Fencer Archive
Thread: Unlearned Skills/combat medic template
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asek
Sun Jan 04, 2004 8:40 pm
#1
Im going to be a master combat medic and wont be able to master that and fencer should i just forget fencer and go for a ranged prof? if so which if not which tier 4 skill from fencer should i not learn (masster accounts for 6 of the 11 skill points over 250) other thoughts welcome as well. Thx in advance.
Artrus
Sun Jan 04, 2004 9:04 pm
#2
you can have 3 skills points left if you master fencer and get 4/4/0/4 in CM..... its what I'm doing but I'm mastering heavy swordsman
asek
Sun Jan 04, 2004 9:31 pm
#3
heh thats a good idea but i would rather craft my own meds instead of buying them
xFinderx
Mon Jan 05, 2004 2:15 am
#4
master cm first then collect a ton of good poison materials make them into schemedic then drop crafting branch or cm. you will be able to use poison or disease c and master fencing. this is my template now and it rocks. health poison a b c and bleed 1 and 2, you can kill things pretty fast
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