Fencer Archive

Thread: Fencer/TKM/Master Medic or some scout and medic) or Master Fencer/Master Doctor

Jadin1
Sun Feb 29, 2004 11:53 am
#1

any suggestions?



Jadin Na'deen -
Rebel Colonel
Master Alliance Pilot
Master officer because nge killed bounty hunter turned trader because nge has no high level content.
Vincentarasin
Sun Feb 29, 2004 3:04 pm
#2

Mstr fencer/Mstr doc is decent, but defintaly not "infinitly superior"





Vincent' Arasin
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PhoreverAPhan
Sun Feb 29, 2004 4:00 pm
#3






Vincentarasin wrote:

Mstr fencer/Mstr doc is decent, but defintaly not "infinitly superior"









idealy in an mmorpg, no class or proffesion combination should be "infinitly superior", at least thats what i think


i think fencer/doctor will be pretty good though




=============================================================================
--Fern - Master Doctor - soon-to-be master fencer

I was standing there, wondering why frisbees get bigger as they get closer, then it hit me!
Jadin1
Sun Feb 29, 2004 4:41 pm
#4

Fencer/Pistoleer to Fencer/Doctor then...and the bonus is my in game wife is a pistoleer/combat medic. Thanks for the help



Jadin Na'deen -
Rebel Colonel
Master Alliance Pilot
Master officer because nge killed bounty hunter turned trader because nge has no high level content.
Entropism
Sun Feb 29, 2004 8:05 pm
#5






Vincentarasin wrote:

Mstr fencer/Mstr doc is decent, but defintaly not "infinitly superior"








Did I ever give it the impression that it was? It's a hell of a lot of fun though.



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Ktzero3
Sun Feb 29, 2004 10:20 pm
#6

What about issues with mind damage? And costs for doctor materials...??
Entropism
Mon Mar 01, 2004 1:08 am
#7

I think my template speaks for itself. I'm loving it.



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PhoreverAPhan
Mon Mar 01, 2004 1:40 am
#8






Entropism wrote:

I think my template speaks for itself. I'm loving it.






i'm thinking of going the same direction, i got some decent doctor buffs last night and went off to dathomir to solo mutant baz nitches, and i never saw a sliver of white on my health bar, even when i had 3-4 baz nitches on me...being able to buff myself like that whenever i needed would be amazing, and the heals when the buffs weren't enough



=============================================================================
--Fern - Master Doctor - soon-to-be master fencer

I was standing there, wondering why frisbees get bigger as they get closer, then it hit me!
Entropism
Mon Mar 01, 2004 1:51 am
#9

Well, I'm not sure if you know but on the test center, they're making buffs a static amount depending on your skill, droid, BE clothes, ect. You'll be able to buff for a set amount on each stat. So, say goodbye to the 3000+ buffs, but no more worries about 1000 buffs either.



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Laeren
Mon Mar 01, 2004 8:39 am
#10

My template works pretty well for most situations. Emergency buffage (powerboost) plus the ability to do Stun attacks (TKA UaStunHit1) and KD+Dizzy (UAKD2), then switch to Fencer for area blinds and area dizzys and extra defense boost.


Medic is there to heal up in the middle of the fight, or get going faster afterwards. TKM to heal wounds, and in emergencies where I'm low on mind and need to rest up a bit during a combat, I'll just hold my VK and autoattack for a bit.




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