and promised not to say anything?



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Tlk
Fri Oct 08, 2004 10:21 am
#10

As everyone posted, we can not state what may or may not be addedto the ground game, but we are testing ground game and space. You can't test a new system without incorporating it into the current environment. But if you are waiting for JtL to save your game experience, I think you will be disappointed. The same people that developed SWG developed JtL, that should give you an idea about potential problems that are on ground that may translate into space (and I really don't care if I get banned from Beta for stating this little bit of an opinion, not worth the $60.00).


If we can ever hear about the combat revamp, and actually have input into it, then maybe the game willbe worth continuing. But I doubt any changes will ever bring this game up to its full potential.
Minerunner
Fri Oct 08, 2004 11:11 am
#11

Incidentally.... TC will be back up soon with the ground changes incorperated.



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Homper
Fri Oct 08, 2004 1:06 pm
#12






Leana_Txorana wrote:

For you lucky few that are playing beta jtl, or are "in-the-know"

===================================================================

Are you asking people who have signed a legal document (NDA) to go back on their word and tell us something?

Or are you just unaware that they signed a NDA and promised not to say anything?






I actually had no idea. sorry. I've heard some people talking about new clothes and stuff I tried to sign up myself but the website wasn't working right. I just never went back. oh well. thanks

Message Edited by Homper on 10-08-2004 01:07 PM




l ^isionelle l
__________________________________________________________________________
Praetorianof Valor - Leader Emeritus
Alurielle ~ R.I.S certified Armorsmith <~^v^~> Andarielle ~ She-Devil in baggy pants
__________________________________________________________________________
Destiny is not a matter of chance but of choice. Not something to wish for but to attain.
Take great care in what you say. Each time you speak, its an opportunity to see the real you.
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