Fencer Archive

Thread: Another Idea for a NEW Fencer Weapon

Geauxx
Mon Oct 11, 2004 7:28 am
#1


I know this thread will probably get lost in the 1000's of other ideas but I still wanted to post it. Since we can't get any solid feedback on a Rapier or any other type of New Fencer weapon I thought of this.



Shock Baton

Speed 2.0-3.0 Range

AP1 or AP0 leaning toward the AP1 but it depends on what the devs give us.

Min Damage 75-100 Range

Max Damage 100-130 Range

Damage Type Electricity



A couple of points to ponder:


  1. Make it Certified at Master Fencer to discourage dabblers.

  2. A New Dot could be introduced for Electricity that could maybe immobilize the target similar to Warcry

This is my starting concept and I plan to add to it later on but I wanted to get the communities feel on it. Please post any constructive criticisms or complements that cross your mind. If you like it please express why andvice versa if you don't like the idea. The chance that this willbe implemented isslim to none but if we put up a solid argument or blueprint the devs might consider it.





Geaux Darkcloud
Bounty Hunter / Horrible Pilot / Tobacco Spitter / All Around Cajun/Tapoh's Alt
One of the Last Survivng Members of the O-o-D
N
Neige
Mon Oct 11, 2004 9:39 am
#2

as a highjacking thought i always wondered, as being mildly inquisitive, somewhat physics aware and more than a bit fed up with SWG, what really really really is the difference between certain damage types. specifically :

Electricity and Stun ?
Energy and Lightsaber ?
Blast and Kinetic ?

IMHO it's only a cheap way to add some damage types to the game.



_____________________________

ALL YOUR SWG ISSUES WILL BE ADRESSED IN EVERQUEST II
Sovi-FFO
Mon Oct 11, 2004 2:34 pm
#3






Jaim_Darkstryder wrote:
I would much rather have a tight damage (170-220 ish) 2.5 speed light or medium ap SWORD (call it a Vibro-Rapier or something) at Master Fencer. Oh, and have it Acklay enhanceable. I am a fencer and I am tired of my two best weapons being a hopped up billy club, and a piece of scrap metal invented by a group of primitive desert savages.





I don't think so with those stats and acklay enhanceable, unless ya wanna give some AP/damage type lovin to the TKAs as well



Sovi | Ninja Exploit Zero
Jaim_Darkstryder
Tue Oct 12, 2004 12:12 am
#4

I would much rather have a tight damage (170-220 ish) 2.5 speed light or medium ap SWORD (call it a Vibro-Rapier or something) at Master Fencer. Oh, and have it Acklay enhanceable. I am a fencer and I am tired of my two best weapons being a hopped up billy club, and a piece of scrap metal invented by a group of primitive desert savages.



# I support people who don’t pirate the ribbon symbol and plaster all over irrelavent "causes" YARR, matey!
MeleeExpert
Tue Oct 12, 2004 12:24 am
#5

fencer's attacks are too fast to possiblely give them AP2 and actually make it fair



inkster *SNT*
Rizzaka
Tue Oct 12, 2004 12:48 am
#6

I agree with Jaim, make a master certed weapon with a TIGHT min-max range. If we had that and did a consistant amount of dmg at speed cap then you have some power, almost more important than AP in some situations.






Drrty · Bothan of DOOOOOOOM
Zabuza · Demon of the Mist
· Prince of Endor ·
learn to adapt to the situation you have put your character in. i do not need to adapt my proffesion to accomodate yours.

MinimeAbala
Wed Oct 13, 2004 7:02 pm
#7

nice concept, but unfortunitly, its still a baton. not a sword. look at our arsenal right now. daggers, a crappy vibroblade, a rusy waterpipe wit ha sharp end, a 1 handed sword that looks almost identical to the 2 hand curved sword, butheld with one hand. and a riot stick (stun baton) and possibly a 4 headed mace (if that isnt out of the swg theme i dnno what is)



True story im bringin the team back, even Roy Jones was forced to lean back
mastered: scout/ranger/squadleader/marksman/swordsman/brawler/fencer/tka/
current template: Master Swordsman/ Master Brawler/ Master Fencer/ 4-0-0-1 tka +12 fs melee speed. speed capped 2 hand goodness.
Give in to the powers of the dark side, true strength lies within ones ability to channel hatred into a deady weapon
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